Class GL15C

Direct Known Subclasses:
GL20C

public class GL15C extends GL14C
  • Field Details

  • Method Details

    • glBindBuffer

      public static void glBindBuffer(@NativeType("GLenum") int target, @NativeType("GLuint") int buffer)
      void glBindBuffer(GLenum target, GLuint buffer)
    • nglDeleteBuffers

      public static void nglDeleteBuffers(int n, long buffers)
      void glDeleteBuffers(GLsizei n, GLuint const * buffers)
    • glDeleteBuffers

      public static void glDeleteBuffers(@NativeType("GLuint const *") IntBuffer buffers)
      void glDeleteBuffers(GLsizei n, GLuint const * buffers)
    • glDeleteBuffers

      public static void glDeleteBuffers(@NativeType("GLuint const *") int buffer)
      void glDeleteBuffers(GLsizei n, GLuint const * buffers)
    • nglGenBuffers

      public static void nglGenBuffers(int n, long buffers)
      void glGenBuffers(GLsizei n, GLuint * buffers)
    • glGenBuffers

      public static void glGenBuffers(@NativeType("GLuint *") IntBuffer buffers)
      void glGenBuffers(GLsizei n, GLuint * buffers)
    • glGenBuffers

      @NativeType("void") public static int glGenBuffers()
      void glGenBuffers(GLsizei n, GLuint * buffers)
    • glIsBuffer

      @NativeType("GLboolean") public static boolean glIsBuffer(@NativeType("GLuint") int buffer)
      GLboolean glIsBuffer(GLuint buffer)
    • nglBufferData

      public static void nglBufferData(int target, long size, long data, int usage)
      void glBufferData(GLenum target, GLsizeiptr size, void const * data, GLenum usage)
    • glBufferData

      public static void glBufferData(@NativeType("GLenum") int target, @NativeType("GLsizeiptr") long size, @NativeType("GLenum") int usage)
      void glBufferData(GLenum target, GLsizeiptr size, void const * data, GLenum usage)
    • glBufferData

      public static void glBufferData(@NativeType("GLenum") int target, @NativeType("void const *") ByteBuffer data, @NativeType("GLenum") int usage)
      void glBufferData(GLenum target, GLsizeiptr size, void const * data, GLenum usage)
    • glBufferData

      public static void glBufferData(@NativeType("GLenum") int target, @NativeType("void const *") ShortBuffer data, @NativeType("GLenum") int usage)
      void glBufferData(GLenum target, GLsizeiptr size, void const * data, GLenum usage)
    • glBufferData

      public static void glBufferData(@NativeType("GLenum") int target, @NativeType("void const *") IntBuffer data, @NativeType("GLenum") int usage)
      void glBufferData(GLenum target, GLsizeiptr size, void const * data, GLenum usage)
    • glBufferData

      public static void glBufferData(@NativeType("GLenum") int target, @NativeType("void const *") LongBuffer data, @NativeType("GLenum") int usage)
      void glBufferData(GLenum target, GLsizeiptr size, void const * data, GLenum usage)
    • glBufferData

      public static void glBufferData(@NativeType("GLenum") int target, @NativeType("void const *") FloatBuffer data, @NativeType("GLenum") int usage)
      void glBufferData(GLenum target, GLsizeiptr size, void const * data, GLenum usage)
    • glBufferData

      public static void glBufferData(@NativeType("GLenum") int target, @NativeType("void const *") DoubleBuffer data, @NativeType("GLenum") int usage)
      void glBufferData(GLenum target, GLsizeiptr size, void const * data, GLenum usage)
    • nglBufferSubData

      public static void nglBufferSubData(int target, long offset, long size, long data)
      void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void const * data)
    • glBufferSubData

      public static void glBufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("void const *") ByteBuffer data)
      void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void const * data)
    • glBufferSubData

      public static void glBufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("void const *") ShortBuffer data)
      void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void const * data)
    • glBufferSubData

      public static void glBufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("void const *") IntBuffer data)
      void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void const * data)
    • glBufferSubData

      public static void glBufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("void const *") LongBuffer data)
      void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void const * data)
    • glBufferSubData

      public static void glBufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("void const *") FloatBuffer data)
      void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void const * data)
    • glBufferSubData

      public static void glBufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("void const *") DoubleBuffer data)
      void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void const * data)
    • nglGetBufferSubData

      public static void nglGetBufferSubData(int target, long offset, long size, long data)
      void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void * data)
    • glGetBufferSubData

      public static void glGetBufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("void *") ByteBuffer data)
      void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void * data)
    • glGetBufferSubData

      public static void glGetBufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("void *") ShortBuffer data)
      void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void * data)
    • glGetBufferSubData

      public static void glGetBufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("void *") IntBuffer data)
      void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void * data)
    • glGetBufferSubData

      public static void glGetBufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("void *") LongBuffer data)
      void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void * data)
    • glGetBufferSubData

      public static void glGetBufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("void *") FloatBuffer data)
      void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void * data)
    • glGetBufferSubData

      public static void glGetBufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("void *") DoubleBuffer data)
      void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void * data)
    • nglMapBuffer

      public static long nglMapBuffer(int target, int access)
      void * glMapBuffer(GLenum target, GLenum access)
    • glMapBuffer

      @NativeType("void *") public static @Nullable ByteBuffer glMapBuffer(@NativeType("GLenum") int target, @NativeType("GLenum") int access)
      void * glMapBuffer(GLenum target, GLenum access)
    • glMapBuffer

      @NativeType("void *") public static @Nullable ByteBuffer glMapBuffer(@NativeType("GLenum") int target, @NativeType("GLenum") int access, @Nullable ByteBuffer old_buffer)
      void * glMapBuffer(GLenum target, GLenum access)
    • glMapBuffer

      @NativeType("void *") public static @Nullable ByteBuffer glMapBuffer(@NativeType("GLenum") int target, @NativeType("GLenum") int access, long length, @Nullable ByteBuffer old_buffer)
      void * glMapBuffer(GLenum target, GLenum access)
    • glUnmapBuffer

      @NativeType("GLboolean") public static boolean glUnmapBuffer(@NativeType("GLenum") int target)
      GLboolean glUnmapBuffer(GLenum target)
    • nglGetBufferParameteriv

      public static void nglGetBufferParameteriv(int target, int pname, long params)
      void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params)
    • glGetBufferParameteriv

      public static void glGetBufferParameteriv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @NativeType("GLint *") IntBuffer params)
      void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params)
    • glGetBufferParameteri

      @NativeType("void") public static int glGetBufferParameteri(@NativeType("GLenum") int target, @NativeType("GLenum") int pname)
      void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params)
    • nglGetBufferPointerv

      public static void nglGetBufferPointerv(int target, int pname, long params)
      void glGetBufferPointerv(GLenum target, GLenum pname, void ** params)
    • glGetBufferPointerv

      public static void glGetBufferPointerv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @NativeType("void **") PointerBuffer params)
      void glGetBufferPointerv(GLenum target, GLenum pname, void ** params)
    • glGetBufferPointer

      @NativeType("void") public static long glGetBufferPointer(@NativeType("GLenum") int target, @NativeType("GLenum") int pname)
      void glGetBufferPointerv(GLenum target, GLenum pname, void ** params)
    • nglGenQueries

      public static void nglGenQueries(int n, long ids)
      void glGenQueries(GLsizei n, GLuint * ids)
    • glGenQueries

      public static void glGenQueries(@NativeType("GLuint *") IntBuffer ids)
      void glGenQueries(GLsizei n, GLuint * ids)
    • glGenQueries

      @NativeType("void") public static int glGenQueries()
      void glGenQueries(GLsizei n, GLuint * ids)
    • nglDeleteQueries

      public static void nglDeleteQueries(int n, long ids)
      void glDeleteQueries(GLsizei n, GLuint const * ids)
    • glDeleteQueries

      public static void glDeleteQueries(@NativeType("GLuint const *") IntBuffer ids)
      void glDeleteQueries(GLsizei n, GLuint const * ids)
    • glDeleteQueries

      public static void glDeleteQueries(@NativeType("GLuint const *") int id)
      void glDeleteQueries(GLsizei n, GLuint const * ids)
    • glIsQuery

      @NativeType("GLboolean") public static boolean glIsQuery(@NativeType("GLuint") int id)
      GLboolean glIsQuery(GLuint id)
    • glBeginQuery

      public static void glBeginQuery(@NativeType("GLenum") int target, @NativeType("GLuint") int id)
      void glBeginQuery(GLenum target, GLuint id)
    • glEndQuery

      public static void glEndQuery(@NativeType("GLenum") int target)
      void glEndQuery(GLenum target)
    • nglGetQueryiv

      public static void nglGetQueryiv(int target, int pname, long params)
      void glGetQueryiv(GLenum target, GLenum pname, GLint * params)
    • glGetQueryiv

      public static void glGetQueryiv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @NativeType("GLint *") IntBuffer params)
      void glGetQueryiv(GLenum target, GLenum pname, GLint * params)
    • glGetQueryi

      @NativeType("void") public static int glGetQueryi(@NativeType("GLenum") int target, @NativeType("GLenum") int pname)
      void glGetQueryiv(GLenum target, GLenum pname, GLint * params)
    • nglGetQueryObjectiv

      public static void nglGetQueryObjectiv(int id, int pname, long params)
      void glGetQueryObjectiv(GLuint id, GLenum pname, GLint * params)
    • glGetQueryObjectiv

      public static void glGetQueryObjectiv(@NativeType("GLuint") int id, @NativeType("GLenum") int pname, @NativeType("GLint *") IntBuffer params)
      void glGetQueryObjectiv(GLuint id, GLenum pname, GLint * params)
    • glGetQueryObjectiv

      public static void glGetQueryObjectiv(@NativeType("GLuint") int id, @NativeType("GLenum") int pname, @NativeType("GLint *") long params)
      void glGetQueryObjectiv(GLuint id, GLenum pname, GLint * params)
    • glGetQueryObjecti

      @NativeType("void") public static int glGetQueryObjecti(@NativeType("GLuint") int id, @NativeType("GLenum") int pname)
      void glGetQueryObjectiv(GLuint id, GLenum pname, GLint * params)
    • nglGetQueryObjectuiv

      public static void nglGetQueryObjectuiv(int id, int pname, long params)
      void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint * params)
    • glGetQueryObjectuiv

      public static void glGetQueryObjectuiv(@NativeType("GLuint") int id, @NativeType("GLenum") int pname, @NativeType("GLuint *") IntBuffer params)
      void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint * params)
    • glGetQueryObjectuiv

      public static void glGetQueryObjectuiv(@NativeType("GLuint") int id, @NativeType("GLenum") int pname, @NativeType("GLuint *") long params)
      void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint * params)
    • glGetQueryObjectui

      @NativeType("void") public static int glGetQueryObjectui(@NativeType("GLuint") int id, @NativeType("GLenum") int pname)
      void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint * params)
    • glDeleteBuffers

      public static void glDeleteBuffers(@NativeType("GLuint const *") int[] buffers)
      void glDeleteBuffers(GLsizei n, GLuint const * buffers)
    • glGenBuffers

      public static void glGenBuffers(@NativeType("GLuint *") int[] buffers)
      void glGenBuffers(GLsizei n, GLuint * buffers)
    • glBufferData

      public static void glBufferData(@NativeType("GLenum") int target, @NativeType("void const *") short[] data, @NativeType("GLenum") int usage)
      void glBufferData(GLenum target, GLsizeiptr size, void const * data, GLenum usage)
    • glBufferData

      public static void glBufferData(@NativeType("GLenum") int target, @NativeType("void const *") int[] data, @NativeType("GLenum") int usage)
      void glBufferData(GLenum target, GLsizeiptr size, void const * data, GLenum usage)
    • glBufferData

      public static void glBufferData(@NativeType("GLenum") int target, @NativeType("void const *") long[] data, @NativeType("GLenum") int usage)
      void glBufferData(GLenum target, GLsizeiptr size, void const * data, GLenum usage)
    • glBufferData

      public static void glBufferData(@NativeType("GLenum") int target, @NativeType("void const *") float[] data, @NativeType("GLenum") int usage)
      void glBufferData(GLenum target, GLsizeiptr size, void const * data, GLenum usage)
    • glBufferData

      public static void glBufferData(@NativeType("GLenum") int target, @NativeType("void const *") double[] data, @NativeType("GLenum") int usage)
      void glBufferData(GLenum target, GLsizeiptr size, void const * data, GLenum usage)
    • glBufferSubData

      public static void glBufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("void const *") short[] data)
      void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void const * data)
    • glBufferSubData

      public static void glBufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("void const *") int[] data)
      void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void const * data)
    • glBufferSubData

      public static void glBufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("void const *") long[] data)
      void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void const * data)
    • glBufferSubData

      public static void glBufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("void const *") float[] data)
      void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void const * data)
    • glBufferSubData

      public static void glBufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("void const *") double[] data)
      void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void const * data)
    • glGetBufferSubData

      public static void glGetBufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("void *") short[] data)
      void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void * data)
    • glGetBufferSubData

      public static void glGetBufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("void *") int[] data)
      void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void * data)
    • glGetBufferSubData

      public static void glGetBufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("void *") long[] data)
      void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void * data)
    • glGetBufferSubData

      public static void glGetBufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("void *") float[] data)
      void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void * data)
    • glGetBufferSubData

      public static void glGetBufferSubData(@NativeType("GLenum") int target, @NativeType("GLintptr") long offset, @NativeType("void *") double[] data)
      void glGetBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, void * data)
    • glGetBufferParameteriv

      public static void glGetBufferParameteriv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @NativeType("GLint *") int[] params)
      void glGetBufferParameteriv(GLenum target, GLenum pname, GLint * params)
    • glGenQueries

      public static void glGenQueries(@NativeType("GLuint *") int[] ids)
      void glGenQueries(GLsizei n, GLuint * ids)
    • glDeleteQueries

      public static void glDeleteQueries(@NativeType("GLuint const *") int[] ids)
      void glDeleteQueries(GLsizei n, GLuint const * ids)
    • glGetQueryiv

      public static void glGetQueryiv(@NativeType("GLenum") int target, @NativeType("GLenum") int pname, @NativeType("GLint *") int[] params)
      void glGetQueryiv(GLenum target, GLenum pname, GLint * params)
    • glGetQueryObjectiv

      public static void glGetQueryObjectiv(@NativeType("GLuint") int id, @NativeType("GLenum") int pname, @NativeType("GLint *") int[] params)
      void glGetQueryObjectiv(GLuint id, GLenum pname, GLint * params)
    • glGetQueryObjectuiv

      public static void glGetQueryObjectuiv(@NativeType("GLuint") int id, @NativeType("GLenum") int pname, @NativeType("GLuint *") int[] params)
      void glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint * params)