Class GL13C
- Direct Known Subclasses:
GL14C
Extensions promoted to core in this release:
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Field Summary
Modifier and TypeFieldDescriptionstatic final int
Accepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.static final int
Accepted by theparam
parameter of TexParameteri and TexParameterf, and by theparams
parameter of TexParameteriv and TexParameterfv, when theirpname
parameter is TEXTURE_WRAP_S, TEXTURE_WRAP_T, or TEXTURE_WRAP_R.static final int
Accepted by theinternalformat
parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.static final int
Accepted by theinternalformat
parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.static final int
Accepted by thevalue
parameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.static final int
Accepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.static final int
Accepted by thecap
parameter of Enable, Disable, and IsEnabled, and by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.static final int
Accepted by thevalue
parameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.static final int
Accepted by thetarget
parameter of GetTexLevelParameteriv, GetTexLevelParameterfv, GetTexParameteriv, and TexImage2D.static final int
Accepted by thecap
parameter of Enable, Disable, and IsEnabled, and by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.static final int
Accepted by thecap
parameter of Enable, Disable, and IsEnabled, and by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.static final int
Accepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.static final int
Accepted by thecap
parameter of Enable, Disable, and IsEnabled, and by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.static final int
Accepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.static final int
Accepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.static final int
Accepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.static final int
Accepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.static final int
Accepted by thevalue
parameter of GetTexLevelParameter.static final int
Accepted by thevalue
parameter of GetTexLevelParameter.static final int
Accepted by thetarget
parameter of Hint and thevalue
parameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.static final int
When thepname
parameter of TexGendv, TexGenfv, and TexGeniv is TEXTURE_GEN_MODE, then the arrayparams
may also contain NORMAL_MAP or REFLECTION_MAP.static final int
Accepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.static final int
Accepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.static final int
Accepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.static final int
Accepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.static final int
Accepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.static final int
Accepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.static final int
Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.Fields inherited from class org.lwjgl.opengl.GL12C
GL_ALIASED_LINE_WIDTH_RANGE, GL_BGR, GL_BGRA, GL_CLAMP_TO_EDGE, GL_MAX_3D_TEXTURE_SIZE, GL_MAX_ELEMENTS_INDICES, GL_MAX_ELEMENTS_VERTICES, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_IMAGES, GL_PROXY_TEXTURE_3D, GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_SMOOTH_POINT_SIZE_RANGE, GL_TEXTURE_3D, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BINDING_3D, GL_TEXTURE_DEPTH, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_LOD, GL_TEXTURE_WRAP_R, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_IMAGES, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV
Fields inherited from class org.lwjgl.opengl.GL11C
GL_ALPHA, GL_ALWAYS, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_BACK, GL_BACK_LEFT, GL_BACK_RIGHT, GL_BLEND, GL_BLEND_DST, GL_BLEND_SRC, GL_BLUE, GL_BYTE, GL_CCW, GL_CLEAR, GL_COLOR, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_LOGIC_OP, GL_COLOR_WRITEMASK, GL_COPY, GL_COPY_INVERTED, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CW, GL_DECR, GL_DEPTH, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DITHER, GL_DONT_CARE, GL_DOUBLE, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DST_ALPHA, GL_DST_COLOR, GL_EQUAL, GL_EQUIV, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_FILL, GL_FLOAT, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_GEQUAL, GL_GREATER, GL_GREEN, GL_INCR, GL_INT, GL_INVALID_ENUM, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEFT, GL_LEQUAL, GL_LESS, GL_LINE, GL_LINE_LOOP, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STRIP, GL_LINE_WIDTH, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LOGIC_OP_MODE, GL_MAX_TEXTURE_SIZE, GL_MAX_VIEWPORT_DIMS, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NONE, GL_NOOP, GL_NOR, GL_NOTEQUAL, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SWAP_BYTES, GL_POINT, GL_POINT_SIZE, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_RANGE, GL_POINTS, GL_POLYGON_MODE, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_OFFSET_UNITS, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_QUADS, GL_R3_G3_B2, GL_READ_BUFFER, GL_RED, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RGB, GL_RGB10, GL_RGB10_A2, GL_RGB12, GL_RGB16, GL_RGB4, GL_RGB5, GL_RGB5_A1, GL_RGB8, GL_RGBA, GL_RGBA12, GL_RGBA16, GL_RGBA2, GL_RGBA4, GL_RGBA8, GL_RIGHT, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SET, GL_SHORT, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_STENCIL, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_STEREO, GL_SUBPIXEL_BITS, GL_TEXTURE, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_RED_SIZE, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNPACK_ALIGNMENT, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SWAP_BYTES, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_VENDOR, GL_VERSION, GL_VERTEX_ARRAY, GL_VIEWPORT, GL_XOR, GL_ZERO
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Method Summary
Modifier and TypeMethodDescriptionstatic void
glActiveTexture
(int texture) Selects which texture unit subsequent texture state calls will affect.static void
glCompressedTexImage1D
(int target, int level, int internalformat, int width, int border, int imageSize, long data) Specifies a one-dimensional texture image in a compressed format.static void
glCompressedTexImage1D
(int target, int level, int internalformat, int width, int border, ByteBuffer data) Specifies a one-dimensional texture image in a compressed format.static void
glCompressedTexImage2D
(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data) Specifies a two-dimensional texture image in a compressed format.static void
glCompressedTexImage2D
(int target, int level, int internalformat, int width, int height, int border, ByteBuffer data) Specifies a two-dimensional texture image in a compressed format.static void
glCompressedTexImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data) Specifies a three-dimensional texture image in a compressed format.static void
glCompressedTexImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, ByteBuffer data) Specifies a three-dimensional texture image in a compressed format.static void
glCompressedTexSubImage1D
(int target, int level, int xoffset, int width, int format, int imageSize, long data) Respecifies only a subregion of an existing 1D texel array, with incoming data stored in a specific compressed image format.static void
glCompressedTexSubImage1D
(int target, int level, int xoffset, int width, int format, ByteBuffer data) Respecifies only a subregion of an existing 1D texel array, with incoming data stored in a specific compressed image format.static void
glCompressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data) Respecifies only a rectangular subregion of an existing 2D texel array, with incoming data stored in a specific compressed image format.static void
glCompressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data) Respecifies only a rectangular subregion of an existing 2D texel array, with incoming data stored in a specific compressed image format.static void
glCompressedTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data) Respecifies only a cubic subregion of an existing 3D texel array, with incoming data stored in a specific compressed image format.static void
glCompressedTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, ByteBuffer data) Respecifies only a cubic subregion of an existing 3D texel array, with incoming data stored in a specific compressed image format.static void
glGetCompressedTexImage
(int target, int level, long pixels) Returns a compressed texture image.static void
glGetCompressedTexImage
(int target, int level, ByteBuffer pixels) Returns a compressed texture image.static void
glSampleCoverage
(float value, boolean invert) Specifies multisample coverage parameters.static void
nglCompressedTexImage1D
(int target, int level, int internalformat, int width, int border, int imageSize, long data) Unsafe version of:CompressedTexImage1D
static void
nglCompressedTexImage2D
(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data) Unsafe version of:CompressedTexImage2D
static void
nglCompressedTexImage3D
(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data) Unsafe version of:CompressedTexImage3D
static void
nglCompressedTexSubImage1D
(int target, int level, int xoffset, int width, int format, int imageSize, long data) Unsafe version of:CompressedTexSubImage1D
static void
nglCompressedTexSubImage2D
(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data) Unsafe version of:CompressedTexSubImage2D
static void
nglCompressedTexSubImage3D
(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data) Unsafe version of:CompressedTexSubImage3D
static void
nglGetCompressedTexImage
(int target, int level, long pixels) Unsafe version of:GetCompressedTexImage
Methods inherited from class org.lwjgl.opengl.GL12C
glCopyTexSubImage3D, glDrawRangeElements, glDrawRangeElements, glDrawRangeElements, glDrawRangeElements, glDrawRangeElements, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, nglDrawRangeElements, nglTexImage3D, nglTexSubImage3D
Methods inherited from class org.lwjgl.opengl.GL11C
glBindTexture, glBlendFunc, glClear, glClearColor, glClearDepth, glClearStencil, glColorMask, glCopyTexImage1D, glCopyTexImage2D, glCopyTexSubImage1D, glCopyTexSubImage2D, glCullFace, glDeleteTextures, glDeleteTextures, glDeleteTextures, glDepthFunc, glDepthMask, glDepthRange, glDisable, glDrawArrays, glDrawBuffer, glDrawElements, glDrawElements, glDrawElements, glDrawElements, glDrawElements, glEnable, glFinish, glFlush, glFrontFace, glGenTextures, glGenTextures, glGenTextures, glGetBoolean, glGetBooleanv, glGetDouble, glGetDoublev, glGetDoublev, glGetError, glGetFloat, glGetFloatv, glGetFloatv, glGetInteger, glGetIntegerv, glGetIntegerv, glGetPointer, glGetPointerv, glGetString, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexLevelParameterf, glGetTexLevelParameterfv, glGetTexLevelParameterfv, glGetTexLevelParameteri, glGetTexLevelParameteriv, glGetTexLevelParameteriv, glGetTexParameterf, glGetTexParameterfv, glGetTexParameterfv, glGetTexParameteri, glGetTexParameteriv, glGetTexParameteriv, glHint, glIsEnabled, glIsTexture, glLineWidth, glLogicOp, glPixelStoref, glPixelStorei, glPointSize, glPolygonMode, glPolygonOffset, glReadBuffer, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glScissor, glStencilFunc, glStencilMask, glStencilOp, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexParameterf, glTexParameterfv, glTexParameterfv, glTexParameteri, glTexParameteriv, glTexParameteriv, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glViewport, nglDeleteTextures, nglDrawElements, nglGenTextures, nglGetBooleanv, nglGetDoublev, nglGetFloatv, nglGetIntegerv, nglGetPointerv, nglGetString, nglGetTexImage, nglGetTexLevelParameterfv, nglGetTexLevelParameteriv, nglGetTexParameterfv, nglGetTexParameteriv, nglReadPixels, nglTexImage1D, nglTexImage2D, nglTexParameterfv, nglTexParameteriv, nglTexSubImage1D, nglTexSubImage2D
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Field Details
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GL_COMPRESSED_RGB
public static final int GL_COMPRESSED_RGBAccepted by theinternalformat
parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.- See Also:
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GL_COMPRESSED_RGBA
public static final int GL_COMPRESSED_RGBAAccepted by theinternalformat
parameter of TexImage1D, TexImage2D, TexImage3D, CopyTexImage1D, and CopyTexImage2D.- See Also:
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GL_TEXTURE_COMPRESSION_HINT
public static final int GL_TEXTURE_COMPRESSION_HINTAccepted by thetarget
parameter of Hint and thevalue
parameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.- See Also:
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GL_TEXTURE_COMPRESSED_IMAGE_SIZE
public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZEAccepted by thevalue
parameter of GetTexLevelParameter.- See Also:
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GL_TEXTURE_COMPRESSED
public static final int GL_TEXTURE_COMPRESSEDAccepted by thevalue
parameter of GetTexLevelParameter.- See Also:
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GL_NUM_COMPRESSED_TEXTURE_FORMATS
public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATSAccepted by thevalue
parameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.- See Also:
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GL_COMPRESSED_TEXTURE_FORMATS
public static final int GL_COMPRESSED_TEXTURE_FORMATSAccepted by thevalue
parameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.- See Also:
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GL_TEXTURE_CUBE_MAP
public static final int GL_TEXTURE_CUBE_MAPWhen thepname
parameter of TexGendv, TexGenfv, and TexGeniv is TEXTURE_GEN_MODE, then the arrayparams
may also contain NORMAL_MAP or REFLECTION_MAP. Accepted by thecap
parameter of Enable, Disable, IsEnabled, and by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev, and by thetarget
parameter of BindTexture, GetTexParameterfv, GetTexParameteriv, TexParameterf, TexParameteri, TexParameterfv, and TexParameteriv.- See Also:
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GL_TEXTURE_BINDING_CUBE_MAP
public static final int GL_TEXTURE_BINDING_CUBE_MAPAccepted by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.- See Also:
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GL_TEXTURE_CUBE_MAP_POSITIVE_X
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_XAccepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.- See Also:
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GL_TEXTURE_CUBE_MAP_NEGATIVE_X
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_XAccepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.- See Also:
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GL_TEXTURE_CUBE_MAP_POSITIVE_Y
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_YAccepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.- See Also:
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GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_YAccepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.- See Also:
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GL_TEXTURE_CUBE_MAP_POSITIVE_Z
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_ZAccepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.- See Also:
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GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_ZAccepted by thetarget
parameter of GetTexImage, GetTexLevelParameteriv, GetTexLevelParameterfv, TexImage2D, CopyTexImage2D, TexSubImage2D, and CopySubTexImage2D.- See Also:
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GL_PROXY_TEXTURE_CUBE_MAP
public static final int GL_PROXY_TEXTURE_CUBE_MAPAccepted by thetarget
parameter of GetTexLevelParameteriv, GetTexLevelParameterfv, GetTexParameteriv, and TexImage2D.- See Also:
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GL_MAX_CUBE_MAP_TEXTURE_SIZE
public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZEAccepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.- See Also:
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GL_MULTISAMPLE
public static final int GL_MULTISAMPLEAccepted by thecap
parameter of Enable, Disable, and IsEnabled, and by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.- See Also:
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GL_SAMPLE_ALPHA_TO_COVERAGE
public static final int GL_SAMPLE_ALPHA_TO_COVERAGEAccepted by thecap
parameter of Enable, Disable, and IsEnabled, and by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.- See Also:
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GL_SAMPLE_ALPHA_TO_ONE
public static final int GL_SAMPLE_ALPHA_TO_ONEAccepted by thecap
parameter of Enable, Disable, and IsEnabled, and by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.- See Also:
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GL_SAMPLE_COVERAGE
public static final int GL_SAMPLE_COVERAGEAccepted by thecap
parameter of Enable, Disable, and IsEnabled, and by thepname
parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.- See Also:
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GL_SAMPLE_BUFFERS
public static final int GL_SAMPLE_BUFFERSAccepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.- See Also:
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GL_SAMPLES
public static final int GL_SAMPLESAccepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.- See Also:
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GL_SAMPLE_COVERAGE_VALUE
public static final int GL_SAMPLE_COVERAGE_VALUEAccepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.- See Also:
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GL_SAMPLE_COVERAGE_INVERT
public static final int GL_SAMPLE_COVERAGE_INVERTAccepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.- See Also:
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GL_TEXTURE0
public static final int GL_TEXTURE0Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE1
public static final int GL_TEXTURE1Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE2
public static final int GL_TEXTURE2Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE3
public static final int GL_TEXTURE3Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE4
public static final int GL_TEXTURE4Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE5
public static final int GL_TEXTURE5Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE6
public static final int GL_TEXTURE6Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE7
public static final int GL_TEXTURE7Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE8
public static final int GL_TEXTURE8Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE9
public static final int GL_TEXTURE9Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE10
public static final int GL_TEXTURE10Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE11
public static final int GL_TEXTURE11Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE12
public static final int GL_TEXTURE12Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE13
public static final int GL_TEXTURE13Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE14
public static final int GL_TEXTURE14Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE15
public static final int GL_TEXTURE15Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE16
public static final int GL_TEXTURE16Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE17
public static final int GL_TEXTURE17Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE18
public static final int GL_TEXTURE18Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE19
public static final int GL_TEXTURE19Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE20
public static final int GL_TEXTURE20Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE21
public static final int GL_TEXTURE21Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE22
public static final int GL_TEXTURE22Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE23
public static final int GL_TEXTURE23Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE24
public static final int GL_TEXTURE24Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE25
public static final int GL_TEXTURE25Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE26
public static final int GL_TEXTURE26Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE27
public static final int GL_TEXTURE27Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE28
public static final int GL_TEXTURE28Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE29
public static final int GL_TEXTURE29Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE30
public static final int GL_TEXTURE30Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_TEXTURE31
public static final int GL_TEXTURE31Accepted by thetexture
parameter of ActiveTexture and MultiTexCoord.- See Also:
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GL_ACTIVE_TEXTURE
public static final int GL_ACTIVE_TEXTUREAccepted by thepname
parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv.- See Also:
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GL_CLAMP_TO_BORDER
public static final int GL_CLAMP_TO_BORDERAccepted by theparam
parameter of TexParameteri and TexParameterf, and by theparams
parameter of TexParameteriv and TexParameterfv, when theirpname
parameter is TEXTURE_WRAP_S, TEXTURE_WRAP_T, or TEXTURE_WRAP_R.- See Also:
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Method Details
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nglCompressedTexImage3D
public static void nglCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data) Unsafe version of:CompressedTexImage3D
- Parameters:
imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
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glCompressedTexImage3D
public static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize, long data) Specifies a three-dimensional texture image in a compressed format.- Parameters:
target
- the target texture. One of:TEXTURE_3D
TEXTURE_2D_ARRAY
TEXTURE_CUBE_MAP_ARRAY
PROXY_TEXTURE_3D
PROXY_TEXTURE_2D_ARRAY
PROXY_TEXTURE_CUBE_MAP_ARRAY
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat
- the format of the compressed image data. One of:width
- the width of the texture imageheight
- the height of the texture imagedepth
- the depth of the texture imageborder
- must be 0imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
data
- a pointer to the compressed image data- See Also:
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glCompressedTexImage3D
public static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, @Nullable ByteBuffer data) Specifies a three-dimensional texture image in a compressed format.- Parameters:
target
- the target texture. One of:TEXTURE_3D
TEXTURE_2D_ARRAY
TEXTURE_CUBE_MAP_ARRAY
PROXY_TEXTURE_3D
PROXY_TEXTURE_2D_ARRAY
PROXY_TEXTURE_CUBE_MAP_ARRAY
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat
- the format of the compressed image data. One of:width
- the width of the texture imageheight
- the height of the texture imagedepth
- the depth of the texture imageborder
- must be 0data
- a pointer to the compressed image data- See Also:
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nglCompressedTexImage2D
public static void nglCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data) Unsafe version of:CompressedTexImage2D
- Parameters:
imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
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glCompressedTexImage2D
public static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize, long data) Specifies a two-dimensional texture image in a compressed format.- Parameters:
target
- the target texture. One of:TEXTURE_2D
TEXTURE_1D_ARRAY
TEXTURE_RECTANGLE
TEXTURE_CUBE_MAP
PROXY_TEXTURE_2D
PROXY_TEXTURE_1D_ARRAY
PROXY_TEXTURE_RECTANGLE
PROXY_TEXTURE_CUBE_MAP
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat
- the format of the compressed image data. One of:width
- the width of the texture imageheight
- the height of the texture imageborder
- must be 0imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
data
- a pointer to the compressed image data- See Also:
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glCompressedTexImage2D
public static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, @Nullable ByteBuffer data) Specifies a two-dimensional texture image in a compressed format.- Parameters:
target
- the target texture. One of:TEXTURE_2D
TEXTURE_1D_ARRAY
TEXTURE_RECTANGLE
TEXTURE_CUBE_MAP
PROXY_TEXTURE_2D
PROXY_TEXTURE_1D_ARRAY
PROXY_TEXTURE_RECTANGLE
PROXY_TEXTURE_CUBE_MAP
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat
- the format of the compressed image data. One of:width
- the width of the texture imageheight
- the height of the texture imageborder
- must be 0data
- a pointer to the compressed image data- See Also:
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nglCompressedTexImage1D
public static void nglCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, long data) Unsafe version of:CompressedTexImage1D
- Parameters:
imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
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glCompressedTexImage1D
public static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize, long data) Specifies a one-dimensional texture image in a compressed format.- Parameters:
target
- the target texture. One of:TEXTURE_1D
PROXY_TEXTURE_1D
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat
- the format of the compressed image data. One of:width
- the width of the texture imageborder
- must be 0imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
data
- a pointer to the compressed image data- See Also:
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glCompressedTexImage1D
public static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, @Nullable ByteBuffer data) Specifies a one-dimensional texture image in a compressed format.- Parameters:
target
- the target texture. One of:TEXTURE_1D
PROXY_TEXTURE_1D
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.internalformat
- the format of the compressed image data. One of:width
- the width of the texture imageborder
- must be 0data
- a pointer to the compressed image data- See Also:
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nglCompressedTexSubImage3D
public static void nglCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data) Unsafe version of:CompressedTexSubImage3D
- Parameters:
imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
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glCompressedTexSubImage3D
public static void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data) Respecifies only a cubic subregion of an existing 3D texel array, with incoming data stored in a specific compressed image format.- Parameters:
target
- the target texture. One of:TEXTURE_3D
TEXTURE_2D_ARRAY
TEXTURE_CUBE_MAP_ARRAY
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset
- a texel offset in the x direction within the texture arrayyoffset
- a texel offset in the y direction within the texture arrayzoffset
- a texel offset in the z direction within the texture arraywidth
- the width of the texture subimageheight
- the height of the texture subimagedepth
- the depth of the texture subimageformat
- the format of the compressed image data stored at addressdata
. One of:imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
data
- a pointer to the compressed image data- See Also:
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glCompressedTexSubImage3D
public static void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, ByteBuffer data) Respecifies only a cubic subregion of an existing 3D texel array, with incoming data stored in a specific compressed image format.- Parameters:
target
- the target texture. One of:TEXTURE_3D
TEXTURE_2D_ARRAY
TEXTURE_CUBE_MAP_ARRAY
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset
- a texel offset in the x direction within the texture arrayyoffset
- a texel offset in the y direction within the texture arrayzoffset
- a texel offset in the z direction within the texture arraywidth
- the width of the texture subimageheight
- the height of the texture subimagedepth
- the depth of the texture subimageformat
- the format of the compressed image data stored at addressdata
. One of:data
- a pointer to the compressed image data- See Also:
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nglCompressedTexSubImage2D
public static void nglCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data) Unsafe version of:CompressedTexSubImage2D
- Parameters:
imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
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glCompressedTexSubImage2D
public static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int imageSize, long data) Respecifies only a rectangular subregion of an existing 2D texel array, with incoming data stored in a specific compressed image format.- Parameters:
target
- the target texture. One of:TEXTURE_2D
TEXTURE_1D_ARRAY
TEXTURE_RECTANGLE
TEXTURE_CUBE_MAP
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset
- a texel offset in the x direction within the texture arrayyoffset
- a texel offset in the y direction within the texture arraywidth
- the width of the texture subimageheight
- the height of the texture subimageformat
- the format of the compressed image data stored at addressdata
. One of:imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
data
- a pointer to the compressed image data- See Also:
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glCompressedTexSubImage2D
public static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data) Respecifies only a rectangular subregion of an existing 2D texel array, with incoming data stored in a specific compressed image format.- Parameters:
target
- the target texture. One of:TEXTURE_2D
TEXTURE_1D_ARRAY
TEXTURE_RECTANGLE
TEXTURE_CUBE_MAP
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset
- a texel offset in the x direction within the texture arrayyoffset
- a texel offset in the y direction within the texture arraywidth
- the width of the texture subimageheight
- the height of the texture subimageformat
- the format of the compressed image data stored at addressdata
. One of:data
- a pointer to the compressed image data- See Also:
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nglCompressedTexSubImage1D
public static void nglCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, long data) Unsafe version of:CompressedTexSubImage1D
- Parameters:
imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
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glCompressedTexSubImage1D
public static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int imageSize, long data) Respecifies only a subregion of an existing 1D texel array, with incoming data stored in a specific compressed image format.- Parameters:
target
- the target texture. Must be:TEXTURE_1D
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset
- a texel offset in the x direction within the texture arraywidth
- the width of the texture subimageformat
- the format of the compressed image data stored at addressdata
. One of:imageSize
- the number of unsigned bytes of image data starting at the address specified bydata
data
- a pointer to the compressed image data- See Also:
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glCompressedTexSubImage1D
public static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, ByteBuffer data) Respecifies only a subregion of an existing 1D texel array, with incoming data stored in a specific compressed image format.- Parameters:
target
- the target texture. Must be:TEXTURE_1D
level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.xoffset
- a texel offset in the x direction within the texture arraywidth
- the width of the texture subimageformat
- the format of the compressed image data stored at addressdata
. One of:data
- a pointer to the compressed image data- See Also:
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nglGetCompressedTexImage
public static void nglGetCompressedTexImage(int target, int level, long pixels) Unsafe version of:GetCompressedTexImage
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glGetCompressedTexImage
Returns a compressed texture image.- Parameters:
target
- the target texture. One of:level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.pixels
- a buffer in which to return the compressed texture image- See Also:
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glGetCompressedTexImage
public static void glGetCompressedTexImage(int target, int level, long pixels) Returns a compressed texture image.- Parameters:
target
- the target texture. One of:level
- the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.pixels
- a buffer in which to return the compressed texture image- See Also:
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glSampleCoverage
public static void glSampleCoverage(float value, boolean invert) Specifies multisample coverage parameters.Multisampling samples a pixel multiple times at various implementation-dependent subpixel locations to generate antialiasing effects. Multisampling transparently antialiases points, lines, polygons, and images if it is enabled.
value
is used in constructing a temporary mask used in determining which samples will be used in resolving the final fragment color. This mask is bitwise-ANDed with the coverage mask generated from the multisampling computation. If theinvert
flag is set, the temporary mask is inverted (all bits flipped) and then the bitwise-AND is computed.If an implementation does not have any multisample buffers available, or multisampling is disabled, rasterization occurs with only a single sample computing a pixel's final RGB color.
Provided an implementation supports multisample buffers, and multisampling is enabled, then a pixel's final color is generated by combining several samples per pixel. Each sample contains color, depth, and stencil information, allowing those operations to be performed on each sample.
- Parameters:
value
- a sample coverage value. The value is clamped to the range [0, 1]. The initial value is 1.0.invert
- if the coverage masks should be inverted. The initial value is false.- See Also:
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glActiveTexture
public static void glActiveTexture(int texture) Selects which texture unit subsequent texture state calls will affect. The number of texture units an implementation supports is implementation dependent.- Parameters:
texture
- which texture unit to make active. One of:TEXTURE0
GL_TEXTURE[1-31] - See Also:
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