Class GL14C

Direct Known Subclasses:
GL15C

public class GL14C extends GL13C
  • Field Details

  • Method Details

    • glBlendColor

      public static void glBlendColor(@NativeType("GLfloat") float red, @NativeType("GLfloat") float green, @NativeType("GLfloat") float blue, @NativeType("GLfloat") float alpha)
      void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
    • glBlendEquation

      public static void glBlendEquation(@NativeType("GLenum") int mode)
      void glBlendEquation(GLenum mode)
    • nglMultiDrawArrays

      public static void nglMultiDrawArrays(int mode, long first, long count, int drawcount)
      void glMultiDrawArrays(GLenum mode, GLint const * first, GLsizei const * count, GLsizei drawcount)
    • glMultiDrawArrays

      public static void glMultiDrawArrays(@NativeType("GLenum") int mode, @NativeType("GLint const *") IntBuffer first, @NativeType("GLsizei const *") IntBuffer count)
      void glMultiDrawArrays(GLenum mode, GLint const * first, GLsizei const * count, GLsizei drawcount)
    • nglMultiDrawElements

      public static void nglMultiDrawElements(int mode, long count, int type, long indices, int drawcount)
      void glMultiDrawElements(GLenum mode, GLsizei * count, GLenum type, void const ** indices, GLsizei drawcount)
    • glMultiDrawElements

      public static void glMultiDrawElements(@NativeType("GLenum") int mode, @NativeType("GLsizei *") IntBuffer count, @NativeType("GLenum") int type, @NativeType("void const **") PointerBuffer indices)
      void glMultiDrawElements(GLenum mode, GLsizei * count, GLenum type, void const ** indices, GLsizei drawcount)
    • glPointParameterf

      public static void glPointParameterf(@NativeType("GLenum") int pname, @NativeType("GLfloat") float param)
      void glPointParameterf(GLenum pname, GLfloat param)
    • glPointParameteri

      public static void glPointParameteri(@NativeType("GLenum") int pname, @NativeType("GLint") int param)
      void glPointParameteri(GLenum pname, GLint param)
    • nglPointParameterfv

      public static void nglPointParameterfv(int pname, long params)
      void glPointParameterfv(GLenum pname, GLfloat const * params)
    • glPointParameterfv

      public static void glPointParameterfv(@NativeType("GLenum") int pname, @NativeType("GLfloat const *") FloatBuffer params)
      void glPointParameterfv(GLenum pname, GLfloat const * params)
    • nglPointParameteriv

      public static void nglPointParameteriv(int pname, long params)
      void glPointParameteriv(GLenum pname, GLint const * params)
    • glPointParameteriv

      public static void glPointParameteriv(@NativeType("GLenum") int pname, @NativeType("GLint const *") IntBuffer params)
      void glPointParameteriv(GLenum pname, GLint const * params)
    • glBlendFuncSeparate

      public static void glBlendFuncSeparate(@NativeType("GLenum") int sfactorRGB, @NativeType("GLenum") int dfactorRGB, @NativeType("GLenum") int sfactorAlpha, @NativeType("GLenum") int dfactorAlpha)
      void glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
    • glMultiDrawArrays

      public static void glMultiDrawArrays(@NativeType("GLenum") int mode, @NativeType("GLint const *") int[] first, @NativeType("GLsizei const *") int[] count)
      void glMultiDrawArrays(GLenum mode, GLint const * first, GLsizei const * count, GLsizei drawcount)
    • glMultiDrawElements

      public static void glMultiDrawElements(@NativeType("GLenum") int mode, @NativeType("GLsizei *") int[] count, @NativeType("GLenum") int type, @NativeType("void const **") PointerBuffer indices)
      void glMultiDrawElements(GLenum mode, GLsizei * count, GLenum type, void const ** indices, GLsizei drawcount)
    • glPointParameterfv

      public static void glPointParameterfv(@NativeType("GLenum") int pname, @NativeType("GLfloat const *") float[] params)
      void glPointParameterfv(GLenum pname, GLfloat const * params)
    • glPointParameteriv

      public static void glPointParameteriv(@NativeType("GLenum") int pname, @NativeType("GLint const *") int[] params)
      void glPointParameteriv(GLenum pname, GLint const * params)