Package org.lwjgl.opengl
Class GL14C
java.lang.Object
org.lwjgl.opengl.GL11C
org.lwjgl.opengl.GL12C
org.lwjgl.opengl.GL13C
org.lwjgl.opengl.GL14C
- Direct Known Subclasses:
GL15C
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
static final int
Fields inherited from class org.lwjgl.opengl.GL13C
GL_ACTIVE_TEXTURE, GL_CLAMP_TO_BORDER, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_TEXTURE_FORMATS, GL_MAX_CUBE_MAP_TEXTURE_SIZE, GL_MULTISAMPLE, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_PROXY_TEXTURE_CUBE_MAP, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_BUFFERS, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_INVERT, GL_SAMPLE_COVERAGE_VALUE, GL_SAMPLES, GL_TEXTURE_BINDING_CUBE_MAP, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, GL_TEXTURE_COMPRESSION_HINT, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9
Fields inherited from class org.lwjgl.opengl.GL12C
GL_ALIASED_LINE_WIDTH_RANGE, GL_BGR, GL_BGRA, GL_CLAMP_TO_EDGE, GL_MAX_3D_TEXTURE_SIZE, GL_MAX_ELEMENTS_INDICES, GL_MAX_ELEMENTS_VERTICES, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_IMAGES, GL_PROXY_TEXTURE_3D, GL_SMOOTH_LINE_WIDTH_GRANULARITY, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_GRANULARITY, GL_SMOOTH_POINT_SIZE_RANGE, GL_TEXTURE_3D, GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BINDING_3D, GL_TEXTURE_DEPTH, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_LOD, GL_TEXTURE_WRAP_R, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_IMAGES, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV
Fields inherited from class org.lwjgl.opengl.GL11C
GL_ALPHA, GL_ALWAYS, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_BACK, GL_BACK_LEFT, GL_BACK_RIGHT, GL_BLEND, GL_BLEND_DST, GL_BLEND_SRC, GL_BLUE, GL_BYTE, GL_CCW, GL_CLEAR, GL_COLOR, GL_COLOR_BUFFER_BIT, GL_COLOR_CLEAR_VALUE, GL_COLOR_LOGIC_OP, GL_COLOR_WRITEMASK, GL_COPY, GL_COPY_INVERTED, GL_CULL_FACE, GL_CULL_FACE_MODE, GL_CW, GL_DECR, GL_DEPTH, GL_DEPTH_BUFFER_BIT, GL_DEPTH_CLEAR_VALUE, GL_DEPTH_COMPONENT, GL_DEPTH_FUNC, GL_DEPTH_RANGE, GL_DEPTH_TEST, GL_DEPTH_WRITEMASK, GL_DITHER, GL_DONT_CARE, GL_DOUBLE, GL_DOUBLEBUFFER, GL_DRAW_BUFFER, GL_DST_ALPHA, GL_DST_COLOR, GL_EQUAL, GL_EQUIV, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_FILL, GL_FLOAT, GL_FRONT, GL_FRONT_AND_BACK, GL_FRONT_FACE, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_GEQUAL, GL_GREATER, GL_GREEN, GL_INCR, GL_INT, GL_INVALID_ENUM, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEFT, GL_LEQUAL, GL_LESS, GL_LINE, GL_LINE_LOOP, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STRIP, GL_LINE_WIDTH, GL_LINE_WIDTH_GRANULARITY, GL_LINE_WIDTH_RANGE, GL_LINEAR, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LOGIC_OP_MODE, GL_MAX_TEXTURE_SIZE, GL_MAX_VIEWPORT_DIMS, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NONE, GL_NOOP, GL_NOR, GL_NOTEQUAL, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SWAP_BYTES, GL_POINT, GL_POINT_SIZE, GL_POINT_SIZE_GRANULARITY, GL_POINT_SIZE_RANGE, GL_POINTS, GL_POLYGON_MODE, GL_POLYGON_OFFSET_FACTOR, GL_POLYGON_OFFSET_FILL, GL_POLYGON_OFFSET_LINE, GL_POLYGON_OFFSET_POINT, GL_POLYGON_OFFSET_UNITS, GL_POLYGON_SMOOTH, GL_POLYGON_SMOOTH_HINT, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_QUADS, GL_R3_G3_B2, GL_READ_BUFFER, GL_RED, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RGB, GL_RGB10, GL_RGB10_A2, GL_RGB12, GL_RGB16, GL_RGB4, GL_RGB5, GL_RGB5_A1, GL_RGB8, GL_RGBA, GL_RGBA12, GL_RGBA16, GL_RGBA2, GL_RGBA4, GL_RGBA8, GL_RIGHT, GL_SCISSOR_BOX, GL_SCISSOR_TEST, GL_SET, GL_SHORT, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_STENCIL, GL_STENCIL_BUFFER_BIT, GL_STENCIL_CLEAR_VALUE, GL_STENCIL_FAIL, GL_STENCIL_FUNC, GL_STENCIL_INDEX, GL_STENCIL_PASS_DEPTH_FAIL, GL_STENCIL_PASS_DEPTH_PASS, GL_STENCIL_REF, GL_STENCIL_TEST, GL_STENCIL_VALUE_MASK, GL_STENCIL_WRITEMASK, GL_STEREO, GL_SUBPIXEL_BITS, GL_TEXTURE, GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_BINDING_1D, GL_TEXTURE_BINDING_2D, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_HEIGHT, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_RED_SIZE, GL_TEXTURE_WIDTH, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNPACK_ALIGNMENT, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SWAP_BYTES, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, GL_UNSIGNED_SHORT, GL_VENDOR, GL_VERSION, GL_VERTEX_ARRAY, GL_VIEWPORT, GL_XOR, GL_ZERO
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Method Summary
Modifier and TypeMethodDescriptionstatic void
glBlendColor
(float red, float green, float blue, float alpha) void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
static void
glBlendEquation
(int mode) void glBlendEquation(GLenum mode)
static void
glBlendFuncSeparate
(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha) void glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
static void
glMultiDrawArrays
(int mode, int[] first, int[] count) void glMultiDrawArrays(GLenum mode, GLint const * first, GLsizei const * count, GLsizei drawcount)
static void
glMultiDrawArrays
(int mode, IntBuffer first, IntBuffer count) void glMultiDrawArrays(GLenum mode, GLint const * first, GLsizei const * count, GLsizei drawcount)
static void
glMultiDrawElements
(int mode, int[] count, int type, PointerBuffer indices) void glMultiDrawElements(GLenum mode, GLsizei * count, GLenum type, void const ** indices, GLsizei drawcount)
static void
glMultiDrawElements
(int mode, IntBuffer count, int type, PointerBuffer indices) void glMultiDrawElements(GLenum mode, GLsizei * count, GLenum type, void const ** indices, GLsizei drawcount)
static void
glPointParameterf
(int pname, float param) void glPointParameterf(GLenum pname, GLfloat param)
static void
glPointParameterfv
(int pname, float[] params) void glPointParameterfv(GLenum pname, GLfloat const * params)
static void
glPointParameterfv
(int pname, FloatBuffer params) void glPointParameterfv(GLenum pname, GLfloat const * params)
static void
glPointParameteri
(int pname, int param) void glPointParameteri(GLenum pname, GLint param)
static void
glPointParameteriv
(int pname, int[] params) void glPointParameteriv(GLenum pname, GLint const * params)
static void
glPointParameteriv
(int pname, IntBuffer params) void glPointParameteriv(GLenum pname, GLint const * params)
static void
nglMultiDrawArrays
(int mode, long first, long count, int drawcount) void glMultiDrawArrays(GLenum mode, GLint const * first, GLsizei const * count, GLsizei drawcount)
static void
nglMultiDrawElements
(int mode, long count, int type, long indices, int drawcount) void glMultiDrawElements(GLenum mode, GLsizei * count, GLenum type, void const ** indices, GLsizei drawcount)
static void
nglPointParameterfv
(int pname, long params) void glPointParameterfv(GLenum pname, GLfloat const * params)
static void
nglPointParameteriv
(int pname, long params) void glPointParameteriv(GLenum pname, GLint const * params)
Methods inherited from class org.lwjgl.opengl.GL13C
glActiveTexture, glCompressedTexImage1D, glCompressedTexImage1D, glCompressedTexImage2D, glCompressedTexImage2D, glCompressedTexImage3D, glCompressedTexImage3D, glCompressedTexSubImage1D, glCompressedTexSubImage1D, glCompressedTexSubImage2D, glCompressedTexSubImage2D, glCompressedTexSubImage3D, glCompressedTexSubImage3D, glGetCompressedTexImage, glGetCompressedTexImage, glSampleCoverage, nglCompressedTexImage1D, nglCompressedTexImage2D, nglCompressedTexImage3D, nglCompressedTexSubImage1D, nglCompressedTexSubImage2D, nglCompressedTexSubImage3D, nglGetCompressedTexImage
Methods inherited from class org.lwjgl.opengl.GL12C
glCopyTexSubImage3D, glDrawRangeElements, glDrawRangeElements, glDrawRangeElements, glDrawRangeElements, glDrawRangeElements, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, glTexSubImage3D, nglDrawRangeElements, nglTexImage3D, nglTexSubImage3D
Methods inherited from class org.lwjgl.opengl.GL11C
glBindTexture, glBlendFunc, glClear, glClearColor, glClearDepth, glClearStencil, glColorMask, glCopyTexImage1D, glCopyTexImage2D, glCopyTexSubImage1D, glCopyTexSubImage2D, glCullFace, glDeleteTextures, glDeleteTextures, glDeleteTextures, glDepthFunc, glDepthMask, glDepthRange, glDisable, glDrawArrays, glDrawBuffer, glDrawElements, glDrawElements, glDrawElements, glDrawElements, glDrawElements, glEnable, glFinish, glFlush, glFrontFace, glGenTextures, glGenTextures, glGenTextures, glGetBoolean, glGetBooleanv, glGetDouble, glGetDoublev, glGetDoublev, glGetError, glGetFloat, glGetFloatv, glGetFloatv, glGetInteger, glGetIntegerv, glGetIntegerv, glGetPointer, glGetPointerv, glGetString, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexImage, glGetTexLevelParameterf, glGetTexLevelParameterfv, glGetTexLevelParameterfv, glGetTexLevelParameteri, glGetTexLevelParameteriv, glGetTexLevelParameteriv, glGetTexParameterf, glGetTexParameterfv, glGetTexParameterfv, glGetTexParameteri, glGetTexParameteriv, glGetTexParameteriv, glHint, glIsEnabled, glIsTexture, glLineWidth, glLogicOp, glPixelStoref, glPixelStorei, glPointSize, glPolygonMode, glPolygonOffset, glReadBuffer, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glReadPixels, glScissor, glStencilFunc, glStencilMask, glStencilOp, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage1D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexImage2D, glTexParameterf, glTexParameterfv, glTexParameterfv, glTexParameteri, glTexParameteriv, glTexParameteriv, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage1D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glTexSubImage2D, glViewport, nglDeleteTextures, nglDrawElements, nglGenTextures, nglGetBooleanv, nglGetDoublev, nglGetFloatv, nglGetIntegerv, nglGetPointerv, nglGetString, nglGetTexImage, nglGetTexLevelParameterfv, nglGetTexLevelParameteriv, nglGetTexParameterfv, nglGetTexParameteriv, nglReadPixels, nglTexImage1D, nglTexImage2D, nglTexParameterfv, nglTexParameteriv, nglTexSubImage1D, nglTexSubImage2D
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Field Details
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GL_CONSTANT_COLOR
public static final int GL_CONSTANT_COLOR- See Also:
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GL_ONE_MINUS_CONSTANT_COLOR
public static final int GL_ONE_MINUS_CONSTANT_COLOR- See Also:
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GL_CONSTANT_ALPHA
public static final int GL_CONSTANT_ALPHA- See Also:
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GL_ONE_MINUS_CONSTANT_ALPHA
public static final int GL_ONE_MINUS_CONSTANT_ALPHA- See Also:
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GL_BLEND_COLOR
public static final int GL_BLEND_COLOR- See Also:
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GL_FUNC_ADD
public static final int GL_FUNC_ADD- See Also:
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GL_MIN
public static final int GL_MIN- See Also:
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GL_MAX
public static final int GL_MAX- See Also:
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GL_BLEND_EQUATION
public static final int GL_BLEND_EQUATION- See Also:
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GL_FUNC_SUBTRACT
public static final int GL_FUNC_SUBTRACT- See Also:
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GL_FUNC_REVERSE_SUBTRACT
public static final int GL_FUNC_REVERSE_SUBTRACT- See Also:
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GL_DEPTH_COMPONENT16
public static final int GL_DEPTH_COMPONENT16- See Also:
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GL_DEPTH_COMPONENT24
public static final int GL_DEPTH_COMPONENT24- See Also:
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GL_DEPTH_COMPONENT32
public static final int GL_DEPTH_COMPONENT32- See Also:
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GL_TEXTURE_DEPTH_SIZE
public static final int GL_TEXTURE_DEPTH_SIZE- See Also:
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GL_TEXTURE_COMPARE_MODE
public static final int GL_TEXTURE_COMPARE_MODE- See Also:
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GL_TEXTURE_COMPARE_FUNC
public static final int GL_TEXTURE_COMPARE_FUNC- See Also:
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GL_POINT_FADE_THRESHOLD_SIZE
public static final int GL_POINT_FADE_THRESHOLD_SIZE- See Also:
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GL_BLEND_DST_RGB
public static final int GL_BLEND_DST_RGB- See Also:
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GL_BLEND_SRC_RGB
public static final int GL_BLEND_SRC_RGB- See Also:
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GL_BLEND_DST_ALPHA
public static final int GL_BLEND_DST_ALPHA- See Also:
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GL_BLEND_SRC_ALPHA
public static final int GL_BLEND_SRC_ALPHA- See Also:
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GL_INCR_WRAP
public static final int GL_INCR_WRAP- See Also:
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GL_DECR_WRAP
public static final int GL_DECR_WRAP- See Also:
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GL_TEXTURE_LOD_BIAS
public static final int GL_TEXTURE_LOD_BIAS- See Also:
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GL_MAX_TEXTURE_LOD_BIAS
public static final int GL_MAX_TEXTURE_LOD_BIAS- See Also:
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GL_MIRRORED_REPEAT
public static final int GL_MIRRORED_REPEAT- See Also:
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Method Details
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glBlendColor
public static void glBlendColor(float red, float green, float blue, float alpha) void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
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glBlendEquation
public static void glBlendEquation(int mode) void glBlendEquation(GLenum mode)
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nglMultiDrawArrays
public static void nglMultiDrawArrays(int mode, long first, long count, int drawcount) void glMultiDrawArrays(GLenum mode, GLint const * first, GLsizei const * count, GLsizei drawcount)
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glMultiDrawArrays
void glMultiDrawArrays(GLenum mode, GLint const * first, GLsizei const * count, GLsizei drawcount)
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nglMultiDrawElements
public static void nglMultiDrawElements(int mode, long count, int type, long indices, int drawcount) void glMultiDrawElements(GLenum mode, GLsizei * count, GLenum type, void const ** indices, GLsizei drawcount)
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glMultiDrawElements
void glMultiDrawElements(GLenum mode, GLsizei * count, GLenum type, void const ** indices, GLsizei drawcount)
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glPointParameterf
public static void glPointParameterf(int pname, float param) void glPointParameterf(GLenum pname, GLfloat param)
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glPointParameteri
public static void glPointParameteri(int pname, int param) void glPointParameteri(GLenum pname, GLint param)
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nglPointParameterfv
public static void nglPointParameterfv(int pname, long params) void glPointParameterfv(GLenum pname, GLfloat const * params)
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glPointParameterfv
void glPointParameterfv(GLenum pname, GLfloat const * params)
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nglPointParameteriv
public static void nglPointParameteriv(int pname, long params) void glPointParameteriv(GLenum pname, GLint const * params)
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glPointParameteriv
void glPointParameteriv(GLenum pname, GLint const * params)
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glBlendFuncSeparate
public static void glBlendFuncSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha) void glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
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glMultiDrawArrays
public static void glMultiDrawArrays(int mode, int[] first, int[] count) void glMultiDrawArrays(GLenum mode, GLint const * first, GLsizei const * count, GLsizei drawcount)
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glMultiDrawElements
void glMultiDrawElements(GLenum mode, GLsizei * count, GLenum type, void const ** indices, GLsizei drawcount)
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glPointParameterfv
public static void glPointParameterfv(int pname, float[] params) void glPointParameterfv(GLenum pname, GLfloat const * params)
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glPointParameteriv
public static void glPointParameteriv(int pname, int[] params) void glPointParameteriv(GLenum pname, GLint const * params)
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