Package org.lwjgl.glfw
Class GLFW
java.lang.Object
org.lwjgl.glfw.GLFW
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic final class
Contains the function pointers loaded from the glfwSharedLibrary
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Field Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic SharedLibrary
Returns the glfwSharedLibrary
.static long
glfwCreateCursor
(GLFWImage image, int xhot, int yhot) GLFWcursor * glfwCreateCursor(GLFWimage const * image, int xhot, int yhot)
static long
glfwCreateStandardCursor
(int shape) GLFWcursor * glfwCreateStandardCursor(int shape)
static long
glfwCreateWindow
(int width, int height, CharSequence title, long monitor, long share) GLFWwindow * glfwCreateWindow(int width, int height, char const * title, GLFWmonitor * monitor, GLFWwindow * share)
static long
glfwCreateWindow
(int width, int height, ByteBuffer title, long monitor, long share) GLFWwindow * glfwCreateWindow(int width, int height, char const * title, GLFWmonitor * monitor, GLFWwindow * share)
static void
void glfwDefaultWindowHints(void)
static void
glfwDestroyCursor
(long cursor) void glfwDestroyCursor(GLFWcursor * cursor)
static void
glfwDestroyWindow
(long window) void glfwDestroyWindow(GLFWwindow * window)
static boolean
glfwExtensionSupported
(CharSequence extension) int glfwExtensionSupported(char const * extension)
static boolean
glfwExtensionSupported
(ByteBuffer extension) int glfwExtensionSupported(char const * extension)
static void
glfwFocusWindow
(long window) void glfwFocusWindow(GLFWwindow * window)
static @Nullable String
glfwGetClipboardString
(long window) char const * glfwGetClipboardString(GLFWwindow * window)
static long
GLFWwindow * glfwGetCurrentContext(void)
static void
glfwGetCursorPos
(long window, double @Nullable [] xpos, double @Nullable [] ypos) void glfwGetCursorPos(GLFWwindow * window, double * xpos, double * ypos)
static void
glfwGetCursorPos
(long window, @Nullable DoubleBuffer xpos, @Nullable DoubleBuffer ypos) void glfwGetCursorPos(GLFWwindow * window, double * xpos, double * ypos)
static int
glfwGetError
(@Nullable PointerBuffer description) int glfwGetError(char const ** description)
static void
glfwGetFramebufferSize
(long window, int @Nullable [] width, int @Nullable [] height) void glfwGetFramebufferSize(GLFWwindow * window, int * width, int * height)
static void
glfwGetFramebufferSize
(long window, @Nullable IntBuffer width, @Nullable IntBuffer height) void glfwGetFramebufferSize(GLFWwindow * window, int * width, int * height)
static @Nullable String
glfwGetGamepadName
(int jid) char const * glfwGetGamepadName(int jid)
static boolean
glfwGetGamepadState
(int jid, GLFWGamepadState state) int glfwGetGamepadState(int jid, GLFWgamepadstate * state)
static @Nullable GLFWGammaRamp
glfwGetGammaRamp
(long monitor) GLFWgammaramp const * glfwGetGammaRamp(GLFWmonitor * monitor)
static int
glfwGetInputMode
(long window, int mode) int glfwGetInputMode(GLFWwindow * window, int mode)
static @Nullable FloatBuffer
glfwGetJoystickAxes
(int jid) float const * glfwGetJoystickAxes(int jid, int * count)
static @Nullable ByteBuffer
glfwGetJoystickButtons
(int jid) unsigned char const * glfwGetJoystickButtons(int jid, int * count)
static @Nullable String
glfwGetJoystickGUID
(int jid) char const * glfwGetJoystickGUID(int jid)
static @Nullable ByteBuffer
glfwGetJoystickHats
(int jid) unsigned char const * glfwGetJoystickHats(int jid, int * count)
static @Nullable String
glfwGetJoystickName
(int jid) char const * glfwGetJoystickName(int jid)
static long
glfwGetJoystickUserPointer
(int jid) void * glfwGetJoystickUserPointer(int jid)
static int
glfwGetKey
(long window, int key) int glfwGetKey(GLFWwindow * window, int key)
static @Nullable String
glfwGetKeyName
(int key, int scancode) char const * glfwGetKeyName(int key, int scancode)
static int
glfwGetKeyScancode
(int key) int glfwGetKeyScancode(int key)
static void
glfwGetMonitorContentScale
(long monitor, float @Nullable [] xscale, float @Nullable [] yscale) void glfwGetMonitorContentScale(GLFWmonitor * monitor, float * xscale, float * yscale)
static void
glfwGetMonitorContentScale
(long monitor, @Nullable FloatBuffer xscale, @Nullable FloatBuffer yscale) void glfwGetMonitorContentScale(GLFWmonitor * monitor, float * xscale, float * yscale)
static @Nullable String
glfwGetMonitorName
(long monitor) char const * glfwGetMonitorName(GLFWmonitor * monitor)
static void
glfwGetMonitorPhysicalSize
(long monitor, int @Nullable [] widthMM, int @Nullable [] heightMM) void glfwGetMonitorPhysicalSize(GLFWmonitor * monitor, int * widthMM, int * heightMM)
static void
glfwGetMonitorPhysicalSize
(long monitor, @Nullable IntBuffer widthMM, @Nullable IntBuffer heightMM) void glfwGetMonitorPhysicalSize(GLFWmonitor * monitor, int * widthMM, int * heightMM)
static void
glfwGetMonitorPos
(long monitor, int @Nullable [] xpos, int @Nullable [] ypos) void glfwGetMonitorPos(GLFWmonitor * monitor, int * xpos, int * ypos)
static void
glfwGetMonitorPos
(long monitor, @Nullable IntBuffer xpos, @Nullable IntBuffer ypos) void glfwGetMonitorPos(GLFWmonitor * monitor, int * xpos, int * ypos)
static @Nullable PointerBuffer
GLFWmonitor ** glfwGetMonitors(int * count)
static long
glfwGetMonitorUserPointer
(long monitor) void * glfwGetMonitorUserPointer(GLFWmonitor * monitor)
static void
glfwGetMonitorWorkarea
(long monitor, int @Nullable [] xpos, int @Nullable [] ypos, int @Nullable [] width, int @Nullable [] height) void glfwGetMonitorWorkarea(GLFWmonitor * monitor, int * xpos, int * ypos, int * width, int * height)
static void
glfwGetMonitorWorkarea
(long monitor, @Nullable IntBuffer xpos, @Nullable IntBuffer ypos, @Nullable IntBuffer width, @Nullable IntBuffer height) void glfwGetMonitorWorkarea(GLFWmonitor * monitor, int * xpos, int * ypos, int * width, int * height)
static int
glfwGetMouseButton
(long window, int button) int glfwGetMouseButton(GLFWwindow * window, int button)
static int
int glfwGetPlatform(void)
static @Nullable IntBuffer
glfwGetPreeditCandidate
(long window, int index) unsigned int * glfwGetPreeditCandidate(GLFWwindow * window, int index, int * textCount)
static void
glfwGetPreeditCursorRectangle
(long window, int @Nullable [] x, int @Nullable [] y, int @Nullable [] w, int @Nullable [] h) void glfwGetPreeditCursorRectangle(GLFWwindow * window, int * x, int * y, int * w, int * h)
static void
glfwGetPreeditCursorRectangle
(long window, @Nullable IntBuffer x, @Nullable IntBuffer y, @Nullable IntBuffer w, @Nullable IntBuffer h) void glfwGetPreeditCursorRectangle(GLFWwindow * window, int * x, int * y, int * w, int * h)
static long
GLFWmonitor * glfwGetPrimaryMonitor(void)
static long
glfwGetProcAddress
(CharSequence procname) GLFWglproc glfwGetProcAddress(char const * procname)
static long
glfwGetProcAddress
(ByteBuffer procname) GLFWglproc glfwGetProcAddress(char const * procname)
static double
double glfwGetTime(void)
static long
uint64_t glfwGetTimerFrequency(void)
static long
uint64_t glfwGetTimerValue(void)
static void
glfwGetVersion
(int @Nullable [] major, int @Nullable [] minor, int @Nullable [] rev) void glfwGetVersion(int * major, int * minor, int * rev)
static void
glfwGetVersion
(@Nullable IntBuffer major, @Nullable IntBuffer minor, @Nullable IntBuffer rev) void glfwGetVersion(int * major, int * minor, int * rev)
static String
char const * glfwGetVersionString(void)
static @Nullable GLFWVidMode
glfwGetVideoMode
(long monitor) GLFWvidmode const * glfwGetVideoMode(GLFWmonitor * monitor)
static @Nullable GLFWVidMode.Buffer
glfwGetVideoModes
(long monitor) GLFWvidmode const * glfwGetVideoModes(GLFWmonitor * monitor, int * count)
static int
glfwGetWindowAttrib
(long window, int attrib) int glfwGetWindowAttrib(GLFWwindow * window, int attrib)
static void
glfwGetWindowContentScale
(long window, float @Nullable [] xscale, float @Nullable [] yscale) void glfwGetWindowContentScale(GLFWwindow * window, float * xscale, float * yscale)
static void
glfwGetWindowContentScale
(long window, @Nullable FloatBuffer xscale, @Nullable FloatBuffer yscale) void glfwGetWindowContentScale(GLFWwindow * window, float * xscale, float * yscale)
static void
glfwGetWindowFrameSize
(long window, int @Nullable [] left, int @Nullable [] top, int @Nullable [] right, int @Nullable [] bottom) void glfwGetWindowFrameSize(GLFWwindow * window, int * left, int * top, int * right, int * bottom)
static void
glfwGetWindowFrameSize
(long window, @Nullable IntBuffer left, @Nullable IntBuffer top, @Nullable IntBuffer right, @Nullable IntBuffer bottom) void glfwGetWindowFrameSize(GLFWwindow * window, int * left, int * top, int * right, int * bottom)
static long
glfwGetWindowMonitor
(long window) GLFWmonitor * glfwGetWindowMonitor(GLFWwindow * window)
static float
glfwGetWindowOpacity
(long window) float glfwGetWindowOpacity(GLFWwindow * window)
static void
glfwGetWindowPos
(long window, int @Nullable [] xpos, int @Nullable [] ypos) void glfwGetWindowPos(GLFWwindow * window, int * xpos, int * ypos)
static void
glfwGetWindowPos
(long window, @Nullable IntBuffer xpos, @Nullable IntBuffer ypos) void glfwGetWindowPos(GLFWwindow * window, int * xpos, int * ypos)
static void
glfwGetWindowSize
(long window, int @Nullable [] width, int @Nullable [] height) void glfwGetWindowSize(GLFWwindow * window, int * width, int * height)
static void
glfwGetWindowSize
(long window, @Nullable IntBuffer width, @Nullable IntBuffer height) void glfwGetWindowSize(GLFWwindow * window, int * width, int * height)
static @Nullable String
glfwGetWindowTitle
(long window) char const * glfwGetWindowTitle(GLFWwindow * window)
static long
glfwGetWindowUserPointer
(long window) void * glfwGetWindowUserPointer(GLFWwindow * window)
static void
glfwHideWindow
(long window) void glfwHideWindow(GLFWwindow * window)
static void
glfwIconifyWindow
(long window) void glfwIconifyWindow(GLFWwindow * window)
static boolean
glfwInit()
int glfwInit(void)
static void
glfwInitAllocator
(@Nullable GLFWAllocator allocator) void glfwInitAllocator(GLFWallocator const * allocator)
static void
glfwInitHint
(int hint, int value) void glfwInitHint(int hint, int value)
static boolean
glfwJoystickIsGamepad
(int jid) int glfwJoystickIsGamepad(int jid)
static boolean
glfwJoystickPresent
(int jid) int glfwJoystickPresent(int jid)
static void
glfwMakeContextCurrent
(long window) void glfwMakeContextCurrent(GLFWwindow * window)
static void
glfwMaximizeWindow
(long window) void glfwMaximizeWindow(GLFWwindow * window)
static boolean
glfwPlatformSupported
(int platform) int glfwPlatformSupported(int platform)
static void
void glfwPollEvents(void)
static void
void glfwPostEmptyEvent(void)
static boolean
int glfwRawMouseMotionSupported(void)
static void
glfwRequestWindowAttention
(long window) void glfwRequestWindowAttention(GLFWwindow * window)
static void
glfwResetPreeditText
(long window) void glfwResetPreeditText(GLFWwindow * window)
static void
glfwRestoreWindow
(long window) void glfwRestoreWindow(GLFWwindow * window)
static @Nullable GLFWCharCallback
glfwSetCharCallback
(long window, @Nullable GLFWCharCallbackI cbfun) GLFWcharfun glfwSetCharCallback(GLFWwindow * window, GLFWcharfun cbfun)
static @Nullable GLFWCharModsCallback
glfwSetCharModsCallback
(long window, @Nullable GLFWCharModsCallbackI cbfun) GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow * window, GLFWcharmodsfun cbfun)
static void
glfwSetClipboardString
(long window, CharSequence string) void glfwSetClipboardString(GLFWwindow * window, char const * string)
static void
glfwSetClipboardString
(long window, ByteBuffer string) void glfwSetClipboardString(GLFWwindow * window, char const * string)
static void
glfwSetCursor
(long window, long cursor) void glfwSetCursor(GLFWwindow * window, GLFWcursor * cursor)
static @Nullable GLFWCursorEnterCallback
glfwSetCursorEnterCallback
(long window, @Nullable GLFWCursorEnterCallbackI cbfun) GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow * window, GLFWcursorenterfun cbfun)
static void
glfwSetCursorPos
(long window, double xpos, double ypos) void glfwSetCursorPos(GLFWwindow * window, double xpos, double ypos)
static @Nullable GLFWCursorPosCallback
glfwSetCursorPosCallback
(long window, @Nullable GLFWCursorPosCallbackI cbfun) GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow * window, GLFWcursorposfun cbfun)
static @Nullable GLFWDropCallback
glfwSetDropCallback
(long window, @Nullable GLFWDropCallbackI cbfun) GLFWdropfun glfwSetDropCallback(GLFWwindow * window, GLFWdropfun cbfun)
static @Nullable GLFWErrorCallback
glfwSetErrorCallback
(@Nullable GLFWErrorCallbackI cbfun) GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun cbfun)
static @Nullable GLFWFramebufferSizeCallback
glfwSetFramebufferSizeCallback
(long window, @Nullable GLFWFramebufferSizeCallbackI cbfun) GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow * window, GLFWframebuffersizefun cbfun)
static void
glfwSetGamma
(long monitor, float gamma) void glfwSetGamma(GLFWmonitor * monitor, float gamma)
static void
glfwSetGammaRamp
(long monitor, GLFWGammaRamp ramp) void glfwSetGammaRamp(GLFWmonitor * monitor, GLFWgammaramp const * ramp)
static @Nullable GLFWIMEStatusCallback
glfwSetIMEStatusCallback
(long window, @Nullable GLFWIMEStatusCallbackI cbfun) GLFWimestatusfun glfwSetIMEStatusCallback(GLFWwindow * window, GLFWimestatusfun cbfun)
static void
glfwSetInputMode
(long window, int mode, int value) void glfwSetInputMode(GLFWwindow * window, int mode, int value)
static @Nullable GLFWJoystickCallback
glfwSetJoystickCallback
(@Nullable GLFWJoystickCallbackI cbfun) GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun)
static void
glfwSetJoystickUserPointer
(int jid, long pointer) void glfwSetJoystickUserPointer(int jid, void * pointer)
static @Nullable GLFWKeyCallback
glfwSetKeyCallback
(long window, @Nullable GLFWKeyCallbackI cbfun) GLFWkeyfun glfwSetKeyCallback(GLFWwindow * window, GLFWkeyfun cbfun)
static @Nullable GLFWMonitorCallback
glfwSetMonitorCallback
(@Nullable GLFWMonitorCallbackI cbfun) GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun)
static void
glfwSetMonitorUserPointer
(long monitor, long pointer) void glfwSetMonitorUserPointer(GLFWmonitor * monitor, void * pointer)
static @Nullable GLFWMouseButtonCallback
glfwSetMouseButtonCallback
(long window, @Nullable GLFWMouseButtonCallbackI cbfun) GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow * window, GLFWmousebuttonfun cbfun)
static @Nullable GLFWPreeditCallback
glfwSetPreeditCallback
(long window, @Nullable GLFWPreeditCallbackI cbfun) GLFWpreeditfun glfwSetPreeditCallback(GLFWwindow * window, GLFWpreeditfun cbfun)
static @Nullable GLFWPreeditCandidateCallback
glfwSetPreeditCandidateCallback
(long window, @Nullable GLFWPreeditCandidateCallbackI cbfun) GLFWpreeditcandidatefun glfwSetPreeditCandidateCallback(GLFWwindow * window, GLFWpreeditcandidatefun cbfun)
static void
glfwSetPreeditCursorRectangle
(long window, int x, int y, int w, int h) void glfwSetPreeditCursorRectangle(GLFWwindow * window, int x, int y, int w, int h)
static @Nullable GLFWScrollCallback
glfwSetScrollCallback
(long window, @Nullable GLFWScrollCallbackI cbfun) GLFWscrollfun glfwSetScrollCallback(GLFWwindow * window, GLFWscrollfun cbfun)
static void
glfwSetTime
(double time) void glfwSetTime(double time)
static void
glfwSetWindowAspectRatio
(long window, int numer, int denom) void glfwSetWindowAspectRatio(GLFWwindow * window, int numer, int denom)
static void
glfwSetWindowAttrib
(long window, int attrib, int value) void glfwSetWindowAttrib(GLFWwindow * window, int attrib, int value)
static @Nullable GLFWWindowCloseCallback
glfwSetWindowCloseCallback
(long window, @Nullable GLFWWindowCloseCallbackI cbfun) GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow * window, GLFWwindowclosefun cbfun)
static @Nullable GLFWWindowContentScaleCallback
glfwSetWindowContentScaleCallback
(long window, @Nullable GLFWWindowContentScaleCallbackI cbfun) GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow * window, GLFWwindowcontentscalefun cbfun)
static @Nullable GLFWWindowFocusCallback
glfwSetWindowFocusCallback
(long window, @Nullable GLFWWindowFocusCallbackI cbfun) GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow * window, GLFWwindowfocusfun cbfun)
static void
glfwSetWindowIcon
(long window, @Nullable GLFWImage.Buffer images) void glfwSetWindowIcon(GLFWwindow * window, int count, GLFWimage const * images)
static @Nullable GLFWWindowIconifyCallback
glfwSetWindowIconifyCallback
(long window, @Nullable GLFWWindowIconifyCallbackI cbfun) GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow * window, GLFWwindowiconifyfun cbfun)
static @Nullable GLFWWindowMaximizeCallback
glfwSetWindowMaximizeCallback
(long window, @Nullable GLFWWindowMaximizeCallbackI cbfun) GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow * window, GLFWwindowmaximizefun cbfun)
static void
glfwSetWindowMonitor
(long window, long monitor, int xpos, int ypos, int width, int height, int refreshRate) void glfwSetWindowMonitor(GLFWwindow * window, GLFWmonitor * monitor, int xpos, int ypos, int width, int height, int refreshRate)
static void
glfwSetWindowOpacity
(long window, float opacity) void glfwSetWindowOpacity(GLFWwindow * window, float opacity)
static void
glfwSetWindowPos
(long window, int xpos, int ypos) void glfwSetWindowPos(GLFWwindow * window, int xpos, int ypos)
static @Nullable GLFWWindowPosCallback
glfwSetWindowPosCallback
(long window, @Nullable GLFWWindowPosCallbackI cbfun) GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow * window, GLFWwindowposfun cbfun)
static @Nullable GLFWWindowRefreshCallback
glfwSetWindowRefreshCallback
(long window, @Nullable GLFWWindowRefreshCallbackI cbfun) GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow * window, GLFWwindowrefreshfun cbfun)
static void
glfwSetWindowShouldClose
(long window, boolean value) void glfwSetWindowShouldClose(GLFWwindow * window, int value)
static void
glfwSetWindowSize
(long window, int width, int height) void glfwSetWindowSize(GLFWwindow * window, int width, int height)
static @Nullable GLFWWindowSizeCallback
glfwSetWindowSizeCallback
(long window, @Nullable GLFWWindowSizeCallbackI cbfun) GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow * window, GLFWwindowsizefun cbfun)
static void
glfwSetWindowSizeLimits
(long window, int minwidth, int minheight, int maxwidth, int maxheight) void glfwSetWindowSizeLimits(GLFWwindow * window, int minwidth, int minheight, int maxwidth, int maxheight)
static void
glfwSetWindowTitle
(long window, CharSequence title) void glfwSetWindowTitle(GLFWwindow * window, char const * title)
static void
glfwSetWindowTitle
(long window, ByteBuffer title) void glfwSetWindowTitle(GLFWwindow * window, char const * title)
static void
glfwSetWindowUserPointer
(long window, long pointer) void glfwSetWindowUserPointer(GLFWwindow * window, void * pointer)
static void
glfwShowWindow
(long window) void glfwShowWindow(GLFWwindow * window)
static void
glfwSwapBuffers
(long window) void glfwSwapBuffers(GLFWwindow * window)
static void
glfwSwapInterval
(int interval) void glfwSwapInterval(int interval)
static void
void glfwTerminate(void)
static boolean
glfwUpdateGamepadMappings
(ByteBuffer string) int glfwUpdateGamepadMappings(char const * string)
static void
void glfwWaitEvents(void)
static void
glfwWaitEventsTimeout
(double timeout) void glfwWaitEventsTimeout(double timeout)
static void
glfwWindowHint
(int hint, int value) void glfwWindowHint(int hint, int value)
static void
glfwWindowHintString
(int hint, CharSequence value) void glfwWindowHintString(int hint, char const * value)
static void
glfwWindowHintString
(int hint, ByteBuffer value) void glfwWindowHintString(int hint, char const * value)
static boolean
glfwWindowShouldClose
(long window) int glfwWindowShouldClose(GLFWwindow * window)
static long
nglfwCreateCursor
(long image, int xhot, int yhot) GLFWcursor * glfwCreateCursor(GLFWimage const * image, int xhot, int yhot)
static long
nglfwCreateWindow
(int width, int height, long title, long monitor, long share) GLFWwindow * glfwCreateWindow(int width, int height, char const * title, GLFWmonitor * monitor, GLFWwindow * share)
static int
nglfwExtensionSupported
(long extension) int glfwExtensionSupported(char const * extension)
static long
nglfwGetClipboardString
(long window) char const * glfwGetClipboardString(GLFWwindow * window)
static void
nglfwGetCursorPos
(long window, long xpos, long ypos) void glfwGetCursorPos(GLFWwindow * window, double * xpos, double * ypos)
static int
nglfwGetError
(long description) int glfwGetError(char const ** description)
static void
nglfwGetFramebufferSize
(long window, long width, long height) void glfwGetFramebufferSize(GLFWwindow * window, int * width, int * height)
static long
nglfwGetGamepadName
(int jid) char const * glfwGetGamepadName(int jid)
static int
nglfwGetGamepadState
(int jid, long state) int glfwGetGamepadState(int jid, GLFWgamepadstate * state)
static long
nglfwGetGammaRamp
(long monitor) GLFWgammaramp const * glfwGetGammaRamp(GLFWmonitor * monitor)
static long
nglfwGetJoystickAxes
(int jid, long count) float const * glfwGetJoystickAxes(int jid, int * count)
static long
nglfwGetJoystickButtons
(int jid, long count) unsigned char const * glfwGetJoystickButtons(int jid, int * count)
static long
nglfwGetJoystickGUID
(int jid) char const * glfwGetJoystickGUID(int jid)
static long
nglfwGetJoystickHats
(int jid, long count) unsigned char const * glfwGetJoystickHats(int jid, int * count)
static long
nglfwGetJoystickName
(int jid) char const * glfwGetJoystickName(int jid)
static long
nglfwGetKeyName
(int key, int scancode) char const * glfwGetKeyName(int key, int scancode)
static void
nglfwGetMonitorContentScale
(long monitor, long xscale, long yscale) void glfwGetMonitorContentScale(GLFWmonitor * monitor, float * xscale, float * yscale)
static long
nglfwGetMonitorName
(long monitor) char const * glfwGetMonitorName(GLFWmonitor * monitor)
static void
nglfwGetMonitorPhysicalSize
(long monitor, long widthMM, long heightMM) void glfwGetMonitorPhysicalSize(GLFWmonitor * monitor, int * widthMM, int * heightMM)
static void
nglfwGetMonitorPos
(long monitor, long xpos, long ypos) void glfwGetMonitorPos(GLFWmonitor * monitor, int * xpos, int * ypos)
static long
nglfwGetMonitors
(long count) GLFWmonitor ** glfwGetMonitors(int * count)
static void
nglfwGetMonitorWorkarea
(long monitor, long xpos, long ypos, long width, long height) void glfwGetMonitorWorkarea(GLFWmonitor * monitor, int * xpos, int * ypos, int * width, int * height)
static long
nglfwGetPreeditCandidate
(long window, int index, long textCount) unsigned int * glfwGetPreeditCandidate(GLFWwindow * window, int index, int * textCount)
static void
nglfwGetPreeditCursorRectangle
(long window, long x, long y, long w, long h) void glfwGetPreeditCursorRectangle(GLFWwindow * window, int * x, int * y, int * w, int * h)
static long
nglfwGetProcAddress
(long procname) GLFWglproc glfwGetProcAddress(char const * procname)
static void
nglfwGetVersion
(long major, long minor, long rev) void glfwGetVersion(int * major, int * minor, int * rev)
static long
char const * glfwGetVersionString(void)
static long
nglfwGetVideoMode
(long monitor) GLFWvidmode const * glfwGetVideoMode(GLFWmonitor * monitor)
static long
nglfwGetVideoModes
(long monitor, long count) GLFWvidmode const * glfwGetVideoModes(GLFWmonitor * monitor, int * count)
static void
nglfwGetWindowContentScale
(long window, long xscale, long yscale) void glfwGetWindowContentScale(GLFWwindow * window, float * xscale, float * yscale)
static void
nglfwGetWindowFrameSize
(long window, long left, long top, long right, long bottom) void glfwGetWindowFrameSize(GLFWwindow * window, int * left, int * top, int * right, int * bottom)
static void
nglfwGetWindowPos
(long window, long xpos, long ypos) void glfwGetWindowPos(GLFWwindow * window, int * xpos, int * ypos)
static void
nglfwGetWindowSize
(long window, long width, long height) void glfwGetWindowSize(GLFWwindow * window, int * width, int * height)
static long
nglfwGetWindowTitle
(long window) char const * glfwGetWindowTitle(GLFWwindow * window)
static void
nglfwInitAllocator
(long allocator) void glfwInitAllocator(GLFWallocator const * allocator)
static long
nglfwSetCharCallback
(long window, long cbfun) GLFWcharfun glfwSetCharCallback(GLFWwindow * window, GLFWcharfun cbfun)
static long
nglfwSetCharModsCallback
(long window, long cbfun) GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow * window, GLFWcharmodsfun cbfun)
static void
nglfwSetClipboardString
(long window, long string) void glfwSetClipboardString(GLFWwindow * window, char const * string)
static long
nglfwSetCursorEnterCallback
(long window, long cbfun) GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow * window, GLFWcursorenterfun cbfun)
static long
nglfwSetCursorPosCallback
(long window, long cbfun) GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow * window, GLFWcursorposfun cbfun)
static long
nglfwSetDropCallback
(long window, long cbfun) GLFWdropfun glfwSetDropCallback(GLFWwindow * window, GLFWdropfun cbfun)
static long
nglfwSetErrorCallback
(long cbfun) GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun cbfun)
static long
nglfwSetFramebufferSizeCallback
(long window, long cbfun) GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow * window, GLFWframebuffersizefun cbfun)
static void
nglfwSetGammaRamp
(long monitor, long ramp) void glfwSetGammaRamp(GLFWmonitor * monitor, GLFWgammaramp const * ramp)
static long
nglfwSetIMEStatusCallback
(long window, long cbfun) GLFWimestatusfun glfwSetIMEStatusCallback(GLFWwindow * window, GLFWimestatusfun cbfun)
static long
nglfwSetJoystickCallback
(long cbfun) GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun)
static long
nglfwSetKeyCallback
(long window, long cbfun) GLFWkeyfun glfwSetKeyCallback(GLFWwindow * window, GLFWkeyfun cbfun)
static long
nglfwSetMonitorCallback
(long cbfun) GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun)
static long
nglfwSetMouseButtonCallback
(long window, long cbfun) GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow * window, GLFWmousebuttonfun cbfun)
static long
nglfwSetPreeditCallback
(long window, long cbfun) GLFWpreeditfun glfwSetPreeditCallback(GLFWwindow * window, GLFWpreeditfun cbfun)
static long
nglfwSetPreeditCandidateCallback
(long window, long cbfun) GLFWpreeditcandidatefun glfwSetPreeditCandidateCallback(GLFWwindow * window, GLFWpreeditcandidatefun cbfun)
static long
nglfwSetScrollCallback
(long window, long cbfun) GLFWscrollfun glfwSetScrollCallback(GLFWwindow * window, GLFWscrollfun cbfun)
static long
nglfwSetWindowCloseCallback
(long window, long cbfun) GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow * window, GLFWwindowclosefun cbfun)
static long
nglfwSetWindowContentScaleCallback
(long window, long cbfun) GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow * window, GLFWwindowcontentscalefun cbfun)
static long
nglfwSetWindowFocusCallback
(long window, long cbfun) GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow * window, GLFWwindowfocusfun cbfun)
static void
nglfwSetWindowIcon
(long window, int count, long images) void glfwSetWindowIcon(GLFWwindow * window, int count, GLFWimage const * images)
static long
nglfwSetWindowIconifyCallback
(long window, long cbfun) GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow * window, GLFWwindowiconifyfun cbfun)
static long
nglfwSetWindowMaximizeCallback
(long window, long cbfun) GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow * window, GLFWwindowmaximizefun cbfun)
static long
nglfwSetWindowPosCallback
(long window, long cbfun) GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow * window, GLFWwindowposfun cbfun)
static long
nglfwSetWindowRefreshCallback
(long window, long cbfun) GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow * window, GLFWwindowrefreshfun cbfun)
static long
nglfwSetWindowSizeCallback
(long window, long cbfun) GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow * window, GLFWwindowsizefun cbfun)
static void
nglfwSetWindowTitle
(long window, long title) void glfwSetWindowTitle(GLFWwindow * window, char const * title)
static int
nglfwUpdateGamepadMappings
(long string) int glfwUpdateGamepadMappings(char const * string)
static void
nglfwWindowHintString
(int hint, long value) void glfwWindowHintString(int hint, char const * value)
-
Field Details
-
GLFW_VERSION_MAJOR
public static final int GLFW_VERSION_MAJOR- See Also:
-
GLFW_VERSION_MINOR
public static final int GLFW_VERSION_MINOR- See Also:
-
GLFW_VERSION_REVISION
public static final int GLFW_VERSION_REVISION- See Also:
-
GLFW_TRUE
public static final int GLFW_TRUE- See Also:
-
GLFW_FALSE
public static final int GLFW_FALSE- See Also:
-
GLFW_RELEASE
public static final int GLFW_RELEASE- See Also:
-
GLFW_PRESS
public static final int GLFW_PRESS- See Also:
-
GLFW_REPEAT
public static final int GLFW_REPEAT- See Also:
-
GLFW_HAT_CENTERED
public static final int GLFW_HAT_CENTERED- See Also:
-
GLFW_HAT_UP
public static final int GLFW_HAT_UP- See Also:
-
GLFW_HAT_RIGHT
public static final int GLFW_HAT_RIGHT- See Also:
-
GLFW_HAT_DOWN
public static final int GLFW_HAT_DOWN- See Also:
-
GLFW_HAT_LEFT
public static final int GLFW_HAT_LEFT- See Also:
-
GLFW_HAT_RIGHT_UP
public static final int GLFW_HAT_RIGHT_UP- See Also:
-
GLFW_HAT_RIGHT_DOWN
public static final int GLFW_HAT_RIGHT_DOWN- See Also:
-
GLFW_HAT_LEFT_UP
public static final int GLFW_HAT_LEFT_UP- See Also:
-
GLFW_HAT_LEFT_DOWN
public static final int GLFW_HAT_LEFT_DOWN- See Also:
-
GLFW_KEY_UNKNOWN
public static final int GLFW_KEY_UNKNOWN- See Also:
-
GLFW_KEY_SPACE
public static final int GLFW_KEY_SPACE- See Also:
-
GLFW_KEY_APOSTROPHE
public static final int GLFW_KEY_APOSTROPHE- See Also:
-
GLFW_KEY_COMMA
public static final int GLFW_KEY_COMMA- See Also:
-
GLFW_KEY_MINUS
public static final int GLFW_KEY_MINUS- See Also:
-
GLFW_KEY_PERIOD
public static final int GLFW_KEY_PERIOD- See Also:
-
GLFW_KEY_SLASH
public static final int GLFW_KEY_SLASH- See Also:
-
GLFW_KEY_0
public static final int GLFW_KEY_0- See Also:
-
GLFW_KEY_1
public static final int GLFW_KEY_1- See Also:
-
GLFW_KEY_2
public static final int GLFW_KEY_2- See Also:
-
GLFW_KEY_3
public static final int GLFW_KEY_3- See Also:
-
GLFW_KEY_4
public static final int GLFW_KEY_4- See Also:
-
GLFW_KEY_5
public static final int GLFW_KEY_5- See Also:
-
GLFW_KEY_6
public static final int GLFW_KEY_6- See Also:
-
GLFW_KEY_7
public static final int GLFW_KEY_7- See Also:
-
GLFW_KEY_8
public static final int GLFW_KEY_8- See Also:
-
GLFW_KEY_9
public static final int GLFW_KEY_9- See Also:
-
GLFW_KEY_SEMICOLON
public static final int GLFW_KEY_SEMICOLON- See Also:
-
GLFW_KEY_EQUAL
public static final int GLFW_KEY_EQUAL- See Also:
-
GLFW_KEY_A
public static final int GLFW_KEY_A- See Also:
-
GLFW_KEY_B
public static final int GLFW_KEY_B- See Also:
-
GLFW_KEY_C
public static final int GLFW_KEY_C- See Also:
-
GLFW_KEY_D
public static final int GLFW_KEY_D- See Also:
-
GLFW_KEY_E
public static final int GLFW_KEY_E- See Also:
-
GLFW_KEY_F
public static final int GLFW_KEY_F- See Also:
-
GLFW_KEY_G
public static final int GLFW_KEY_G- See Also:
-
GLFW_KEY_H
public static final int GLFW_KEY_H- See Also:
-
GLFW_KEY_I
public static final int GLFW_KEY_I- See Also:
-
GLFW_KEY_J
public static final int GLFW_KEY_J- See Also:
-
GLFW_KEY_K
public static final int GLFW_KEY_K- See Also:
-
GLFW_KEY_L
public static final int GLFW_KEY_L- See Also:
-
GLFW_KEY_M
public static final int GLFW_KEY_M- See Also:
-
GLFW_KEY_N
public static final int GLFW_KEY_N- See Also:
-
GLFW_KEY_O
public static final int GLFW_KEY_O- See Also:
-
GLFW_KEY_P
public static final int GLFW_KEY_P- See Also:
-
GLFW_KEY_Q
public static final int GLFW_KEY_Q- See Also:
-
GLFW_KEY_R
public static final int GLFW_KEY_R- See Also:
-
GLFW_KEY_S
public static final int GLFW_KEY_S- See Also:
-
GLFW_KEY_T
public static final int GLFW_KEY_T- See Also:
-
GLFW_KEY_U
public static final int GLFW_KEY_U- See Also:
-
GLFW_KEY_V
public static final int GLFW_KEY_V- See Also:
-
GLFW_KEY_W
public static final int GLFW_KEY_W- See Also:
-
GLFW_KEY_X
public static final int GLFW_KEY_X- See Also:
-
GLFW_KEY_Y
public static final int GLFW_KEY_Y- See Also:
-
GLFW_KEY_Z
public static final int GLFW_KEY_Z- See Also:
-
GLFW_KEY_LEFT_BRACKET
public static final int GLFW_KEY_LEFT_BRACKET- See Also:
-
GLFW_KEY_BACKSLASH
public static final int GLFW_KEY_BACKSLASH- See Also:
-
GLFW_KEY_RIGHT_BRACKET
public static final int GLFW_KEY_RIGHT_BRACKET- See Also:
-
GLFW_KEY_GRAVE_ACCENT
public static final int GLFW_KEY_GRAVE_ACCENT- See Also:
-
GLFW_KEY_WORLD_1
public static final int GLFW_KEY_WORLD_1- See Also:
-
GLFW_KEY_WORLD_2
public static final int GLFW_KEY_WORLD_2- See Also:
-
GLFW_KEY_ESCAPE
public static final int GLFW_KEY_ESCAPE- See Also:
-
GLFW_KEY_ENTER
public static final int GLFW_KEY_ENTER- See Also:
-
GLFW_KEY_TAB
public static final int GLFW_KEY_TAB- See Also:
-
GLFW_KEY_BACKSPACE
public static final int GLFW_KEY_BACKSPACE- See Also:
-
GLFW_KEY_INSERT
public static final int GLFW_KEY_INSERT- See Also:
-
GLFW_KEY_DELETE
public static final int GLFW_KEY_DELETE- See Also:
-
GLFW_KEY_RIGHT
public static final int GLFW_KEY_RIGHT- See Also:
-
GLFW_KEY_LEFT
public static final int GLFW_KEY_LEFT- See Also:
-
GLFW_KEY_DOWN
public static final int GLFW_KEY_DOWN- See Also:
-
GLFW_KEY_UP
public static final int GLFW_KEY_UP- See Also:
-
GLFW_KEY_PAGE_UP
public static final int GLFW_KEY_PAGE_UP- See Also:
-
GLFW_KEY_PAGE_DOWN
public static final int GLFW_KEY_PAGE_DOWN- See Also:
-
GLFW_KEY_HOME
public static final int GLFW_KEY_HOME- See Also:
-
GLFW_KEY_END
public static final int GLFW_KEY_END- See Also:
-
GLFW_KEY_CAPS_LOCK
public static final int GLFW_KEY_CAPS_LOCK- See Also:
-
GLFW_KEY_SCROLL_LOCK
public static final int GLFW_KEY_SCROLL_LOCK- See Also:
-
GLFW_KEY_NUM_LOCK
public static final int GLFW_KEY_NUM_LOCK- See Also:
-
GLFW_KEY_PRINT_SCREEN
public static final int GLFW_KEY_PRINT_SCREEN- See Also:
-
GLFW_KEY_PAUSE
public static final int GLFW_KEY_PAUSE- See Also:
-
GLFW_KEY_F1
public static final int GLFW_KEY_F1- See Also:
-
GLFW_KEY_F2
public static final int GLFW_KEY_F2- See Also:
-
GLFW_KEY_F3
public static final int GLFW_KEY_F3- See Also:
-
GLFW_KEY_F4
public static final int GLFW_KEY_F4- See Also:
-
GLFW_KEY_F5
public static final int GLFW_KEY_F5- See Also:
-
GLFW_KEY_F6
public static final int GLFW_KEY_F6- See Also:
-
GLFW_KEY_F7
public static final int GLFW_KEY_F7- See Also:
-
GLFW_KEY_F8
public static final int GLFW_KEY_F8- See Also:
-
GLFW_KEY_F9
public static final int GLFW_KEY_F9- See Also:
-
GLFW_KEY_F10
public static final int GLFW_KEY_F10- See Also:
-
GLFW_KEY_F11
public static final int GLFW_KEY_F11- See Also:
-
GLFW_KEY_F12
public static final int GLFW_KEY_F12- See Also:
-
GLFW_KEY_F13
public static final int GLFW_KEY_F13- See Also:
-
GLFW_KEY_F14
public static final int GLFW_KEY_F14- See Also:
-
GLFW_KEY_F15
public static final int GLFW_KEY_F15- See Also:
-
GLFW_KEY_F16
public static final int GLFW_KEY_F16- See Also:
-
GLFW_KEY_F17
public static final int GLFW_KEY_F17- See Also:
-
GLFW_KEY_F18
public static final int GLFW_KEY_F18- See Also:
-
GLFW_KEY_F19
public static final int GLFW_KEY_F19- See Also:
-
GLFW_KEY_F20
public static final int GLFW_KEY_F20- See Also:
-
GLFW_KEY_F21
public static final int GLFW_KEY_F21- See Also:
-
GLFW_KEY_F22
public static final int GLFW_KEY_F22- See Also:
-
GLFW_KEY_F23
public static final int GLFW_KEY_F23- See Also:
-
GLFW_KEY_F24
public static final int GLFW_KEY_F24- See Also:
-
GLFW_KEY_F25
public static final int GLFW_KEY_F25- See Also:
-
GLFW_KEY_KP_0
public static final int GLFW_KEY_KP_0- See Also:
-
GLFW_KEY_KP_1
public static final int GLFW_KEY_KP_1- See Also:
-
GLFW_KEY_KP_2
public static final int GLFW_KEY_KP_2- See Also:
-
GLFW_KEY_KP_3
public static final int GLFW_KEY_KP_3- See Also:
-
GLFW_KEY_KP_4
public static final int GLFW_KEY_KP_4- See Also:
-
GLFW_KEY_KP_5
public static final int GLFW_KEY_KP_5- See Also:
-
GLFW_KEY_KP_6
public static final int GLFW_KEY_KP_6- See Also:
-
GLFW_KEY_KP_7
public static final int GLFW_KEY_KP_7- See Also:
-
GLFW_KEY_KP_8
public static final int GLFW_KEY_KP_8- See Also:
-
GLFW_KEY_KP_9
public static final int GLFW_KEY_KP_9- See Also:
-
GLFW_KEY_KP_DECIMAL
public static final int GLFW_KEY_KP_DECIMAL- See Also:
-
GLFW_KEY_KP_DIVIDE
public static final int GLFW_KEY_KP_DIVIDE- See Also:
-
GLFW_KEY_KP_MULTIPLY
public static final int GLFW_KEY_KP_MULTIPLY- See Also:
-
GLFW_KEY_KP_SUBTRACT
public static final int GLFW_KEY_KP_SUBTRACT- See Also:
-
GLFW_KEY_KP_ADD
public static final int GLFW_KEY_KP_ADD- See Also:
-
GLFW_KEY_KP_ENTER
public static final int GLFW_KEY_KP_ENTER- See Also:
-
GLFW_KEY_KP_EQUAL
public static final int GLFW_KEY_KP_EQUAL- See Also:
-
GLFW_KEY_LEFT_SHIFT
public static final int GLFW_KEY_LEFT_SHIFT- See Also:
-
GLFW_KEY_LEFT_CONTROL
public static final int GLFW_KEY_LEFT_CONTROL- See Also:
-
GLFW_KEY_LEFT_ALT
public static final int GLFW_KEY_LEFT_ALT- See Also:
-
GLFW_KEY_LEFT_SUPER
public static final int GLFW_KEY_LEFT_SUPER- See Also:
-
GLFW_KEY_RIGHT_SHIFT
public static final int GLFW_KEY_RIGHT_SHIFT- See Also:
-
GLFW_KEY_RIGHT_CONTROL
public static final int GLFW_KEY_RIGHT_CONTROL- See Also:
-
GLFW_KEY_RIGHT_ALT
public static final int GLFW_KEY_RIGHT_ALT- See Also:
-
GLFW_KEY_RIGHT_SUPER
public static final int GLFW_KEY_RIGHT_SUPER- See Also:
-
GLFW_KEY_MENU
public static final int GLFW_KEY_MENU- See Also:
-
GLFW_KEY_LAST
public static final int GLFW_KEY_LAST- See Also:
-
GLFW_MOD_SHIFT
public static final int GLFW_MOD_SHIFT- See Also:
-
GLFW_MOD_CONTROL
public static final int GLFW_MOD_CONTROL- See Also:
-
GLFW_MOD_ALT
public static final int GLFW_MOD_ALT- See Also:
-
GLFW_MOD_SUPER
public static final int GLFW_MOD_SUPER- See Also:
-
GLFW_MOD_CAPS_LOCK
public static final int GLFW_MOD_CAPS_LOCK- See Also:
-
GLFW_MOD_NUM_LOCK
public static final int GLFW_MOD_NUM_LOCK- See Also:
-
GLFW_MOUSE_BUTTON_1
public static final int GLFW_MOUSE_BUTTON_1- See Also:
-
GLFW_MOUSE_BUTTON_2
public static final int GLFW_MOUSE_BUTTON_2- See Also:
-
GLFW_MOUSE_BUTTON_3
public static final int GLFW_MOUSE_BUTTON_3- See Also:
-
GLFW_MOUSE_BUTTON_4
public static final int GLFW_MOUSE_BUTTON_4- See Also:
-
GLFW_MOUSE_BUTTON_5
public static final int GLFW_MOUSE_BUTTON_5- See Also:
-
GLFW_MOUSE_BUTTON_6
public static final int GLFW_MOUSE_BUTTON_6- See Also:
-
GLFW_MOUSE_BUTTON_7
public static final int GLFW_MOUSE_BUTTON_7- See Also:
-
GLFW_MOUSE_BUTTON_8
public static final int GLFW_MOUSE_BUTTON_8- See Also:
-
GLFW_MOUSE_BUTTON_LAST
public static final int GLFW_MOUSE_BUTTON_LAST- See Also:
-
GLFW_MOUSE_BUTTON_LEFT
public static final int GLFW_MOUSE_BUTTON_LEFT- See Also:
-
GLFW_MOUSE_BUTTON_RIGHT
public static final int GLFW_MOUSE_BUTTON_RIGHT- See Also:
-
GLFW_MOUSE_BUTTON_MIDDLE
public static final int GLFW_MOUSE_BUTTON_MIDDLE- See Also:
-
GLFW_JOYSTICK_1
public static final int GLFW_JOYSTICK_1- See Also:
-
GLFW_JOYSTICK_2
public static final int GLFW_JOYSTICK_2- See Also:
-
GLFW_JOYSTICK_3
public static final int GLFW_JOYSTICK_3- See Also:
-
GLFW_JOYSTICK_4
public static final int GLFW_JOYSTICK_4- See Also:
-
GLFW_JOYSTICK_5
public static final int GLFW_JOYSTICK_5- See Also:
-
GLFW_JOYSTICK_6
public static final int GLFW_JOYSTICK_6- See Also:
-
GLFW_JOYSTICK_7
public static final int GLFW_JOYSTICK_7- See Also:
-
GLFW_JOYSTICK_8
public static final int GLFW_JOYSTICK_8- See Also:
-
GLFW_JOYSTICK_9
public static final int GLFW_JOYSTICK_9- See Also:
-
GLFW_JOYSTICK_10
public static final int GLFW_JOYSTICK_10- See Also:
-
GLFW_JOYSTICK_11
public static final int GLFW_JOYSTICK_11- See Also:
-
GLFW_JOYSTICK_12
public static final int GLFW_JOYSTICK_12- See Also:
-
GLFW_JOYSTICK_13
public static final int GLFW_JOYSTICK_13- See Also:
-
GLFW_JOYSTICK_14
public static final int GLFW_JOYSTICK_14- See Also:
-
GLFW_JOYSTICK_15
public static final int GLFW_JOYSTICK_15- See Also:
-
GLFW_JOYSTICK_16
public static final int GLFW_JOYSTICK_16- See Also:
-
GLFW_JOYSTICK_LAST
public static final int GLFW_JOYSTICK_LAST- See Also:
-
GLFW_GAMEPAD_BUTTON_A
public static final int GLFW_GAMEPAD_BUTTON_A- See Also:
-
GLFW_GAMEPAD_BUTTON_B
public static final int GLFW_GAMEPAD_BUTTON_B- See Also:
-
GLFW_GAMEPAD_BUTTON_X
public static final int GLFW_GAMEPAD_BUTTON_X- See Also:
-
GLFW_GAMEPAD_BUTTON_Y
public static final int GLFW_GAMEPAD_BUTTON_Y- See Also:
-
GLFW_GAMEPAD_BUTTON_LEFT_BUMPER
public static final int GLFW_GAMEPAD_BUTTON_LEFT_BUMPER- See Also:
-
GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER
public static final int GLFW_GAMEPAD_BUTTON_RIGHT_BUMPER- See Also:
-
GLFW_GAMEPAD_BUTTON_BACK
public static final int GLFW_GAMEPAD_BUTTON_BACK- See Also:
-
GLFW_GAMEPAD_BUTTON_START
public static final int GLFW_GAMEPAD_BUTTON_START- See Also:
-
GLFW_GAMEPAD_BUTTON_GUIDE
public static final int GLFW_GAMEPAD_BUTTON_GUIDE- See Also:
-
GLFW_GAMEPAD_BUTTON_LEFT_THUMB
public static final int GLFW_GAMEPAD_BUTTON_LEFT_THUMB- See Also:
-
GLFW_GAMEPAD_BUTTON_RIGHT_THUMB
public static final int GLFW_GAMEPAD_BUTTON_RIGHT_THUMB- See Also:
-
GLFW_GAMEPAD_BUTTON_DPAD_UP
public static final int GLFW_GAMEPAD_BUTTON_DPAD_UP- See Also:
-
GLFW_GAMEPAD_BUTTON_DPAD_RIGHT
public static final int GLFW_GAMEPAD_BUTTON_DPAD_RIGHT- See Also:
-
GLFW_GAMEPAD_BUTTON_DPAD_DOWN
public static final int GLFW_GAMEPAD_BUTTON_DPAD_DOWN- See Also:
-
GLFW_GAMEPAD_BUTTON_DPAD_LEFT
public static final int GLFW_GAMEPAD_BUTTON_DPAD_LEFT- See Also:
-
GLFW_GAMEPAD_BUTTON_LAST
public static final int GLFW_GAMEPAD_BUTTON_LAST- See Also:
-
GLFW_GAMEPAD_BUTTON_CROSS
public static final int GLFW_GAMEPAD_BUTTON_CROSS- See Also:
-
GLFW_GAMEPAD_BUTTON_CIRCLE
public static final int GLFW_GAMEPAD_BUTTON_CIRCLE- See Also:
-
GLFW_GAMEPAD_BUTTON_SQUARE
public static final int GLFW_GAMEPAD_BUTTON_SQUARE- See Also:
-
GLFW_GAMEPAD_BUTTON_TRIANGLE
public static final int GLFW_GAMEPAD_BUTTON_TRIANGLE- See Also:
-
GLFW_GAMEPAD_AXIS_LEFT_X
public static final int GLFW_GAMEPAD_AXIS_LEFT_X- See Also:
-
GLFW_GAMEPAD_AXIS_LEFT_Y
public static final int GLFW_GAMEPAD_AXIS_LEFT_Y- See Also:
-
GLFW_GAMEPAD_AXIS_RIGHT_X
public static final int GLFW_GAMEPAD_AXIS_RIGHT_X- See Also:
-
GLFW_GAMEPAD_AXIS_RIGHT_Y
public static final int GLFW_GAMEPAD_AXIS_RIGHT_Y- See Also:
-
GLFW_GAMEPAD_AXIS_LEFT_TRIGGER
public static final int GLFW_GAMEPAD_AXIS_LEFT_TRIGGER- See Also:
-
GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER
public static final int GLFW_GAMEPAD_AXIS_RIGHT_TRIGGER- See Also:
-
GLFW_GAMEPAD_AXIS_LAST
public static final int GLFW_GAMEPAD_AXIS_LAST- See Also:
-
GLFW_NO_ERROR
public static final int GLFW_NO_ERROR- See Also:
-
GLFW_NOT_INITIALIZED
public static final int GLFW_NOT_INITIALIZED- See Also:
-
GLFW_NO_CURRENT_CONTEXT
public static final int GLFW_NO_CURRENT_CONTEXT- See Also:
-
GLFW_INVALID_ENUM
public static final int GLFW_INVALID_ENUM- See Also:
-
GLFW_INVALID_VALUE
public static final int GLFW_INVALID_VALUE- See Also:
-
GLFW_OUT_OF_MEMORY
public static final int GLFW_OUT_OF_MEMORY- See Also:
-
GLFW_API_UNAVAILABLE
public static final int GLFW_API_UNAVAILABLE- See Also:
-
GLFW_VERSION_UNAVAILABLE
public static final int GLFW_VERSION_UNAVAILABLE- See Also:
-
GLFW_PLATFORM_ERROR
public static final int GLFW_PLATFORM_ERROR- See Also:
-
GLFW_FORMAT_UNAVAILABLE
public static final int GLFW_FORMAT_UNAVAILABLE- See Also:
-
GLFW_NO_WINDOW_CONTEXT
public static final int GLFW_NO_WINDOW_CONTEXT- See Also:
-
GLFW_CURSOR_UNAVAILABLE
public static final int GLFW_CURSOR_UNAVAILABLE- See Also:
-
GLFW_FEATURE_UNAVAILABLE
public static final int GLFW_FEATURE_UNAVAILABLE- See Also:
-
GLFW_FEATURE_UNIMPLEMENTED
public static final int GLFW_FEATURE_UNIMPLEMENTED- See Also:
-
GLFW_PLATFORM_UNAVAILABLE
public static final int GLFW_PLATFORM_UNAVAILABLE- See Also:
-
GLFW_FOCUSED
public static final int GLFW_FOCUSED- See Also:
-
GLFW_ICONIFIED
public static final int GLFW_ICONIFIED- See Also:
-
GLFW_RESIZABLE
public static final int GLFW_RESIZABLE- See Also:
-
GLFW_VISIBLE
public static final int GLFW_VISIBLE- See Also:
-
GLFW_DECORATED
public static final int GLFW_DECORATED- See Also:
-
GLFW_AUTO_ICONIFY
public static final int GLFW_AUTO_ICONIFY- See Also:
-
GLFW_FLOATING
public static final int GLFW_FLOATING- See Also:
-
GLFW_MAXIMIZED
public static final int GLFW_MAXIMIZED- See Also:
-
GLFW_CENTER_CURSOR
public static final int GLFW_CENTER_CURSOR- See Also:
-
GLFW_TRANSPARENT_FRAMEBUFFER
public static final int GLFW_TRANSPARENT_FRAMEBUFFER- See Also:
-
GLFW_HOVERED
public static final int GLFW_HOVERED- See Also:
-
GLFW_FOCUS_ON_SHOW
public static final int GLFW_FOCUS_ON_SHOW- See Also:
-
GLFW_MOUSE_PASSTHROUGH
public static final int GLFW_MOUSE_PASSTHROUGH- See Also:
-
GLFW_POSITION_X
public static final int GLFW_POSITION_X- See Also:
-
GLFW_POSITION_Y
public static final int GLFW_POSITION_Y- See Also:
-
GLFW_SOFT_FULLSCREEN
public static final int GLFW_SOFT_FULLSCREEN- See Also:
-
GLFW_CURSOR
public static final int GLFW_CURSOR- See Also:
-
GLFW_STICKY_KEYS
public static final int GLFW_STICKY_KEYS- See Also:
-
GLFW_STICKY_MOUSE_BUTTONS
public static final int GLFW_STICKY_MOUSE_BUTTONS- See Also:
-
GLFW_LOCK_KEY_MODS
public static final int GLFW_LOCK_KEY_MODS- See Also:
-
GLFW_RAW_MOUSE_MOTION
public static final int GLFW_RAW_MOUSE_MOTION- See Also:
-
GLFW_UNLIMITED_MOUSE_BUTTONS
public static final int GLFW_UNLIMITED_MOUSE_BUTTONS- See Also:
-
GLFW_IME
public static final int GLFW_IME- See Also:
-
GLFW_CURSOR_NORMAL
public static final int GLFW_CURSOR_NORMAL- See Also:
-
GLFW_CURSOR_HIDDEN
public static final int GLFW_CURSOR_HIDDEN- See Also:
-
GLFW_CURSOR_DISABLED
public static final int GLFW_CURSOR_DISABLED- See Also:
-
GLFW_CURSOR_CAPTURED
public static final int GLFW_CURSOR_CAPTURED- See Also:
-
GLFW_ARROW_CURSOR
public static final int GLFW_ARROW_CURSOR- See Also:
-
GLFW_IBEAM_CURSOR
public static final int GLFW_IBEAM_CURSOR- See Also:
-
GLFW_CROSSHAIR_CURSOR
public static final int GLFW_CROSSHAIR_CURSOR- See Also:
-
GLFW_POINTING_HAND_CURSOR
public static final int GLFW_POINTING_HAND_CURSOR- See Also:
-
GLFW_RESIZE_EW_CURSOR
public static final int GLFW_RESIZE_EW_CURSOR- See Also:
-
GLFW_RESIZE_NS_CURSOR
public static final int GLFW_RESIZE_NS_CURSOR- See Also:
-
GLFW_RESIZE_NWSE_CURSOR
public static final int GLFW_RESIZE_NWSE_CURSOR- See Also:
-
GLFW_RESIZE_NESW_CURSOR
public static final int GLFW_RESIZE_NESW_CURSOR- See Also:
-
GLFW_RESIZE_ALL_CURSOR
public static final int GLFW_RESIZE_ALL_CURSOR- See Also:
-
GLFW_NOT_ALLOWED_CURSOR
public static final int GLFW_NOT_ALLOWED_CURSOR- See Also:
-
GLFW_HRESIZE_CURSOR
public static final int GLFW_HRESIZE_CURSOR- See Also:
-
GLFW_VRESIZE_CURSOR
public static final int GLFW_VRESIZE_CURSOR- See Also:
-
GLFW_HAND_CURSOR
public static final int GLFW_HAND_CURSOR- See Also:
-
GLFW_CONNECTED
public static final int GLFW_CONNECTED- See Also:
-
GLFW_DISCONNECTED
public static final int GLFW_DISCONNECTED- See Also:
-
GLFW_JOYSTICK_HAT_BUTTONS
public static final int GLFW_JOYSTICK_HAT_BUTTONS- See Also:
-
GLFW_ANGLE_PLATFORM_TYPE
public static final int GLFW_ANGLE_PLATFORM_TYPE- See Also:
-
GLFW_ANY_POSITION
public static final int GLFW_ANY_POSITION- See Also:
-
GLFW_PLATFORM
public static final int GLFW_PLATFORM- See Also:
-
GLFW_MANAGE_PREEDIT_CANDIDATE
public static final int GLFW_MANAGE_PREEDIT_CANDIDATE- See Also:
-
GLFW_COCOA_CHDIR_RESOURCES
public static final int GLFW_COCOA_CHDIR_RESOURCES- See Also:
-
GLFW_COCOA_MENUBAR
public static final int GLFW_COCOA_MENUBAR- See Also:
-
GLFW_X11_XCB_VULKAN_SURFACE
public static final int GLFW_X11_XCB_VULKAN_SURFACE- See Also:
-
GLFW_X11_ONTHESPOT
public static final int GLFW_X11_ONTHESPOT- See Also:
-
GLFW_WAYLAND_LIBDECOR
public static final int GLFW_WAYLAND_LIBDECOR- See Also:
-
GLFW_ANY_PLATFORM
public static final int GLFW_ANY_PLATFORM- See Also:
-
GLFW_PLATFORM_WIN32
public static final int GLFW_PLATFORM_WIN32- See Also:
-
GLFW_PLATFORM_COCOA
public static final int GLFW_PLATFORM_COCOA- See Also:
-
GLFW_PLATFORM_WAYLAND
public static final int GLFW_PLATFORM_WAYLAND- See Also:
-
GLFW_PLATFORM_X11
public static final int GLFW_PLATFORM_X11- See Also:
-
GLFW_PLATFORM_NULL
public static final int GLFW_PLATFORM_NULL- See Also:
-
GLFW_DONT_CARE
public static final int GLFW_DONT_CARE- See Also:
-
GLFW_RED_BITS
public static final int GLFW_RED_BITS- See Also:
-
GLFW_GREEN_BITS
public static final int GLFW_GREEN_BITS- See Also:
-
GLFW_BLUE_BITS
public static final int GLFW_BLUE_BITS- See Also:
-
GLFW_ALPHA_BITS
public static final int GLFW_ALPHA_BITS- See Also:
-
GLFW_DEPTH_BITS
public static final int GLFW_DEPTH_BITS- See Also:
-
GLFW_STENCIL_BITS
public static final int GLFW_STENCIL_BITS- See Also:
-
GLFW_ACCUM_RED_BITS
public static final int GLFW_ACCUM_RED_BITS- See Also:
-
GLFW_ACCUM_GREEN_BITS
public static final int GLFW_ACCUM_GREEN_BITS- See Also:
-
GLFW_ACCUM_BLUE_BITS
public static final int GLFW_ACCUM_BLUE_BITS- See Also:
-
GLFW_ACCUM_ALPHA_BITS
public static final int GLFW_ACCUM_ALPHA_BITS- See Also:
-
GLFW_AUX_BUFFERS
public static final int GLFW_AUX_BUFFERS- See Also:
-
GLFW_STEREO
public static final int GLFW_STEREO- See Also:
-
GLFW_SAMPLES
public static final int GLFW_SAMPLES- See Also:
-
GLFW_SRGB_CAPABLE
public static final int GLFW_SRGB_CAPABLE- See Also:
-
GLFW_REFRESH_RATE
public static final int GLFW_REFRESH_RATE- See Also:
-
GLFW_DOUBLEBUFFER
public static final int GLFW_DOUBLEBUFFER- See Also:
-
GLFW_CLIENT_API
public static final int GLFW_CLIENT_API- See Also:
-
GLFW_CONTEXT_VERSION_MAJOR
public static final int GLFW_CONTEXT_VERSION_MAJOR- See Also:
-
GLFW_CONTEXT_VERSION_MINOR
public static final int GLFW_CONTEXT_VERSION_MINOR- See Also:
-
GLFW_CONTEXT_REVISION
public static final int GLFW_CONTEXT_REVISION- See Also:
-
GLFW_CONTEXT_ROBUSTNESS
public static final int GLFW_CONTEXT_ROBUSTNESS- See Also:
-
GLFW_OPENGL_FORWARD_COMPAT
public static final int GLFW_OPENGL_FORWARD_COMPAT- See Also:
-
GLFW_CONTEXT_DEBUG
public static final int GLFW_CONTEXT_DEBUG- See Also:
-
GLFW_OPENGL_DEBUG_CONTEXT
public static final int GLFW_OPENGL_DEBUG_CONTEXT- See Also:
-
GLFW_OPENGL_PROFILE
public static final int GLFW_OPENGL_PROFILE- See Also:
-
GLFW_CONTEXT_RELEASE_BEHAVIOR
public static final int GLFW_CONTEXT_RELEASE_BEHAVIOR- See Also:
-
GLFW_CONTEXT_NO_ERROR
public static final int GLFW_CONTEXT_NO_ERROR- See Also:
-
GLFW_CONTEXT_CREATION_API
public static final int GLFW_CONTEXT_CREATION_API- See Also:
-
GLFW_SCALE_TO_MONITOR
public static final int GLFW_SCALE_TO_MONITOR- See Also:
-
GLFW_SCALE_FRAMEBUFFER
public static final int GLFW_SCALE_FRAMEBUFFER- See Also:
-
GLFW_COCOA_RETINA_FRAMEBUFFER
public static final int GLFW_COCOA_RETINA_FRAMEBUFFER- See Also:
-
GLFW_COCOA_FRAME_NAME
public static final int GLFW_COCOA_FRAME_NAME- See Also:
-
GLFW_COCOA_GRAPHICS_SWITCHING
public static final int GLFW_COCOA_GRAPHICS_SWITCHING- See Also:
-
GLFW_X11_CLASS_NAME
public static final int GLFW_X11_CLASS_NAME- See Also:
-
GLFW_X11_INSTANCE_NAME
public static final int GLFW_X11_INSTANCE_NAME- See Also:
-
GLFW_WIN32_KEYBOARD_MENU
public static final int GLFW_WIN32_KEYBOARD_MENU- See Also:
-
GLFW_WIN32_SHOWDEFAULT
public static final int GLFW_WIN32_SHOWDEFAULT- See Also:
-
GLFW_WAYLAND_APP_ID
public static final int GLFW_WAYLAND_APP_ID- See Also:
-
GLFW_NO_API
public static final int GLFW_NO_API- See Also:
-
GLFW_OPENGL_API
public static final int GLFW_OPENGL_API- See Also:
-
GLFW_OPENGL_ES_API
public static final int GLFW_OPENGL_ES_API- See Also:
-
GLFW_NO_ROBUSTNESS
public static final int GLFW_NO_ROBUSTNESS- See Also:
-
GLFW_NO_RESET_NOTIFICATION
public static final int GLFW_NO_RESET_NOTIFICATION- See Also:
-
GLFW_LOSE_CONTEXT_ON_RESET
public static final int GLFW_LOSE_CONTEXT_ON_RESET- See Also:
-
GLFW_OPENGL_ANY_PROFILE
public static final int GLFW_OPENGL_ANY_PROFILE- See Also:
-
GLFW_OPENGL_CORE_PROFILE
public static final int GLFW_OPENGL_CORE_PROFILE- See Also:
-
GLFW_OPENGL_COMPAT_PROFILE
public static final int GLFW_OPENGL_COMPAT_PROFILE- See Also:
-
GLFW_ANY_RELEASE_BEHAVIOR
public static final int GLFW_ANY_RELEASE_BEHAVIOR- See Also:
-
GLFW_RELEASE_BEHAVIOR_FLUSH
public static final int GLFW_RELEASE_BEHAVIOR_FLUSH- See Also:
-
GLFW_RELEASE_BEHAVIOR_NONE
public static final int GLFW_RELEASE_BEHAVIOR_NONE- See Also:
-
GLFW_NATIVE_CONTEXT_API
public static final int GLFW_NATIVE_CONTEXT_API- See Also:
-
GLFW_EGL_CONTEXT_API
public static final int GLFW_EGL_CONTEXT_API- See Also:
-
GLFW_OSMESA_CONTEXT_API
public static final int GLFW_OSMESA_CONTEXT_API- See Also:
-
GLFW_ANGLE_PLATFORM_TYPE_NONE
public static final int GLFW_ANGLE_PLATFORM_TYPE_NONE- See Also:
-
GLFW_ANGLE_PLATFORM_TYPE_OPENGL
public static final int GLFW_ANGLE_PLATFORM_TYPE_OPENGL- See Also:
-
GLFW_ANGLE_PLATFORM_TYPE_OPENGLES
public static final int GLFW_ANGLE_PLATFORM_TYPE_OPENGLES- See Also:
-
GLFW_ANGLE_PLATFORM_TYPE_D3D9
public static final int GLFW_ANGLE_PLATFORM_TYPE_D3D9- See Also:
-
GLFW_ANGLE_PLATFORM_TYPE_D3D11
public static final int GLFW_ANGLE_PLATFORM_TYPE_D3D11- See Also:
-
GLFW_ANGLE_PLATFORM_TYPE_VULKAN
public static final int GLFW_ANGLE_PLATFORM_TYPE_VULKAN- See Also:
-
GLFW_ANGLE_PLATFORM_TYPE_METAL
public static final int GLFW_ANGLE_PLATFORM_TYPE_METAL- See Also:
-
GLFW_WAYLAND_PREFER_LIBDECOR
public static final int GLFW_WAYLAND_PREFER_LIBDECOR- See Also:
-
GLFW_WAYLAND_DISABLE_LIBDECOR
public static final int GLFW_WAYLAND_DISABLE_LIBDECOR- See Also:
-
-
Method Details
-
getLibrary
Returns the glfwSharedLibrary
. -
glfwInit
public static boolean glfwInit()int glfwInit(void)
-
glfwTerminate
public static void glfwTerminate()void glfwTerminate(void)
-
glfwInitHint
public static void glfwInitHint(int hint, int value) void glfwInitHint(int hint, int value)
-
nglfwInitAllocator
public static void nglfwInitAllocator(long allocator) void glfwInitAllocator(GLFWallocator const * allocator)
-
glfwInitAllocator
void glfwInitAllocator(GLFWallocator const * allocator)
-
nglfwGetVersion
public static void nglfwGetVersion(long major, long minor, long rev) void glfwGetVersion(int * major, int * minor, int * rev)
-
glfwGetVersion
public static void glfwGetVersion(@Nullable IntBuffer major, @Nullable IntBuffer minor, @Nullable IntBuffer rev) void glfwGetVersion(int * major, int * minor, int * rev)
-
nglfwGetVersionString
public static long nglfwGetVersionString()char const * glfwGetVersionString(void)
-
glfwGetVersionString
char const * glfwGetVersionString(void)
-
nglfwGetError
public static int nglfwGetError(long description) int glfwGetError(char const ** description)
-
glfwGetError
int glfwGetError(char const ** description)
-
nglfwSetErrorCallback
public static long nglfwSetErrorCallback(long cbfun) GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun cbfun)
-
glfwSetErrorCallback
GLFWerrorfun glfwSetErrorCallback(GLFWerrorfun cbfun)
-
glfwGetPlatform
public static int glfwGetPlatform()int glfwGetPlatform(void)
-
glfwPlatformSupported
public static boolean glfwPlatformSupported(int platform) int glfwPlatformSupported(int platform)
-
nglfwGetMonitors
public static long nglfwGetMonitors(long count) GLFWmonitor ** glfwGetMonitors(int * count)
-
glfwGetMonitors
GLFWmonitor ** glfwGetMonitors(int * count)
-
glfwGetPrimaryMonitor
public static long glfwGetPrimaryMonitor()GLFWmonitor * glfwGetPrimaryMonitor(void)
-
nglfwGetMonitorPos
public static void nglfwGetMonitorPos(long monitor, long xpos, long ypos) void glfwGetMonitorPos(GLFWmonitor * monitor, int * xpos, int * ypos)
-
glfwGetMonitorPos
public static void glfwGetMonitorPos(long monitor, @Nullable IntBuffer xpos, @Nullable IntBuffer ypos) void glfwGetMonitorPos(GLFWmonitor * monitor, int * xpos, int * ypos)
-
nglfwGetMonitorWorkarea
public static void nglfwGetMonitorWorkarea(long monitor, long xpos, long ypos, long width, long height) void glfwGetMonitorWorkarea(GLFWmonitor * monitor, int * xpos, int * ypos, int * width, int * height)
-
glfwGetMonitorWorkarea
public static void glfwGetMonitorWorkarea(long monitor, @Nullable IntBuffer xpos, @Nullable IntBuffer ypos, @Nullable IntBuffer width, @Nullable IntBuffer height) void glfwGetMonitorWorkarea(GLFWmonitor * monitor, int * xpos, int * ypos, int * width, int * height)
-
nglfwGetMonitorPhysicalSize
public static void nglfwGetMonitorPhysicalSize(long monitor, long widthMM, long heightMM) void glfwGetMonitorPhysicalSize(GLFWmonitor * monitor, int * widthMM, int * heightMM)
-
glfwGetMonitorPhysicalSize
public static void glfwGetMonitorPhysicalSize(long monitor, @Nullable IntBuffer widthMM, @Nullable IntBuffer heightMM) void glfwGetMonitorPhysicalSize(GLFWmonitor * monitor, int * widthMM, int * heightMM)
-
nglfwGetMonitorContentScale
public static void nglfwGetMonitorContentScale(long monitor, long xscale, long yscale) void glfwGetMonitorContentScale(GLFWmonitor * monitor, float * xscale, float * yscale)
-
glfwGetMonitorContentScale
public static void glfwGetMonitorContentScale(long monitor, @Nullable FloatBuffer xscale, @Nullable FloatBuffer yscale) void glfwGetMonitorContentScale(GLFWmonitor * monitor, float * xscale, float * yscale)
-
nglfwGetMonitorName
public static long nglfwGetMonitorName(long monitor) char const * glfwGetMonitorName(GLFWmonitor * monitor)
-
glfwGetMonitorName
char const * glfwGetMonitorName(GLFWmonitor * monitor)
-
glfwSetMonitorUserPointer
public static void glfwSetMonitorUserPointer(long monitor, long pointer) void glfwSetMonitorUserPointer(GLFWmonitor * monitor, void * pointer)
-
glfwGetMonitorUserPointer
public static long glfwGetMonitorUserPointer(long monitor) void * glfwGetMonitorUserPointer(GLFWmonitor * monitor)
-
nglfwSetMonitorCallback
public static long nglfwSetMonitorCallback(long cbfun) GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun)
-
glfwSetMonitorCallback
public static @Nullable GLFWMonitorCallback glfwSetMonitorCallback(@Nullable GLFWMonitorCallbackI cbfun) GLFWmonitorfun glfwSetMonitorCallback(GLFWmonitorfun cbfun)
-
nglfwGetVideoModes
public static long nglfwGetVideoModes(long monitor, long count) GLFWvidmode const * glfwGetVideoModes(GLFWmonitor * monitor, int * count)
-
glfwGetVideoModes
GLFWvidmode const * glfwGetVideoModes(GLFWmonitor * monitor, int * count)
-
nglfwGetVideoMode
public static long nglfwGetVideoMode(long monitor) GLFWvidmode const * glfwGetVideoMode(GLFWmonitor * monitor)
-
glfwGetVideoMode
GLFWvidmode const * glfwGetVideoMode(GLFWmonitor * monitor)
-
glfwSetGamma
public static void glfwSetGamma(long monitor, float gamma) void glfwSetGamma(GLFWmonitor * monitor, float gamma)
-
nglfwGetGammaRamp
public static long nglfwGetGammaRamp(long monitor) GLFWgammaramp const * glfwGetGammaRamp(GLFWmonitor * monitor)
-
glfwGetGammaRamp
GLFWgammaramp const * glfwGetGammaRamp(GLFWmonitor * monitor)
-
nglfwSetGammaRamp
public static void nglfwSetGammaRamp(long monitor, long ramp) void glfwSetGammaRamp(GLFWmonitor * monitor, GLFWgammaramp const * ramp)
-
glfwSetGammaRamp
void glfwSetGammaRamp(GLFWmonitor * monitor, GLFWgammaramp const * ramp)
-
glfwDefaultWindowHints
public static void glfwDefaultWindowHints()void glfwDefaultWindowHints(void)
-
glfwWindowHint
public static void glfwWindowHint(int hint, int value) void glfwWindowHint(int hint, int value)
-
nglfwWindowHintString
public static void nglfwWindowHintString(int hint, long value) void glfwWindowHintString(int hint, char const * value)
-
glfwWindowHintString
void glfwWindowHintString(int hint, char const * value)
-
glfwWindowHintString
void glfwWindowHintString(int hint, char const * value)
-
nglfwCreateWindow
public static long nglfwCreateWindow(int width, int height, long title, long monitor, long share) GLFWwindow * glfwCreateWindow(int width, int height, char const * title, GLFWmonitor * monitor, GLFWwindow * share)
-
glfwCreateWindow
public static long glfwCreateWindow(int width, int height, ByteBuffer title, long monitor, long share) GLFWwindow * glfwCreateWindow(int width, int height, char const * title, GLFWmonitor * monitor, GLFWwindow * share)
-
glfwCreateWindow
public static long glfwCreateWindow(int width, int height, CharSequence title, long monitor, long share) GLFWwindow * glfwCreateWindow(int width, int height, char const * title, GLFWmonitor * monitor, GLFWwindow * share)
-
glfwDestroyWindow
public static void glfwDestroyWindow(long window) void glfwDestroyWindow(GLFWwindow * window)
-
glfwWindowShouldClose
public static boolean glfwWindowShouldClose(long window) int glfwWindowShouldClose(GLFWwindow * window)
-
glfwSetWindowShouldClose
public static void glfwSetWindowShouldClose(long window, boolean value) void glfwSetWindowShouldClose(GLFWwindow * window, int value)
-
nglfwGetWindowTitle
public static long nglfwGetWindowTitle(long window) char const * glfwGetWindowTitle(GLFWwindow * window)
-
glfwGetWindowTitle
char const * glfwGetWindowTitle(GLFWwindow * window)
-
nglfwSetWindowTitle
public static void nglfwSetWindowTitle(long window, long title) void glfwSetWindowTitle(GLFWwindow * window, char const * title)
-
glfwSetWindowTitle
void glfwSetWindowTitle(GLFWwindow * window, char const * title)
-
glfwSetWindowTitle
void glfwSetWindowTitle(GLFWwindow * window, char const * title)
-
nglfwSetWindowIcon
public static void nglfwSetWindowIcon(long window, int count, long images) void glfwSetWindowIcon(GLFWwindow * window, int count, GLFWimage const * images)
-
glfwSetWindowIcon
void glfwSetWindowIcon(GLFWwindow * window, int count, GLFWimage const * images)
-
nglfwGetWindowPos
public static void nglfwGetWindowPos(long window, long xpos, long ypos) void glfwGetWindowPos(GLFWwindow * window, int * xpos, int * ypos)
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glfwGetWindowPos
public static void glfwGetWindowPos(long window, @Nullable IntBuffer xpos, @Nullable IntBuffer ypos) void glfwGetWindowPos(GLFWwindow * window, int * xpos, int * ypos)
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glfwSetWindowPos
public static void glfwSetWindowPos(long window, int xpos, int ypos) void glfwSetWindowPos(GLFWwindow * window, int xpos, int ypos)
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nglfwGetWindowSize
public static void nglfwGetWindowSize(long window, long width, long height) void glfwGetWindowSize(GLFWwindow * window, int * width, int * height)
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glfwGetWindowSize
public static void glfwGetWindowSize(long window, @Nullable IntBuffer width, @Nullable IntBuffer height) void glfwGetWindowSize(GLFWwindow * window, int * width, int * height)
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glfwSetWindowSizeLimits
public static void glfwSetWindowSizeLimits(long window, int minwidth, int minheight, int maxwidth, int maxheight) void glfwSetWindowSizeLimits(GLFWwindow * window, int minwidth, int minheight, int maxwidth, int maxheight)
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glfwSetWindowAspectRatio
public static void glfwSetWindowAspectRatio(long window, int numer, int denom) void glfwSetWindowAspectRatio(GLFWwindow * window, int numer, int denom)
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glfwSetWindowSize
public static void glfwSetWindowSize(long window, int width, int height) void glfwSetWindowSize(GLFWwindow * window, int width, int height)
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nglfwGetFramebufferSize
public static void nglfwGetFramebufferSize(long window, long width, long height) void glfwGetFramebufferSize(GLFWwindow * window, int * width, int * height)
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glfwGetFramebufferSize
public static void glfwGetFramebufferSize(long window, @Nullable IntBuffer width, @Nullable IntBuffer height) void glfwGetFramebufferSize(GLFWwindow * window, int * width, int * height)
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nglfwGetWindowFrameSize
public static void nglfwGetWindowFrameSize(long window, long left, long top, long right, long bottom) void glfwGetWindowFrameSize(GLFWwindow * window, int * left, int * top, int * right, int * bottom)
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glfwGetWindowFrameSize
public static void glfwGetWindowFrameSize(long window, @Nullable IntBuffer left, @Nullable IntBuffer top, @Nullable IntBuffer right, @Nullable IntBuffer bottom) void glfwGetWindowFrameSize(GLFWwindow * window, int * left, int * top, int * right, int * bottom)
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nglfwGetWindowContentScale
public static void nglfwGetWindowContentScale(long window, long xscale, long yscale) void glfwGetWindowContentScale(GLFWwindow * window, float * xscale, float * yscale)
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glfwGetWindowContentScale
public static void glfwGetWindowContentScale(long window, @Nullable FloatBuffer xscale, @Nullable FloatBuffer yscale) void glfwGetWindowContentScale(GLFWwindow * window, float * xscale, float * yscale)
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glfwGetWindowOpacity
public static float glfwGetWindowOpacity(long window) float glfwGetWindowOpacity(GLFWwindow * window)
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glfwSetWindowOpacity
public static void glfwSetWindowOpacity(long window, float opacity) void glfwSetWindowOpacity(GLFWwindow * window, float opacity)
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glfwIconifyWindow
public static void glfwIconifyWindow(long window) void glfwIconifyWindow(GLFWwindow * window)
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glfwRestoreWindow
public static void glfwRestoreWindow(long window) void glfwRestoreWindow(GLFWwindow * window)
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glfwMaximizeWindow
public static void glfwMaximizeWindow(long window) void glfwMaximizeWindow(GLFWwindow * window)
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glfwShowWindow
public static void glfwShowWindow(long window) void glfwShowWindow(GLFWwindow * window)
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glfwHideWindow
public static void glfwHideWindow(long window) void glfwHideWindow(GLFWwindow * window)
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glfwFocusWindow
public static void glfwFocusWindow(long window) void glfwFocusWindow(GLFWwindow * window)
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glfwRequestWindowAttention
public static void glfwRequestWindowAttention(long window) void glfwRequestWindowAttention(GLFWwindow * window)
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glfwGetWindowMonitor
public static long glfwGetWindowMonitor(long window) GLFWmonitor * glfwGetWindowMonitor(GLFWwindow * window)
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glfwSetWindowMonitor
public static void glfwSetWindowMonitor(long window, long monitor, int xpos, int ypos, int width, int height, int refreshRate) void glfwSetWindowMonitor(GLFWwindow * window, GLFWmonitor * monitor, int xpos, int ypos, int width, int height, int refreshRate)
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glfwGetWindowAttrib
public static int glfwGetWindowAttrib(long window, int attrib) int glfwGetWindowAttrib(GLFWwindow * window, int attrib)
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glfwSetWindowAttrib
public static void glfwSetWindowAttrib(long window, int attrib, int value) void glfwSetWindowAttrib(GLFWwindow * window, int attrib, int value)
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glfwSetWindowUserPointer
public static void glfwSetWindowUserPointer(long window, long pointer) void glfwSetWindowUserPointer(GLFWwindow * window, void * pointer)
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glfwGetWindowUserPointer
public static long glfwGetWindowUserPointer(long window) void * glfwGetWindowUserPointer(GLFWwindow * window)
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nglfwSetWindowPosCallback
public static long nglfwSetWindowPosCallback(long window, long cbfun) GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow * window, GLFWwindowposfun cbfun)
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glfwSetWindowPosCallback
public static @Nullable GLFWWindowPosCallback glfwSetWindowPosCallback(long window, @Nullable GLFWWindowPosCallbackI cbfun) GLFWwindowposfun glfwSetWindowPosCallback(GLFWwindow * window, GLFWwindowposfun cbfun)
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nglfwSetWindowSizeCallback
public static long nglfwSetWindowSizeCallback(long window, long cbfun) GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow * window, GLFWwindowsizefun cbfun)
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glfwSetWindowSizeCallback
public static @Nullable GLFWWindowSizeCallback glfwSetWindowSizeCallback(long window, @Nullable GLFWWindowSizeCallbackI cbfun) GLFWwindowsizefun glfwSetWindowSizeCallback(GLFWwindow * window, GLFWwindowsizefun cbfun)
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nglfwSetWindowCloseCallback
public static long nglfwSetWindowCloseCallback(long window, long cbfun) GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow * window, GLFWwindowclosefun cbfun)
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glfwSetWindowCloseCallback
public static @Nullable GLFWWindowCloseCallback glfwSetWindowCloseCallback(long window, @Nullable GLFWWindowCloseCallbackI cbfun) GLFWwindowclosefun glfwSetWindowCloseCallback(GLFWwindow * window, GLFWwindowclosefun cbfun)
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nglfwSetWindowRefreshCallback
public static long nglfwSetWindowRefreshCallback(long window, long cbfun) GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow * window, GLFWwindowrefreshfun cbfun)
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glfwSetWindowRefreshCallback
public static @Nullable GLFWWindowRefreshCallback glfwSetWindowRefreshCallback(long window, @Nullable GLFWWindowRefreshCallbackI cbfun) GLFWwindowrefreshfun glfwSetWindowRefreshCallback(GLFWwindow * window, GLFWwindowrefreshfun cbfun)
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nglfwSetWindowFocusCallback
public static long nglfwSetWindowFocusCallback(long window, long cbfun) GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow * window, GLFWwindowfocusfun cbfun)
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glfwSetWindowFocusCallback
public static @Nullable GLFWWindowFocusCallback glfwSetWindowFocusCallback(long window, @Nullable GLFWWindowFocusCallbackI cbfun) GLFWwindowfocusfun glfwSetWindowFocusCallback(GLFWwindow * window, GLFWwindowfocusfun cbfun)
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nglfwSetWindowIconifyCallback
public static long nglfwSetWindowIconifyCallback(long window, long cbfun) GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow * window, GLFWwindowiconifyfun cbfun)
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glfwSetWindowIconifyCallback
public static @Nullable GLFWWindowIconifyCallback glfwSetWindowIconifyCallback(long window, @Nullable GLFWWindowIconifyCallbackI cbfun) GLFWwindowiconifyfun glfwSetWindowIconifyCallback(GLFWwindow * window, GLFWwindowiconifyfun cbfun)
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nglfwSetWindowMaximizeCallback
public static long nglfwSetWindowMaximizeCallback(long window, long cbfun) GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow * window, GLFWwindowmaximizefun cbfun)
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glfwSetWindowMaximizeCallback
public static @Nullable GLFWWindowMaximizeCallback glfwSetWindowMaximizeCallback(long window, @Nullable GLFWWindowMaximizeCallbackI cbfun) GLFWwindowmaximizefun glfwSetWindowMaximizeCallback(GLFWwindow * window, GLFWwindowmaximizefun cbfun)
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nglfwSetFramebufferSizeCallback
public static long nglfwSetFramebufferSizeCallback(long window, long cbfun) GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow * window, GLFWframebuffersizefun cbfun)
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glfwSetFramebufferSizeCallback
public static @Nullable GLFWFramebufferSizeCallback glfwSetFramebufferSizeCallback(long window, @Nullable GLFWFramebufferSizeCallbackI cbfun) GLFWframebuffersizefun glfwSetFramebufferSizeCallback(GLFWwindow * window, GLFWframebuffersizefun cbfun)
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nglfwSetWindowContentScaleCallback
public static long nglfwSetWindowContentScaleCallback(long window, long cbfun) GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow * window, GLFWwindowcontentscalefun cbfun)
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glfwSetWindowContentScaleCallback
public static @Nullable GLFWWindowContentScaleCallback glfwSetWindowContentScaleCallback(long window, @Nullable GLFWWindowContentScaleCallbackI cbfun) GLFWwindowcontentscalefun glfwSetWindowContentScaleCallback(GLFWwindow * window, GLFWwindowcontentscalefun cbfun)
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glfwPollEvents
public static void glfwPollEvents()void glfwPollEvents(void)
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glfwWaitEvents
public static void glfwWaitEvents()void glfwWaitEvents(void)
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glfwWaitEventsTimeout
public static void glfwWaitEventsTimeout(double timeout) void glfwWaitEventsTimeout(double timeout)
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glfwPostEmptyEvent
public static void glfwPostEmptyEvent()void glfwPostEmptyEvent(void)
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glfwGetInputMode
public static int glfwGetInputMode(long window, int mode) int glfwGetInputMode(GLFWwindow * window, int mode)
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glfwSetInputMode
public static void glfwSetInputMode(long window, int mode, int value) void glfwSetInputMode(GLFWwindow * window, int mode, int value)
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glfwRawMouseMotionSupported
public static boolean glfwRawMouseMotionSupported()int glfwRawMouseMotionSupported(void)
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nglfwGetKeyName
public static long nglfwGetKeyName(int key, int scancode) char const * glfwGetKeyName(int key, int scancode)
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glfwGetKeyName
char const * glfwGetKeyName(int key, int scancode)
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glfwGetKeyScancode
public static int glfwGetKeyScancode(int key) int glfwGetKeyScancode(int key)
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glfwGetKey
public static int glfwGetKey(long window, int key) int glfwGetKey(GLFWwindow * window, int key)
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glfwGetMouseButton
public static int glfwGetMouseButton(long window, int button) int glfwGetMouseButton(GLFWwindow * window, int button)
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nglfwGetCursorPos
public static void nglfwGetCursorPos(long window, long xpos, long ypos) void glfwGetCursorPos(GLFWwindow * window, double * xpos, double * ypos)
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glfwGetCursorPos
public static void glfwGetCursorPos(long window, @Nullable DoubleBuffer xpos, @Nullable DoubleBuffer ypos) void glfwGetCursorPos(GLFWwindow * window, double * xpos, double * ypos)
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glfwSetCursorPos
public static void glfwSetCursorPos(long window, double xpos, double ypos) void glfwSetCursorPos(GLFWwindow * window, double xpos, double ypos)
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nglfwCreateCursor
public static long nglfwCreateCursor(long image, int xhot, int yhot) GLFWcursor * glfwCreateCursor(GLFWimage const * image, int xhot, int yhot)
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glfwCreateCursor
GLFWcursor * glfwCreateCursor(GLFWimage const * image, int xhot, int yhot)
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glfwCreateStandardCursor
public static long glfwCreateStandardCursor(int shape) GLFWcursor * glfwCreateStandardCursor(int shape)
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glfwDestroyCursor
public static void glfwDestroyCursor(long cursor) void glfwDestroyCursor(GLFWcursor * cursor)
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glfwSetCursor
public static void glfwSetCursor(long window, long cursor) void glfwSetCursor(GLFWwindow * window, GLFWcursor * cursor)
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nglfwGetPreeditCursorRectangle
public static void nglfwGetPreeditCursorRectangle(long window, long x, long y, long w, long h) void glfwGetPreeditCursorRectangle(GLFWwindow * window, int * x, int * y, int * w, int * h)
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glfwGetPreeditCursorRectangle
public static void glfwGetPreeditCursorRectangle(long window, @Nullable IntBuffer x, @Nullable IntBuffer y, @Nullable IntBuffer w, @Nullable IntBuffer h) void glfwGetPreeditCursorRectangle(GLFWwindow * window, int * x, int * y, int * w, int * h)
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glfwSetPreeditCursorRectangle
public static void glfwSetPreeditCursorRectangle(long window, int x, int y, int w, int h) void glfwSetPreeditCursorRectangle(GLFWwindow * window, int x, int y, int w, int h)
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glfwResetPreeditText
public static void glfwResetPreeditText(long window) void glfwResetPreeditText(GLFWwindow * window)
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nglfwGetPreeditCandidate
public static long nglfwGetPreeditCandidate(long window, int index, long textCount) unsigned int * glfwGetPreeditCandidate(GLFWwindow * window, int index, int * textCount)
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glfwGetPreeditCandidate
unsigned int * glfwGetPreeditCandidate(GLFWwindow * window, int index, int * textCount)
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nglfwSetKeyCallback
public static long nglfwSetKeyCallback(long window, long cbfun) GLFWkeyfun glfwSetKeyCallback(GLFWwindow * window, GLFWkeyfun cbfun)
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glfwSetKeyCallback
public static @Nullable GLFWKeyCallback glfwSetKeyCallback(long window, @Nullable GLFWKeyCallbackI cbfun) GLFWkeyfun glfwSetKeyCallback(GLFWwindow * window, GLFWkeyfun cbfun)
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nglfwSetCharCallback
public static long nglfwSetCharCallback(long window, long cbfun) GLFWcharfun glfwSetCharCallback(GLFWwindow * window, GLFWcharfun cbfun)
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glfwSetCharCallback
public static @Nullable GLFWCharCallback glfwSetCharCallback(long window, @Nullable GLFWCharCallbackI cbfun) GLFWcharfun glfwSetCharCallback(GLFWwindow * window, GLFWcharfun cbfun)
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nglfwSetCharModsCallback
public static long nglfwSetCharModsCallback(long window, long cbfun) GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow * window, GLFWcharmodsfun cbfun)
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glfwSetCharModsCallback
public static @Nullable GLFWCharModsCallback glfwSetCharModsCallback(long window, @Nullable GLFWCharModsCallbackI cbfun) GLFWcharmodsfun glfwSetCharModsCallback(GLFWwindow * window, GLFWcharmodsfun cbfun)
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nglfwSetPreeditCallback
public static long nglfwSetPreeditCallback(long window, long cbfun) GLFWpreeditfun glfwSetPreeditCallback(GLFWwindow * window, GLFWpreeditfun cbfun)
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glfwSetPreeditCallback
public static @Nullable GLFWPreeditCallback glfwSetPreeditCallback(long window, @Nullable GLFWPreeditCallbackI cbfun) GLFWpreeditfun glfwSetPreeditCallback(GLFWwindow * window, GLFWpreeditfun cbfun)
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nglfwSetIMEStatusCallback
public static long nglfwSetIMEStatusCallback(long window, long cbfun) GLFWimestatusfun glfwSetIMEStatusCallback(GLFWwindow * window, GLFWimestatusfun cbfun)
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glfwSetIMEStatusCallback
public static @Nullable GLFWIMEStatusCallback glfwSetIMEStatusCallback(long window, @Nullable GLFWIMEStatusCallbackI cbfun) GLFWimestatusfun glfwSetIMEStatusCallback(GLFWwindow * window, GLFWimestatusfun cbfun)
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nglfwSetPreeditCandidateCallback
public static long nglfwSetPreeditCandidateCallback(long window, long cbfun) GLFWpreeditcandidatefun glfwSetPreeditCandidateCallback(GLFWwindow * window, GLFWpreeditcandidatefun cbfun)
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glfwSetPreeditCandidateCallback
public static @Nullable GLFWPreeditCandidateCallback glfwSetPreeditCandidateCallback(long window, @Nullable GLFWPreeditCandidateCallbackI cbfun) GLFWpreeditcandidatefun glfwSetPreeditCandidateCallback(GLFWwindow * window, GLFWpreeditcandidatefun cbfun)
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nglfwSetMouseButtonCallback
public static long nglfwSetMouseButtonCallback(long window, long cbfun) GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow * window, GLFWmousebuttonfun cbfun)
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glfwSetMouseButtonCallback
public static @Nullable GLFWMouseButtonCallback glfwSetMouseButtonCallback(long window, @Nullable GLFWMouseButtonCallbackI cbfun) GLFWmousebuttonfun glfwSetMouseButtonCallback(GLFWwindow * window, GLFWmousebuttonfun cbfun)
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nglfwSetCursorPosCallback
public static long nglfwSetCursorPosCallback(long window, long cbfun) GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow * window, GLFWcursorposfun cbfun)
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glfwSetCursorPosCallback
public static @Nullable GLFWCursorPosCallback glfwSetCursorPosCallback(long window, @Nullable GLFWCursorPosCallbackI cbfun) GLFWcursorposfun glfwSetCursorPosCallback(GLFWwindow * window, GLFWcursorposfun cbfun)
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nglfwSetCursorEnterCallback
public static long nglfwSetCursorEnterCallback(long window, long cbfun) GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow * window, GLFWcursorenterfun cbfun)
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glfwSetCursorEnterCallback
public static @Nullable GLFWCursorEnterCallback glfwSetCursorEnterCallback(long window, @Nullable GLFWCursorEnterCallbackI cbfun) GLFWcursorenterfun glfwSetCursorEnterCallback(GLFWwindow * window, GLFWcursorenterfun cbfun)
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nglfwSetScrollCallback
public static long nglfwSetScrollCallback(long window, long cbfun) GLFWscrollfun glfwSetScrollCallback(GLFWwindow * window, GLFWscrollfun cbfun)
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glfwSetScrollCallback
public static @Nullable GLFWScrollCallback glfwSetScrollCallback(long window, @Nullable GLFWScrollCallbackI cbfun) GLFWscrollfun glfwSetScrollCallback(GLFWwindow * window, GLFWscrollfun cbfun)
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nglfwSetDropCallback
public static long nglfwSetDropCallback(long window, long cbfun) GLFWdropfun glfwSetDropCallback(GLFWwindow * window, GLFWdropfun cbfun)
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glfwSetDropCallback
public static @Nullable GLFWDropCallback glfwSetDropCallback(long window, @Nullable GLFWDropCallbackI cbfun) GLFWdropfun glfwSetDropCallback(GLFWwindow * window, GLFWdropfun cbfun)
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glfwJoystickPresent
public static boolean glfwJoystickPresent(int jid) int glfwJoystickPresent(int jid)
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nglfwGetJoystickAxes
public static long nglfwGetJoystickAxes(int jid, long count) float const * glfwGetJoystickAxes(int jid, int * count)
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glfwGetJoystickAxes
float const * glfwGetJoystickAxes(int jid, int * count)
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nglfwGetJoystickButtons
public static long nglfwGetJoystickButtons(int jid, long count) unsigned char const * glfwGetJoystickButtons(int jid, int * count)
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glfwGetJoystickButtons
unsigned char const * glfwGetJoystickButtons(int jid, int * count)
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nglfwGetJoystickHats
public static long nglfwGetJoystickHats(int jid, long count) unsigned char const * glfwGetJoystickHats(int jid, int * count)
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glfwGetJoystickHats
unsigned char const * glfwGetJoystickHats(int jid, int * count)
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nglfwGetJoystickName
public static long nglfwGetJoystickName(int jid) char const * glfwGetJoystickName(int jid)
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glfwGetJoystickName
char const * glfwGetJoystickName(int jid)
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nglfwGetJoystickGUID
public static long nglfwGetJoystickGUID(int jid) char const * glfwGetJoystickGUID(int jid)
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glfwGetJoystickGUID
char const * glfwGetJoystickGUID(int jid)
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glfwSetJoystickUserPointer
public static void glfwSetJoystickUserPointer(int jid, long pointer) void glfwSetJoystickUserPointer(int jid, void * pointer)
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glfwGetJoystickUserPointer
public static long glfwGetJoystickUserPointer(int jid) void * glfwGetJoystickUserPointer(int jid)
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glfwJoystickIsGamepad
public static boolean glfwJoystickIsGamepad(int jid) int glfwJoystickIsGamepad(int jid)
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nglfwSetJoystickCallback
public static long nglfwSetJoystickCallback(long cbfun) GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun)
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glfwSetJoystickCallback
public static @Nullable GLFWJoystickCallback glfwSetJoystickCallback(@Nullable GLFWJoystickCallbackI cbfun) GLFWjoystickfun glfwSetJoystickCallback(GLFWjoystickfun cbfun)
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nglfwUpdateGamepadMappings
public static int nglfwUpdateGamepadMappings(long string) int glfwUpdateGamepadMappings(char const * string)
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glfwUpdateGamepadMappings
int glfwUpdateGamepadMappings(char const * string)
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nglfwGetGamepadName
public static long nglfwGetGamepadName(int jid) char const * glfwGetGamepadName(int jid)
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glfwGetGamepadName
char const * glfwGetGamepadName(int jid)
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nglfwGetGamepadState
public static int nglfwGetGamepadState(int jid, long state) int glfwGetGamepadState(int jid, GLFWgamepadstate * state)
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glfwGetGamepadState
int glfwGetGamepadState(int jid, GLFWgamepadstate * state)
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nglfwSetClipboardString
public static void nglfwSetClipboardString(long window, long string) void glfwSetClipboardString(GLFWwindow * window, char const * string)
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glfwSetClipboardString
void glfwSetClipboardString(GLFWwindow * window, char const * string)
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glfwSetClipboardString
void glfwSetClipboardString(GLFWwindow * window, char const * string)
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nglfwGetClipboardString
public static long nglfwGetClipboardString(long window) char const * glfwGetClipboardString(GLFWwindow * window)
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glfwGetClipboardString
char const * glfwGetClipboardString(GLFWwindow * window)
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glfwGetTime
public static double glfwGetTime()double glfwGetTime(void)
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glfwSetTime
public static void glfwSetTime(double time) void glfwSetTime(double time)
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glfwGetTimerValue
public static long glfwGetTimerValue()uint64_t glfwGetTimerValue(void)
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glfwGetTimerFrequency
public static long glfwGetTimerFrequency()uint64_t glfwGetTimerFrequency(void)
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glfwMakeContextCurrent
public static void glfwMakeContextCurrent(long window) void glfwMakeContextCurrent(GLFWwindow * window)
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glfwGetCurrentContext
public static long glfwGetCurrentContext()GLFWwindow * glfwGetCurrentContext(void)
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glfwSwapBuffers
public static void glfwSwapBuffers(long window) void glfwSwapBuffers(GLFWwindow * window)
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glfwSwapInterval
public static void glfwSwapInterval(int interval) void glfwSwapInterval(int interval)
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nglfwExtensionSupported
public static int nglfwExtensionSupported(long extension) int glfwExtensionSupported(char const * extension)
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glfwExtensionSupported
int glfwExtensionSupported(char const * extension)
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glfwExtensionSupported
int glfwExtensionSupported(char const * extension)
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nglfwGetProcAddress
public static long nglfwGetProcAddress(long procname) GLFWglproc glfwGetProcAddress(char const * procname)
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glfwGetProcAddress
GLFWglproc glfwGetProcAddress(char const * procname)
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glfwGetProcAddress
GLFWglproc glfwGetProcAddress(char const * procname)
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glfwGetVersion
public static void glfwGetVersion(int @Nullable [] major, int @Nullable [] minor, int @Nullable [] rev) void glfwGetVersion(int * major, int * minor, int * rev)
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glfwGetMonitorPos
public static void glfwGetMonitorPos(long monitor, int @Nullable [] xpos, int @Nullable [] ypos) void glfwGetMonitorPos(GLFWmonitor * monitor, int * xpos, int * ypos)
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glfwGetMonitorWorkarea
public static void glfwGetMonitorWorkarea(long monitor, int @Nullable [] xpos, int @Nullable [] ypos, int @Nullable [] width, int @Nullable [] height) void glfwGetMonitorWorkarea(GLFWmonitor * monitor, int * xpos, int * ypos, int * width, int * height)
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glfwGetMonitorPhysicalSize
public static void glfwGetMonitorPhysicalSize(long monitor, int @Nullable [] widthMM, int @Nullable [] heightMM) void glfwGetMonitorPhysicalSize(GLFWmonitor * monitor, int * widthMM, int * heightMM)
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glfwGetMonitorContentScale
public static void glfwGetMonitorContentScale(long monitor, float @Nullable [] xscale, float @Nullable [] yscale) void glfwGetMonitorContentScale(GLFWmonitor * monitor, float * xscale, float * yscale)
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glfwGetWindowPos
public static void glfwGetWindowPos(long window, int @Nullable [] xpos, int @Nullable [] ypos) void glfwGetWindowPos(GLFWwindow * window, int * xpos, int * ypos)
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glfwGetWindowSize
public static void glfwGetWindowSize(long window, int @Nullable [] width, int @Nullable [] height) void glfwGetWindowSize(GLFWwindow * window, int * width, int * height)
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glfwGetFramebufferSize
public static void glfwGetFramebufferSize(long window, int @Nullable [] width, int @Nullable [] height) void glfwGetFramebufferSize(GLFWwindow * window, int * width, int * height)
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glfwGetWindowFrameSize
public static void glfwGetWindowFrameSize(long window, int @Nullable [] left, int @Nullable [] top, int @Nullable [] right, int @Nullable [] bottom) void glfwGetWindowFrameSize(GLFWwindow * window, int * left, int * top, int * right, int * bottom)
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glfwGetWindowContentScale
public static void glfwGetWindowContentScale(long window, float @Nullable [] xscale, float @Nullable [] yscale) void glfwGetWindowContentScale(GLFWwindow * window, float * xscale, float * yscale)
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glfwGetCursorPos
public static void glfwGetCursorPos(long window, double @Nullable [] xpos, double @Nullable [] ypos) void glfwGetCursorPos(GLFWwindow * window, double * xpos, double * ypos)
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glfwGetPreeditCursorRectangle
public static void glfwGetPreeditCursorRectangle(long window, int @Nullable [] x, int @Nullable [] y, int @Nullable [] w, int @Nullable [] h) void glfwGetPreeditCursorRectangle(GLFWwindow * window, int * x, int * y, int * w, int * h)
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