Interface GLFWCharModsCallbackI

  • All Superinterfaces:
    CallbackI, CallbackI.V, Pointer
    All Known Implementing Classes:
    Functional Interface:
    This is a functional interface and can therefore be used as the assignment target for a lambda expression or method reference.

    public interface GLFWCharModsCallbackI
    extends CallbackI.V
    Instances of this interface may be passed to the SetCharModsCallback method.

    Deprecared: scheduled for removal in version 4.0.


     void (*) (
         GLFWwindow *window,
         unsigned int codepoint,
         int mods
    version 3.1
    • Method Detail

      • getSignature

        default java.lang.String getSignature()
        Description copied from interface: CallbackI
        Returns the dyncall signature for this callback function. [INTERNAL API]
        Specified by:
        getSignature in interface CallbackI
        the dyncall signature
      • callback

        default void callback​(long args)
        Description copied from interface: CallbackI.V
        Will be called by native code.
        Specified by:
        callback in interface CallbackI.V
        args - pointer to a DCArgs iterator
      • invoke

        void invoke​(long window,
                    int codepoint,
                    int mods)
        Will be called when a Unicode character is input regardless of what modifier keys are used.
        window - the window that received the event
        codepoint - the Unicode code point of the character
        mods - bitfield describing which modifier keys were held down