Class GLFWVidMode.Buffer

All Implemented Interfaces:
Iterable<GLFWVidMode>, Pointer
Enclosing class:
GLFWVidMode

public static class GLFWVidMode.Buffer extends StructBuffer<GLFWVidMode,GLFWVidMode.Buffer>
An array of GLFWVidMode structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new GLFWVidMode.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by GLFWVidMode.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • width

      public int width()
      Returns:
      the value of the width field.
    • height

      public int height()
      Returns:
      the value of the height field.
    • redBits

      public int redBits()
      Returns:
      the value of the redBits field.
    • greenBits

      public int greenBits()
      Returns:
      the value of the greenBits field.
    • blueBits

      public int blueBits()
      Returns:
      the value of the blueBits field.
    • refreshRate

      public int refreshRate()
      Returns:
      the value of the refreshRate field.