Interface GLFWKeyCallbackI

  • All Superinterfaces:
    CallbackI, CallbackI.V, Pointer
    All Known Implementing Classes:
    GLFWKeyCallback
    Functional Interface:
    This is a functional interface and can therefore be used as the assignment target for a lambda expression or method reference.

    @FunctionalInterface
    public interface GLFWKeyCallbackI
    extends CallbackI.V
    Instances of this interface may be passed to the SetKeyCallback method.

    Type

    
     void (*) (
         GLFWwindow *window,
         int key,
         int scancode,
         int action,
         int mods
     )
    • Method Detail

      • getSignature

        default java.lang.String getSignature()
        Description copied from interface: CallbackI
        Returns the dyncall signature for this callback function. [INTERNAL API]
        Specified by:
        getSignature in interface CallbackI
        Returns:
        the dyncall signature
      • callback

        default void callback​(long args)
        Description copied from interface: CallbackI.V
        Will be called by native code.
        Specified by:
        callback in interface CallbackI.V
        Parameters:
        args - pointer to a DCArgs iterator
      • invoke

        void invoke​(long window,
                    int key,
                    int scancode,
                    int action,
                    int mods)
        Will be called when a key is pressed, repeated or released.
        Parameters:
        window - the window that received the event
        key - the keyboard key that was pressed or released
        scancode - the system-specific scancode of the key
        action - the key action. One of:
        PRESSRELEASEREPEAT
        mods - bitfield describing which modifiers keys were held down