Class GLFWImage.Buffer

All Implemented Interfaces:
AutoCloseable, Iterable<GLFWImage>, NativeResource, Pointer
Enclosing class:
GLFWImage

public static class GLFWImage.Buffer extends StructBuffer<GLFWImage,GLFWImage.Buffer> implements NativeResource
An array of GLFWImage structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new GLFWImage.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by GLFWImage.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • width

      public int width()
      Returns:
      the value of the width field.
    • height

      public int height()
      Returns:
      the value of the height field.
    • pixels

      public ByteBuffer pixels(int capacity)
      Returns:
      a ByteBuffer view of the data pointed to by the pixels field.
    • width

      public GLFWImage.Buffer width(int value)
      Sets the specified value to the width field.
    • height

      public GLFWImage.Buffer height(int value)
      Sets the specified value to the height field.
    • pixels

      public GLFWImage.Buffer pixels(ByteBuffer value)
      Sets the address of the specified ByteBuffer to the pixels field.