Class VkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer
java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.CustomBuffer<VkPhysicalDeviceShaderFloatControls2Features.Buffer>
org.lwjgl.system.StructBuffer<VkPhysicalDeviceShaderFloatControls2Features, VkPhysicalDeviceShaderFloatControls2Features.Buffer>
org.lwjgl.vulkan.VkPhysicalDeviceShaderFloatControls2Features.Buffer
org.lwjgl.vulkan.VkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer
- All Implemented Interfaces:
AutoCloseable, Iterable<VkPhysicalDeviceShaderFloatControls2Features>, NativeResource, Pointer
- Enclosing class:
VkPhysicalDeviceShaderFloatControls2FeaturesKHR
public static class VkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer
extends VkPhysicalDeviceShaderFloatControls2Features.Buffer
An array of
VkPhysicalDeviceShaderFloatControls2FeaturesKHR structs.-
Nested Class Summary
Nested classes/interfaces inherited from interface Pointer
Pointer.Default -
Field Summary
Fields inherited from interface Pointer
BITS32, BITS64, CLONG_SHIFT, CLONG_SIZE, POINTER_SHIFT, POINTER_SIZE -
Constructor Summary
ConstructorsConstructorDescriptionBuffer(long address, int cap) Buffer(ByteBuffer container) Creates a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR.Bufferinstance backed by the specified container. -
Method Summary
Modifier and TypeMethodDescriptionpNext(long value) Sets the specified value to thepNextfield.shaderFloatControls2(boolean value) Sets the specified value to theshaderFloatControls2field.sType(int value) Sets the specified value to thesTypefield.Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT_CONTROLS_2_FEATURESvalue to thesTypefield.Methods inherited from class VkPhysicalDeviceShaderFloatControls2Features.Buffer
pNext, shaderFloatControls2, sTypeMethods inherited from class StructBuffer
apply, apply, forEach, get, get, get, get, iterator, parallelStream, put, put, sizeof, spliterator, streamMethods inherited from class CustomBuffer
address, address, address0, capacity, clear, compact, duplicate, flip, free, hasRemaining, limit, limit, mark, position, position, put, remaining, reset, rewind, slice, slice, toStringMethods inherited from class Pointer.Default
equals, hashCodeMethods inherited from interface NativeResource
close, free
-
Constructor Details
-
Buffer
Creates a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR.Bufferinstance backed by the specified container.Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by
VkPhysicalDeviceShaderFloatControls2Features.SIZEOF, and its mark will be undefined.The created buffer instance holds a strong reference to the container object.
-
Buffer
public Buffer(long address, int cap)
-
-
Method Details
-
sType
public VkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer sType(@NativeType("VkStructureType") int value) Sets the specified value to thesTypefield.- Overrides:
sTypein classVkPhysicalDeviceShaderFloatControls2Features.Buffer
-
sType$Default
Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT_CONTROLS_2_FEATURESvalue to thesTypefield.- Overrides:
sType$Defaultin classVkPhysicalDeviceShaderFloatControls2Features.Buffer
-
pNext
public VkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer pNext(@NativeType("void *") long value) Sets the specified value to thepNextfield.- Overrides:
pNextin classVkPhysicalDeviceShaderFloatControls2Features.Buffer
-
shaderFloatControls2
public VkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer shaderFloatControls2(@NativeType("VkBool32") boolean value) Sets the specified value to theshaderFloatControls2field.- Overrides:
shaderFloatControls2in classVkPhysicalDeviceShaderFloatControls2Features.Buffer
-