Package org.lwjgl.vulkan
Class VkPhysicalDeviceShaderFloatControls2Features.Buffer
java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.CustomBuffer<VkPhysicalDeviceShaderFloatControls2Features.Buffer>
org.lwjgl.system.StructBuffer<VkPhysicalDeviceShaderFloatControls2Features,VkPhysicalDeviceShaderFloatControls2Features.Buffer>
org.lwjgl.vulkan.VkPhysicalDeviceShaderFloatControls2Features.Buffer
- All Implemented Interfaces:
AutoCloseable
,Iterable<VkPhysicalDeviceShaderFloatControls2Features>
,NativeResource
,Pointer
- Direct Known Subclasses:
VkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer
- Enclosing class:
VkPhysicalDeviceShaderFloatControls2Features
public static class VkPhysicalDeviceShaderFloatControls2Features.Buffer
extends StructBuffer<VkPhysicalDeviceShaderFloatControls2Features,VkPhysicalDeviceShaderFloatControls2Features.Buffer>
implements NativeResource
An array of
VkPhysicalDeviceShaderFloatControls2Features
structs.-
Nested Class Summary
Nested classes/interfaces inherited from interface org.lwjgl.system.Pointer
Pointer.Default
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Field Summary
Fields inherited from interface org.lwjgl.system.Pointer
BITS32, BITS64, CLONG_SHIFT, CLONG_SIZE, POINTER_SHIFT, POINTER_SIZE
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Constructor Summary
ConstructorsConstructorDescriptionBuffer
(long address, int cap) Buffer
(ByteBuffer container) Creates a newVkPhysicalDeviceShaderFloatControls2Features.Buffer
instance backed by the specified container. -
Method Summary
Modifier and TypeMethodDescriptionlong
pNext()
pNext
(long value) Sets the specified value to thepNext
field.boolean
shaderFloatControls2
(boolean value) Sets the specified value to theshaderFloatControls2
field.int
sType()
sType
(int value) Sets the specified value to thesType
field.Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT_CONTROLS_2_FEATURES
value to thesType
field.Methods inherited from class org.lwjgl.system.StructBuffer
apply, apply, forEach, get, get, get, get, iterator, parallelStream, put, put, sizeof, spliterator, stream
Methods inherited from class org.lwjgl.system.CustomBuffer
address, address, address0, capacity, clear, compact, duplicate, flip, free, hasRemaining, limit, limit, mark, position, position, put, remaining, reset, rewind, slice, slice, toString
Methods inherited from class org.lwjgl.system.Pointer.Default
equals, hashCode
Methods inherited from interface org.lwjgl.system.NativeResource
close, free
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Constructor Details
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Buffer
Creates a newVkPhysicalDeviceShaderFloatControls2Features.Buffer
instance backed by the specified container.Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by
VkPhysicalDeviceShaderFloatControls2Features.SIZEOF
, and its mark will be undefined.The created buffer instance holds a strong reference to the container object.
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Buffer
public Buffer(long address, int cap)
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Method Details
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sType
public int sType()- Returns:
- the value of the
sType
field.
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pNext
public long pNext()- Returns:
- the value of the
pNext
field.
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shaderFloatControls2
public boolean shaderFloatControls2()- Returns:
- the value of the
shaderFloatControls2
field.
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sType
Sets the specified value to thesType
field. -
sType$Default
Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT_CONTROLS_2_FEATURES
value to thesType
field. -
pNext
Sets the specified value to thepNext
field. -
shaderFloatControls2
Sets the specified value to theshaderFloatControls2
field.
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