Package org.lwjgl.vulkan
Class VkPhysicalDeviceShaderFloatControls2Features
java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkPhysicalDeviceShaderFloatControls2Features>
org.lwjgl.vulkan.VkPhysicalDeviceShaderFloatControls2Features
- All Implemented Interfaces:
AutoCloseable,NativeResource,Pointer
- Direct Known Subclasses:
VkPhysicalDeviceShaderFloatControls2FeaturesKHR
public class VkPhysicalDeviceShaderFloatControls2Features
extends Struct<VkPhysicalDeviceShaderFloatControls2Features>
implements NativeResource
struct VkPhysicalDeviceShaderFloatControls2Features {
VkStructureType sType;
void * pNext;
VkBool32 shaderFloatControls2;
}-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic classAn array ofVkPhysicalDeviceShaderFloatControls2Featuresstructs.Nested classes/interfaces inherited from class org.lwjgl.system.Struct
Struct.StructValidationNested classes/interfaces inherited from interface org.lwjgl.system.Pointer
Pointer.Default -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intThe struct alignment in bytes.static final intThe struct member offsets.static final intThe struct member offsets.static final intThe struct size in bytes.static final intThe struct member offsets.Fields inherited from interface org.lwjgl.system.Pointer
BITS32, BITS64, CLONG_SHIFT, CLONG_SIZE, POINTER_SHIFT, POINTER_SIZE -
Constructor Summary
ConstructorsConstructorDescriptionCreates aVkPhysicalDeviceShaderFloatControls2Featuresinstance at the current position of the specifiedByteBuffercontainer. -
Method Summary
Modifier and TypeMethodDescriptioncalloc()Returns a newVkPhysicalDeviceShaderFloatControls2Featuresinstance allocated withmemCalloc.calloc(int capacity) Returns a newVkPhysicalDeviceShaderFloatControls2Features.Bufferinstance allocated withmemCalloc.calloc(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloatControls2Features.Bufferinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.calloc(MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloatControls2Featuresinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.create()Returns a newVkPhysicalDeviceShaderFloatControls2Featuresinstance allocated withBufferUtils.create(int capacity) Returns a newVkPhysicalDeviceShaderFloatControls2Features.Bufferinstance allocated withBufferUtils.create(long address) Returns a newVkPhysicalDeviceShaderFloatControls2Featuresinstance for the specified memory address.create(long address, int capacity) Create aVkPhysicalDeviceShaderFloatControls2Features.Bufferinstance at the specified memory.static @Nullable VkPhysicalDeviceShaderFloatControls2FeaturescreateSafe(long address) static @Nullable VkPhysicalDeviceShaderFloatControls2Features.BuffercreateSafe(long address, int capacity) malloc()Returns a newVkPhysicalDeviceShaderFloatControls2Featuresinstance allocated withmemAlloc.malloc(int capacity) Returns a newVkPhysicalDeviceShaderFloatControls2Features.Bufferinstance allocated withmemAlloc.malloc(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloatControls2Features.Bufferinstance allocated on the specifiedMemoryStack.malloc(MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloatControls2Featuresinstance allocated on the specifiedMemoryStack.static longnpNext(long struct) Unsafe version ofpNext().static voidnpNext(long struct, long value) Unsafe version ofpNext.static intnshaderFloatControls2(long struct) Unsafe version ofshaderFloatControls2().static voidnshaderFloatControls2(long struct, int value) Unsafe version ofshaderFloatControls2.static intnsType(long struct) Unsafe version ofsType().static voidnsType(long struct, int value) Unsafe version ofsType.longpNext()pNext(long value) Sets the specified value to thepNextfield.set(int sType, long pNext, boolean shaderFloatControls2) Initializes this struct with the specified values.Copies the specified struct data to this struct.booleanshaderFloatControls2(boolean value) Sets the specified value to theshaderFloatControls2field.intsizeof()Returnssizeof(struct).intsType()sType(int value) Sets the specified value to thesTypefield.Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT_CONTROLS_2_FEATURESvalue to thesTypefield.Methods inherited from class org.lwjgl.system.Pointer.Default
address, equals, hashCode, toStringMethods inherited from interface org.lwjgl.system.NativeResource
close, free
-
Field Details
-
SIZEOF
public static final int SIZEOFThe struct size in bytes. -
ALIGNOF
public static final int ALIGNOFThe struct alignment in bytes. -
STYPE
public static final int STYPEThe struct member offsets. -
PNEXT
public static final int PNEXTThe struct member offsets. -
SHADERFLOATCONTROLS2
public static final int SHADERFLOATCONTROLS2The struct member offsets.
-
-
Constructor Details
-
VkPhysicalDeviceShaderFloatControls2Features
Creates aVkPhysicalDeviceShaderFloatControls2Featuresinstance at the current position of the specifiedByteBuffercontainer. Changes to the buffer's content will be visible to the struct instance and vice versa.The created instance holds a strong reference to the container object.
-
-
Method Details
-
sizeof
public int sizeof()Description copied from class:StructReturnssizeof(struct).- Specified by:
sizeofin classStruct<VkPhysicalDeviceShaderFloatControls2Features>
-
sType
public int sType()- Returns:
- the value of the
sTypefield.
-
pNext
public long pNext()- Returns:
- the value of the
pNextfield.
-
shaderFloatControls2
public boolean shaderFloatControls2()- Returns:
- the value of the
shaderFloatControls2field.
-
sType
Sets the specified value to thesTypefield. -
sType$Default
Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT_CONTROLS_2_FEATURESvalue to thesTypefield. -
pNext
Sets the specified value to thepNextfield. -
shaderFloatControls2
Sets the specified value to theshaderFloatControls2field. -
set
public VkPhysicalDeviceShaderFloatControls2Features set(int sType, long pNext, boolean shaderFloatControls2) Initializes this struct with the specified values. -
set
public VkPhysicalDeviceShaderFloatControls2Features set(VkPhysicalDeviceShaderFloatControls2Features src) Copies the specified struct data to this struct.- Parameters:
src- the source struct- Returns:
- this struct
-
malloc
Returns a newVkPhysicalDeviceShaderFloatControls2Featuresinstance allocated withmemAlloc. The instance must be explicitly freed. -
calloc
Returns a newVkPhysicalDeviceShaderFloatControls2Featuresinstance allocated withmemCalloc. The instance must be explicitly freed. -
create
Returns a newVkPhysicalDeviceShaderFloatControls2Featuresinstance allocated withBufferUtils. -
create
Returns a newVkPhysicalDeviceShaderFloatControls2Featuresinstance for the specified memory address. -
createSafe
-
malloc
Returns a newVkPhysicalDeviceShaderFloatControls2Features.Bufferinstance allocated withmemAlloc. The instance must be explicitly freed.- Parameters:
capacity- the buffer capacity
-
calloc
Returns a newVkPhysicalDeviceShaderFloatControls2Features.Bufferinstance allocated withmemCalloc. The instance must be explicitly freed.- Parameters:
capacity- the buffer capacity
-
create
Returns a newVkPhysicalDeviceShaderFloatControls2Features.Bufferinstance allocated withBufferUtils.- Parameters:
capacity- the buffer capacity
-
create
public static VkPhysicalDeviceShaderFloatControls2Features.Buffer create(long address, int capacity) Create aVkPhysicalDeviceShaderFloatControls2Features.Bufferinstance at the specified memory.- Parameters:
address- the memory addresscapacity- the buffer capacity
-
createSafe
public static @Nullable VkPhysicalDeviceShaderFloatControls2Features.Buffer createSafe(long address, int capacity) -
malloc
Returns a newVkPhysicalDeviceShaderFloatControls2Featuresinstance allocated on the specifiedMemoryStack.- Parameters:
stack- the stack from which to allocate
-
calloc
Returns a newVkPhysicalDeviceShaderFloatControls2Featuresinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.- Parameters:
stack- the stack from which to allocate
-
malloc
public static VkPhysicalDeviceShaderFloatControls2Features.Buffer malloc(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloatControls2Features.Bufferinstance allocated on the specifiedMemoryStack.- Parameters:
capacity- the buffer capacitystack- the stack from which to allocate
-
calloc
public static VkPhysicalDeviceShaderFloatControls2Features.Buffer calloc(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloatControls2Features.Bufferinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.- Parameters:
capacity- the buffer capacitystack- the stack from which to allocate
-
nsType
public static int nsType(long struct) Unsafe version ofsType(). -
npNext
public static long npNext(long struct) Unsafe version ofpNext(). -
nshaderFloatControls2
public static int nshaderFloatControls2(long struct) Unsafe version ofshaderFloatControls2(). -
nsType
public static void nsType(long struct, int value) Unsafe version ofsType. -
npNext
public static void npNext(long struct, long value) Unsafe version ofpNext. -
nshaderFloatControls2
public static void nshaderFloatControls2(long struct, int value) Unsafe version ofshaderFloatControls2.
-