Package org.lwjgl.vulkan
Class VkPhysicalDeviceShaderFloatControls2FeaturesKHR
java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkPhysicalDeviceShaderFloatControls2Features>
org.lwjgl.vulkan.VkPhysicalDeviceShaderFloatControls2Features
org.lwjgl.vulkan.VkPhysicalDeviceShaderFloatControls2FeaturesKHR
- All Implemented Interfaces:
AutoCloseable
,NativeResource
,Pointer
public class VkPhysicalDeviceShaderFloatControls2FeaturesKHR
extends VkPhysicalDeviceShaderFloatControls2Features
struct VkPhysicalDeviceShaderFloatControls2FeaturesKHR {
VkStructureType sType;
void * pNext;
VkBool32 shaderFloatControls2;
}
-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic class
An array ofVkPhysicalDeviceShaderFloatControls2FeaturesKHR
structs.Nested classes/interfaces inherited from class org.lwjgl.system.Struct
Struct.StructValidation
Nested classes/interfaces inherited from interface org.lwjgl.system.Pointer
Pointer.Default
-
Field Summary
Fields inherited from class org.lwjgl.vulkan.VkPhysicalDeviceShaderFloatControls2Features
ALIGNOF, PNEXT, SHADERFLOATCONTROLS2, SIZEOF, STYPE
Fields inherited from interface org.lwjgl.system.Pointer
BITS32, BITS64, CLONG_SHIFT, CLONG_SIZE, POINTER_SHIFT, POINTER_SIZE
-
Constructor Summary
ConstructorsConstructorDescriptionCreates aVkPhysicalDeviceShaderFloatControls2FeaturesKHR
instance at the current position of the specifiedByteBuffer
container. -
Method Summary
Modifier and TypeMethodDescriptioncalloc()
Returns a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR
instance allocated withmemCalloc
.calloc
(int capacity) Returns a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer
instance allocated withmemCalloc
.calloc
(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.calloc
(MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.create()
Returns a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR
instance allocated withBufferUtils
.create
(int capacity) Returns a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer
instance allocated withBufferUtils
.create
(long address) Returns a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR
instance for the specified memory address.create
(long address, int capacity) Create aVkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer
instance at the specified memory.static @Nullable VkPhysicalDeviceShaderFloatControls2FeaturesKHR
createSafe
(long address) static @Nullable VkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer
createSafe
(long address, int capacity) malloc()
Returns a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR
instance allocated withmemAlloc
.malloc
(int capacity) Returns a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer
instance allocated withmemAlloc
.malloc
(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer
instance allocated on the specifiedMemoryStack
.malloc
(MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR
instance allocated on the specifiedMemoryStack
.pNext
(long value) Sets the specified value to thepNext
field.set
(int sType, long pNext, boolean shaderFloatControls2) Initializes this struct with the specified values.Copies the specified struct data to this struct.shaderFloatControls2
(boolean value) Sets the specified value to theshaderFloatControls2
field.sType
(int value) Sets the specified value to thesType
field.Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT_CONTROLS_2_FEATURES
value to thesType
field.Methods inherited from class org.lwjgl.vulkan.VkPhysicalDeviceShaderFloatControls2Features
npNext, npNext, nshaderFloatControls2, nshaderFloatControls2, nsType, nsType, pNext, set, shaderFloatControls2, sizeof, sType
Methods inherited from class org.lwjgl.system.Pointer.Default
address, equals, hashCode, toString
Methods inherited from interface org.lwjgl.system.NativeResource
close, free
-
Constructor Details
-
VkPhysicalDeviceShaderFloatControls2FeaturesKHR
Creates aVkPhysicalDeviceShaderFloatControls2FeaturesKHR
instance at the current position of the specifiedByteBuffer
container. Changes to the buffer's content will be visible to the struct instance and vice versa.The created instance holds a strong reference to the container object.
-
-
Method Details
-
sType
Sets the specified value to thesType
field.- Overrides:
sType
in classVkPhysicalDeviceShaderFloatControls2Features
-
sType$Default
Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT_CONTROLS_2_FEATURES
value to thesType
field.- Overrides:
sType$Default
in classVkPhysicalDeviceShaderFloatControls2Features
-
pNext
Sets the specified value to thepNext
field.- Overrides:
pNext
in classVkPhysicalDeviceShaderFloatControls2Features
-
shaderFloatControls2
Sets the specified value to theshaderFloatControls2
field.- Overrides:
shaderFloatControls2
in classVkPhysicalDeviceShaderFloatControls2Features
-
set
public VkPhysicalDeviceShaderFloatControls2FeaturesKHR set(int sType, long pNext, boolean shaderFloatControls2) Initializes this struct with the specified values.- Overrides:
set
in classVkPhysicalDeviceShaderFloatControls2Features
-
set
public VkPhysicalDeviceShaderFloatControls2FeaturesKHR set(VkPhysicalDeviceShaderFloatControls2FeaturesKHR src) Copies the specified struct data to this struct.- Parameters:
src
- the source struct- Returns:
- this struct
-
malloc
Returns a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR
instance allocated withmemAlloc
. The instance must be explicitly freed. -
calloc
Returns a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR
instance allocated withmemCalloc
. The instance must be explicitly freed. -
create
Returns a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR
instance allocated withBufferUtils
. -
create
Returns a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR
instance for the specified memory address. -
createSafe
-
malloc
Returns a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer
instance allocated withmemAlloc
. The instance must be explicitly freed.- Parameters:
capacity
- the buffer capacity
-
calloc
Returns a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer
instance allocated withmemCalloc
. The instance must be explicitly freed.- Parameters:
capacity
- the buffer capacity
-
create
Returns a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer
instance allocated withBufferUtils
.- Parameters:
capacity
- the buffer capacity
-
create
public static VkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer create(long address, int capacity) Create aVkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer
instance at the specified memory.- Parameters:
address
- the memory addresscapacity
- the buffer capacity
-
createSafe
public static @Nullable VkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer createSafe(long address, int capacity) -
malloc
Returns a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR
instance allocated on the specifiedMemoryStack
.- Parameters:
stack
- the stack from which to allocate
-
calloc
Returns a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.- Parameters:
stack
- the stack from which to allocate
-
malloc
public static VkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer malloc(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer
instance allocated on the specifiedMemoryStack
.- Parameters:
capacity
- the buffer capacitystack
- the stack from which to allocate
-
calloc
public static VkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer calloc(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloatControls2FeaturesKHR.Buffer
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.- Parameters:
capacity
- the buffer capacitystack
- the stack from which to allocate
-