Class VkPhysicalDeviceMeshShaderPropertiesNV.Buffer

All Implemented Interfaces:
AutoCloseable, Iterable<VkPhysicalDeviceMeshShaderPropertiesNV>, NativeResource, Pointer
Enclosing class:
VkPhysicalDeviceMeshShaderPropertiesNV

public static class VkPhysicalDeviceMeshShaderPropertiesNV.Buffer extends StructBuffer<VkPhysicalDeviceMeshShaderPropertiesNV, VkPhysicalDeviceMeshShaderPropertiesNV.Buffer> implements NativeResource
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new VkPhysicalDeviceMeshShaderPropertiesNV.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by VkPhysicalDeviceMeshShaderPropertiesNV.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • sType

      @NativeType("VkStructureType") public int sType()
      Returns:
      the value of the sType field.
    • pNext

      @NativeType("void *") public long pNext()
      Returns:
      the value of the pNext field.
    • maxDrawMeshTasksCount

      @NativeType("uint32_t") public int maxDrawMeshTasksCount()
      Returns:
      the value of the maxDrawMeshTasksCount field.
    • maxTaskWorkGroupInvocations

      @NativeType("uint32_t") public int maxTaskWorkGroupInvocations()
      Returns:
      the value of the maxTaskWorkGroupInvocations field.
    • maxTaskWorkGroupSize

      @NativeType("uint32_t[3]") public IntBuffer maxTaskWorkGroupSize()
      Returns:
      a IntBuffer view of the maxTaskWorkGroupSize field.
    • maxTaskWorkGroupSize

      @NativeType("uint32_t") public int maxTaskWorkGroupSize(int index)
      Returns:
      the value at the specified index of the maxTaskWorkGroupSize field.
    • maxTaskTotalMemorySize

      @NativeType("uint32_t") public int maxTaskTotalMemorySize()
      Returns:
      the value of the maxTaskTotalMemorySize field.
    • maxTaskOutputCount

      @NativeType("uint32_t") public int maxTaskOutputCount()
      Returns:
      the value of the maxTaskOutputCount field.
    • maxMeshWorkGroupInvocations

      @NativeType("uint32_t") public int maxMeshWorkGroupInvocations()
      Returns:
      the value of the maxMeshWorkGroupInvocations field.
    • maxMeshWorkGroupSize

      @NativeType("uint32_t[3]") public IntBuffer maxMeshWorkGroupSize()
      Returns:
      a IntBuffer view of the maxMeshWorkGroupSize field.
    • maxMeshWorkGroupSize

      @NativeType("uint32_t") public int maxMeshWorkGroupSize(int index)
      Returns:
      the value at the specified index of the maxMeshWorkGroupSize field.
    • maxMeshTotalMemorySize

      @NativeType("uint32_t") public int maxMeshTotalMemorySize()
      Returns:
      the value of the maxMeshTotalMemorySize field.
    • maxMeshOutputVertices

      @NativeType("uint32_t") public int maxMeshOutputVertices()
      Returns:
      the value of the maxMeshOutputVertices field.
    • maxMeshOutputPrimitives

      @NativeType("uint32_t") public int maxMeshOutputPrimitives()
      Returns:
      the value of the maxMeshOutputPrimitives field.
    • maxMeshMultiviewViewCount

      @NativeType("uint32_t") public int maxMeshMultiviewViewCount()
      Returns:
      the value of the maxMeshMultiviewViewCount field.
    • meshOutputPerVertexGranularity

      @NativeType("uint32_t") public int meshOutputPerVertexGranularity()
      Returns:
      the value of the meshOutputPerVertexGranularity field.
    • meshOutputPerPrimitiveGranularity

      @NativeType("uint32_t") public int meshOutputPerPrimitiveGranularity()
      Returns:
      the value of the meshOutputPerPrimitiveGranularity field.
    • sType

      public VkPhysicalDeviceMeshShaderPropertiesNV.Buffer sType(@NativeType("VkStructureType") int value)
      Sets the specified value to the sType field.
    • sType$Default

    • pNext

      public VkPhysicalDeviceMeshShaderPropertiesNV.Buffer pNext(@NativeType("void *") long value)
      Sets the specified value to the pNext field.