Class XrSceneMeshBuffersMSFT.Buffer

All Implemented Interfaces:
AutoCloseable, Iterable<XrSceneMeshBuffersMSFT>, NativeResource, Pointer
Enclosing class:
XrSceneMeshBuffersMSFT

public static class XrSceneMeshBuffersMSFT.Buffer extends StructBuffer<XrSceneMeshBuffersMSFT,XrSceneMeshBuffersMSFT.Buffer> implements NativeResource
An array of XrSceneMeshBuffersMSFT structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new XrSceneMeshBuffersMSFT.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by XrSceneMeshBuffersMSFT.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details