Class XrSceneMeshIndicesUint32MSFT

All Implemented Interfaces:
AutoCloseable, NativeResource, Pointer

public class XrSceneMeshIndicesUint32MSFT extends Struct<XrSceneMeshIndicesUint32MSFT> implements NativeResource

 struct XrSceneMeshIndicesUint32MSFT {
     XrStructureType type;
     void * next;
     uint32_t indexCapacityInput;
     uint32_t indexCountOutput;
     uint32_t * indices;
 }
  • Field Details

    • SIZEOF

      public static final int SIZEOF
      The struct size in bytes.
    • ALIGNOF

      public static final int ALIGNOF
      The struct alignment in bytes.
    • TYPE

      public static final int TYPE
      The struct member offsets.
    • NEXT

      public static final int NEXT
      The struct member offsets.
    • INDEXCAPACITYINPUT

      public static final int INDEXCAPACITYINPUT
      The struct member offsets.
    • INDEXCOUNTOUTPUT

      public static final int INDEXCOUNTOUTPUT
      The struct member offsets.
    • INDICES

      public static final int INDICES
      The struct member offsets.
  • Constructor Details

    • XrSceneMeshIndicesUint32MSFT

      public XrSceneMeshIndicesUint32MSFT(ByteBuffer container)
      Creates a XrSceneMeshIndicesUint32MSFT instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

      The created instance holds a strong reference to the container object.

  • Method Details