Class XrSceneMeshVertexBufferMSFT

All Implemented Interfaces:
AutoCloseable, NativeResource, Pointer

public class XrSceneMeshVertexBufferMSFT extends Struct<XrSceneMeshVertexBufferMSFT> implements NativeResource

 struct XrSceneMeshVertexBufferMSFT {
     XrStructureType type;
     void * next;
     uint32_t vertexCapacityInput;
     uint32_t vertexCountOutput;
     {@link XrVector3f XrVector3f} * vertices;
 }
  • Field Details

    • SIZEOF

      public static final int SIZEOF
      The struct size in bytes.
    • ALIGNOF

      public static final int ALIGNOF
      The struct alignment in bytes.
    • TYPE

      public static final int TYPE
      The struct member offsets.
    • NEXT

      public static final int NEXT
      The struct member offsets.
    • VERTEXCAPACITYINPUT

      public static final int VERTEXCAPACITYINPUT
      The struct member offsets.
    • VERTEXCOUNTOUTPUT

      public static final int VERTEXCOUNTOUTPUT
      The struct member offsets.
    • VERTICES

      public static final int VERTICES
      The struct member offsets.
  • Constructor Details

    • XrSceneMeshVertexBufferMSFT

      public XrSceneMeshVertexBufferMSFT(ByteBuffer container)
      Creates a XrSceneMeshVertexBufferMSFT instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

      The created instance holds a strong reference to the container object.

  • Method Details