Package org.lwjgl.fmod


@NullMarked package org.lwjgl.fmod
Contains bindings to the FMOD, an end-to-end solution for adding sound and music to any game.

The FMOD license does not permit redistribution, so LWJGL does not include the FMOD native libraries. They must be downloaded and deployed separately. The SharedLibraryLoader enables many options and it can be as simple as putting the libraries on the classpath. LWJGL by default will look for these shared libraries:

  • fmod
  • fmodstudio
  • fsbank

but these can be overridden with an absolute/relative path or simple name, using the corresponding Configuration options. For example, setting FMOD_LIBRARY_NAME to "fmodL" will load the logging version of the FMOD core library.