Class AIVectorKey

All Implemented Interfaces:
AutoCloseable, NativeResource, Pointer

public class AIVectorKey extends Struct<AIVectorKey> implements NativeResource

 struct aiVectorKey {
     double mTime;
     struct aiVector3D mValue;
     aiAnimInterpolation mInterpolation;
 }
  • Field Details

    • SIZEOF

      public static final int SIZEOF
      The struct size in bytes.
    • ALIGNOF

      public static final int ALIGNOF
      The struct alignment in bytes.
    • MTIME

      public static final int MTIME
      The struct member offsets.
    • MVALUE

      public static final int MVALUE
      The struct member offsets.
    • MINTERPOLATION

      public static final int MINTERPOLATION
      The struct member offsets.
  • Constructor Details

    • AIVectorKey

      public AIVectorKey(ByteBuffer container)
      Creates a AIVectorKey instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

      The created instance holds a strong reference to the container object.

  • Method Details

    • sizeof

      public int sizeof()
      Description copied from class: Struct
      Returns sizeof(struct).
      Specified by:
      sizeof in class Struct<AIVectorKey>
    • mTime

      public double mTime()
      Returns:
      the value of the mTime field.
    • mValue

      public AIVector3D mValue()
      Returns:
      a AIVector3D view of the mValue field.
    • mInterpolation

      public int mInterpolation()
      Returns:
      the value of the mInterpolation field.
    • mTime

      public AIVectorKey mTime(double value)
      Sets the specified value to the mTime field.
    • mValue

      public AIVectorKey mValue(AIVector3D value)
      Copies the specified AIVector3D to the mValue field.
    • mValue

      public AIVectorKey mValue(Consumer<AIVector3D> consumer)
      Passes the mValue field to the specified Consumer.
    • mInterpolation

      public AIVectorKey mInterpolation(int value)
      Sets the specified value to the mInterpolation field.
    • set

      public AIVectorKey set(double mTime, AIVector3D mValue, int mInterpolation)
      Initializes this struct with the specified values.
    • set

      public AIVectorKey set(AIVectorKey src)
      Copies the specified struct data to this struct.
      Parameters:
      src - the source struct
      Returns:
      this struct
    • malloc

      public static AIVectorKey malloc()
      Returns a new AIVectorKey instance allocated with memAlloc. The instance must be explicitly freed.
    • calloc

      public static AIVectorKey calloc()
      Returns a new AIVectorKey instance allocated with memCalloc. The instance must be explicitly freed.
    • create

      public static AIVectorKey create()
      Returns a new AIVectorKey instance allocated with BufferUtils.
    • create

      public static AIVectorKey create(long address)
      Returns a new AIVectorKey instance for the specified memory address.
    • createSafe

      public static @Nullable AIVectorKey createSafe(long address)
      Like create, but returns null if address is NULL.
    • malloc

      public static AIVectorKey.Buffer malloc(int capacity)
      Returns a new AIVectorKey.Buffer instance allocated with memAlloc. The instance must be explicitly freed.
      Parameters:
      capacity - the buffer capacity
    • calloc

      public static AIVectorKey.Buffer calloc(int capacity)
      Returns a new AIVectorKey.Buffer instance allocated with memCalloc. The instance must be explicitly freed.
      Parameters:
      capacity - the buffer capacity
    • create

      public static AIVectorKey.Buffer create(int capacity)
      Returns a new AIVectorKey.Buffer instance allocated with BufferUtils.
      Parameters:
      capacity - the buffer capacity
    • create

      public static AIVectorKey.Buffer create(long address, int capacity)
      Create a AIVectorKey.Buffer instance at the specified memory.
      Parameters:
      address - the memory address
      capacity - the buffer capacity
    • createSafe

      public static @Nullable AIVectorKey.Buffer createSafe(long address, int capacity)
      Like create, but returns null if address is NULL.
    • malloc

      public static AIVectorKey malloc(MemoryStack stack)
      Returns a new AIVectorKey instance allocated on the specified MemoryStack.
      Parameters:
      stack - the stack from which to allocate
    • calloc

      public static AIVectorKey calloc(MemoryStack stack)
      Returns a new AIVectorKey instance allocated on the specified MemoryStack and initializes all its bits to zero.
      Parameters:
      stack - the stack from which to allocate
    • malloc

      public static AIVectorKey.Buffer malloc(int capacity, MemoryStack stack)
      Returns a new AIVectorKey.Buffer instance allocated on the specified MemoryStack.
      Parameters:
      capacity - the buffer capacity
      stack - the stack from which to allocate
    • calloc

      public static AIVectorKey.Buffer calloc(int capacity, MemoryStack stack)
      Returns a new AIVectorKey.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.
      Parameters:
      capacity - the buffer capacity
      stack - the stack from which to allocate
    • nmTime

      public static double nmTime(long struct)
      Unsafe version of mTime().
    • nmValue

      public static AIVector3D nmValue(long struct)
      Unsafe version of mValue().
    • nmInterpolation

      public static int nmInterpolation(long struct)
      Unsafe version of mInterpolation().
    • nmTime

      public static void nmTime(long struct, double value)
      Unsafe version of mTime.
    • nmValue

      public static void nmValue(long struct, AIVector3D value)
      Unsafe version of mValue.
    • nmInterpolation

      public static void nmInterpolation(long struct, int value)
      Unsafe version of mInterpolation.