Class AIColor4D

All Implemented Interfaces:
AutoCloseable, NativeResource, Pointer

public class AIColor4D extends Struct<AIColor4D> implements NativeResource

 struct aiColor4D {
     float r;
     float g;
     float b;
     float a;
 }
  • Field Details

    • SIZEOF

      public static final int SIZEOF
      The struct size in bytes.
    • ALIGNOF

      public static final int ALIGNOF
      The struct alignment in bytes.
    • R

      public static final int R
      The struct member offsets.
    • G

      public static final int G
      The struct member offsets.
    • B

      public static final int B
      The struct member offsets.
    • A

      public static final int A
      The struct member offsets.
  • Constructor Details

    • AIColor4D

      public AIColor4D(ByteBuffer container)
      Creates a AIColor4D instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

      The created instance holds a strong reference to the container object.

  • Method Details

    • sizeof

      public int sizeof()
      Description copied from class: Struct
      Returns sizeof(struct).
      Specified by:
      sizeof in class Struct<AIColor4D>
    • r

      public float r()
      Returns:
      the value of the r field.
    • g

      public float g()
      Returns:
      the value of the g field.
    • b

      public float b()
      Returns:
      the value of the b field.
    • a

      public float a()
      Returns:
      the value of the a field.
    • r

      public AIColor4D r(float value)
      Sets the specified value to the r field.
    • g

      public AIColor4D g(float value)
      Sets the specified value to the g field.
    • b

      public AIColor4D b(float value)
      Sets the specified value to the b field.
    • a

      public AIColor4D a(float value)
      Sets the specified value to the a field.
    • set

      public AIColor4D set(float r, float g, float b, float a)
      Initializes this struct with the specified values.
    • set

      public AIColor4D set(AIColor4D src)
      Copies the specified struct data to this struct.
      Parameters:
      src - the source struct
      Returns:
      this struct
    • malloc

      public static AIColor4D malloc()
      Returns a new AIColor4D instance allocated with memAlloc. The instance must be explicitly freed.
    • calloc

      public static AIColor4D calloc()
      Returns a new AIColor4D instance allocated with memCalloc. The instance must be explicitly freed.
    • create

      public static AIColor4D create()
      Returns a new AIColor4D instance allocated with BufferUtils.
    • create

      public static AIColor4D create(long address)
      Returns a new AIColor4D instance for the specified memory address.
    • createSafe

      public static @Nullable AIColor4D createSafe(long address)
      Like create, but returns null if address is NULL.
    • malloc

      public static AIColor4D.Buffer malloc(int capacity)
      Returns a new AIColor4D.Buffer instance allocated with memAlloc. The instance must be explicitly freed.
      Parameters:
      capacity - the buffer capacity
    • calloc

      public static AIColor4D.Buffer calloc(int capacity)
      Returns a new AIColor4D.Buffer instance allocated with memCalloc. The instance must be explicitly freed.
      Parameters:
      capacity - the buffer capacity
    • create

      public static AIColor4D.Buffer create(int capacity)
      Returns a new AIColor4D.Buffer instance allocated with BufferUtils.
      Parameters:
      capacity - the buffer capacity
    • create

      public static AIColor4D.Buffer create(long address, int capacity)
      Create a AIColor4D.Buffer instance at the specified memory.
      Parameters:
      address - the memory address
      capacity - the buffer capacity
    • createSafe

      public static @Nullable AIColor4D.Buffer createSafe(long address, int capacity)
      Like create, but returns null if address is NULL.
    • mallocStack

      @Deprecated public static AIColor4D mallocStack()
      Deprecated.
      Deprecated for removal in 3.4.0. Use malloc(MemoryStack) instead.
    • callocStack

      @Deprecated public static AIColor4D callocStack()
      Deprecated.
      Deprecated for removal in 3.4.0. Use calloc(MemoryStack) instead.
    • mallocStack

      @Deprecated public static AIColor4D mallocStack(MemoryStack stack)
      Deprecated.
      Deprecated for removal in 3.4.0. Use malloc(MemoryStack) instead.
    • callocStack

      @Deprecated public static AIColor4D callocStack(MemoryStack stack)
      Deprecated.
      Deprecated for removal in 3.4.0. Use calloc(MemoryStack) instead.
    • mallocStack

      @Deprecated public static AIColor4D.Buffer mallocStack(int capacity)
      Deprecated.
      Deprecated for removal in 3.4.0. Use malloc(int, MemoryStack) instead.
    • callocStack

      @Deprecated public static AIColor4D.Buffer callocStack(int capacity)
      Deprecated.
      Deprecated for removal in 3.4.0. Use calloc(int, MemoryStack) instead.
    • mallocStack

      @Deprecated public static AIColor4D.Buffer mallocStack(int capacity, MemoryStack stack)
      Deprecated.
      Deprecated for removal in 3.4.0. Use malloc(int, MemoryStack) instead.
    • callocStack

      @Deprecated public static AIColor4D.Buffer callocStack(int capacity, MemoryStack stack)
      Deprecated.
      Deprecated for removal in 3.4.0. Use calloc(int, MemoryStack) instead.
    • malloc

      public static AIColor4D malloc(MemoryStack stack)
      Returns a new AIColor4D instance allocated on the specified MemoryStack.
      Parameters:
      stack - the stack from which to allocate
    • calloc

      public static AIColor4D calloc(MemoryStack stack)
      Returns a new AIColor4D instance allocated on the specified MemoryStack and initializes all its bits to zero.
      Parameters:
      stack - the stack from which to allocate
    • malloc

      public static AIColor4D.Buffer malloc(int capacity, MemoryStack stack)
      Returns a new AIColor4D.Buffer instance allocated on the specified MemoryStack.
      Parameters:
      capacity - the buffer capacity
      stack - the stack from which to allocate
    • calloc

      public static AIColor4D.Buffer calloc(int capacity, MemoryStack stack)
      Returns a new AIColor4D.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.
      Parameters:
      capacity - the buffer capacity
      stack - the stack from which to allocate
    • nr

      public static float nr(long struct)
      Unsafe version of r().
    • ng

      public static float ng(long struct)
      Unsafe version of g().
    • nb

      public static float nb(long struct)
      Unsafe version of b().
    • na

      public static float na(long struct)
      Unsafe version of a().
    • nr

      public static void nr(long struct, float value)
      Unsafe version of r.
    • ng

      public static void ng(long struct, float value)
      Unsafe version of g.
    • nb

      public static void nb(long struct, float value)
      Unsafe version of b.
    • na

      public static void na(long struct, float value)
      Unsafe version of a.