Package org.lwjgl.vulkan
Class VkPhysicalDeviceShaderFloat16Int8Features
java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkPhysicalDeviceShaderFloat16Int8Features>
org.lwjgl.vulkan.VkPhysicalDeviceShaderFloat16Int8Features
- All Implemented Interfaces:
AutoCloseable
,NativeResource
,Pointer
- Direct Known Subclasses:
VkPhysicalDeviceFloat16Int8FeaturesKHR
,VkPhysicalDeviceShaderFloat16Int8FeaturesKHR
public class VkPhysicalDeviceShaderFloat16Int8Features
extends Struct<VkPhysicalDeviceShaderFloat16Int8Features>
implements NativeResource
struct VkPhysicalDeviceShaderFloat16Int8Features {
VkStructureType sType;
void * pNext;
VkBool32 shaderFloat16;
VkBool32 shaderInt8;
}
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic class
An array ofVkPhysicalDeviceShaderFloat16Int8Features
structs.Nested classes/interfaces inherited from class org.lwjgl.system.Struct
Struct.StructValidation
Nested classes/interfaces inherited from interface org.lwjgl.system.Pointer
Pointer.Default
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final int
The struct alignment in bytes.static final int
The struct member offsets.static final int
The struct member offsets.static final int
The struct member offsets.static final int
The struct size in bytes.static final int
The struct member offsets.Fields inherited from interface org.lwjgl.system.Pointer
BITS32, BITS64, CLONG_SHIFT, CLONG_SIZE, POINTER_SHIFT, POINTER_SIZE
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Constructor Summary
ConstructorsConstructorDescriptionCreates aVkPhysicalDeviceShaderFloat16Int8Features
instance at the current position of the specifiedByteBuffer
container. -
Method Summary
Modifier and TypeMethodDescriptioncalloc()
Returns a newVkPhysicalDeviceShaderFloat16Int8Features
instance allocated withmemCalloc
.calloc
(int capacity) Returns a newVkPhysicalDeviceShaderFloat16Int8Features.Buffer
instance allocated withmemCalloc
.calloc
(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloat16Int8Features.Buffer
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.calloc
(MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloat16Int8Features
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.create()
Returns a newVkPhysicalDeviceShaderFloat16Int8Features
instance allocated withBufferUtils
.create
(int capacity) Returns a newVkPhysicalDeviceShaderFloat16Int8Features.Buffer
instance allocated withBufferUtils
.create
(long address) Returns a newVkPhysicalDeviceShaderFloat16Int8Features
instance for the specified memory address.create
(long address, int capacity) Create aVkPhysicalDeviceShaderFloat16Int8Features.Buffer
instance at the specified memory.static @Nullable VkPhysicalDeviceShaderFloat16Int8Features
createSafe
(long address) static @Nullable VkPhysicalDeviceShaderFloat16Int8Features.Buffer
createSafe
(long address, int capacity) malloc()
Returns a newVkPhysicalDeviceShaderFloat16Int8Features
instance allocated withmemAlloc
.malloc
(int capacity) Returns a newVkPhysicalDeviceShaderFloat16Int8Features.Buffer
instance allocated withmemAlloc
.malloc
(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloat16Int8Features.Buffer
instance allocated on the specifiedMemoryStack
.malloc
(MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloat16Int8Features
instance allocated on the specifiedMemoryStack
.static long
npNext
(long struct) Unsafe version ofpNext()
.static void
npNext
(long struct, long value) Unsafe version ofpNext
.static int
nshaderFloat16
(long struct) Unsafe version ofshaderFloat16()
.static void
nshaderFloat16
(long struct, int value) Unsafe version ofshaderFloat16
.static int
nshaderInt8
(long struct) Unsafe version ofshaderInt8()
.static void
nshaderInt8
(long struct, int value) Unsafe version ofshaderInt8
.static int
nsType
(long struct) Unsafe version ofsType()
.static void
nsType
(long struct, int value) Unsafe version ofsType
.long
pNext()
pNext
(long value) Sets the specified value to thepNext
field.set
(int sType, long pNext, boolean shaderFloat16, boolean shaderInt8) Initializes this struct with the specified values.Copies the specified struct data to this struct.boolean
shaderFloat16
(boolean value) Sets the specified value to theshaderFloat16
field.boolean
shaderInt8
(boolean value) Sets the specified value to theshaderInt8
field.int
sizeof()
Returnssizeof(struct)
.int
sType()
sType
(int value) Sets the specified value to thesType
field.Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES
value to thesType
field.Methods inherited from class org.lwjgl.system.Pointer.Default
address, equals, hashCode, toString
Methods inherited from interface org.lwjgl.system.NativeResource
close, free
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Field Details
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SIZEOF
public static final int SIZEOFThe struct size in bytes. -
ALIGNOF
public static final int ALIGNOFThe struct alignment in bytes. -
STYPE
public static final int STYPEThe struct member offsets. -
PNEXT
public static final int PNEXTThe struct member offsets. -
SHADERFLOAT16
public static final int SHADERFLOAT16The struct member offsets. -
SHADERINT8
public static final int SHADERINT8The struct member offsets.
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Constructor Details
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VkPhysicalDeviceShaderFloat16Int8Features
Creates aVkPhysicalDeviceShaderFloat16Int8Features
instance at the current position of the specifiedByteBuffer
container. Changes to the buffer's content will be visible to the struct instance and vice versa.The created instance holds a strong reference to the container object.
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Method Details
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sizeof
public int sizeof()Description copied from class:Struct
Returnssizeof(struct)
.- Specified by:
sizeof
in classStruct<VkPhysicalDeviceShaderFloat16Int8Features>
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sType
public int sType()- Returns:
- the value of the
sType
field.
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pNext
public long pNext()- Returns:
- the value of the
pNext
field.
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shaderFloat16
public boolean shaderFloat16()- Returns:
- the value of the
shaderFloat16
field.
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shaderInt8
public boolean shaderInt8()- Returns:
- the value of the
shaderInt8
field.
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sType
Sets the specified value to thesType
field. -
sType$Default
Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT16_INT8_FEATURES
value to thesType
field. -
pNext
Sets the specified value to thepNext
field. -
shaderFloat16
Sets the specified value to theshaderFloat16
field. -
shaderInt8
Sets the specified value to theshaderInt8
field. -
set
public VkPhysicalDeviceShaderFloat16Int8Features set(int sType, long pNext, boolean shaderFloat16, boolean shaderInt8) Initializes this struct with the specified values. -
set
Copies the specified struct data to this struct.- Parameters:
src
- the source struct- Returns:
- this struct
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malloc
Returns a newVkPhysicalDeviceShaderFloat16Int8Features
instance allocated withmemAlloc
. The instance must be explicitly freed. -
calloc
Returns a newVkPhysicalDeviceShaderFloat16Int8Features
instance allocated withmemCalloc
. The instance must be explicitly freed. -
create
Returns a newVkPhysicalDeviceShaderFloat16Int8Features
instance allocated withBufferUtils
. -
create
Returns a newVkPhysicalDeviceShaderFloat16Int8Features
instance for the specified memory address. -
createSafe
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malloc
Returns a newVkPhysicalDeviceShaderFloat16Int8Features.Buffer
instance allocated withmemAlloc
. The instance must be explicitly freed.- Parameters:
capacity
- the buffer capacity
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calloc
Returns a newVkPhysicalDeviceShaderFloat16Int8Features.Buffer
instance allocated withmemCalloc
. The instance must be explicitly freed.- Parameters:
capacity
- the buffer capacity
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create
Returns a newVkPhysicalDeviceShaderFloat16Int8Features.Buffer
instance allocated withBufferUtils
.- Parameters:
capacity
- the buffer capacity
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create
Create aVkPhysicalDeviceShaderFloat16Int8Features.Buffer
instance at the specified memory.- Parameters:
address
- the memory addresscapacity
- the buffer capacity
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createSafe
public static @Nullable VkPhysicalDeviceShaderFloat16Int8Features.Buffer createSafe(long address, int capacity) -
malloc
Returns a newVkPhysicalDeviceShaderFloat16Int8Features
instance allocated on the specifiedMemoryStack
.- Parameters:
stack
- the stack from which to allocate
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calloc
Returns a newVkPhysicalDeviceShaderFloat16Int8Features
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.- Parameters:
stack
- the stack from which to allocate
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malloc
public static VkPhysicalDeviceShaderFloat16Int8Features.Buffer malloc(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloat16Int8Features.Buffer
instance allocated on the specifiedMemoryStack
.- Parameters:
capacity
- the buffer capacitystack
- the stack from which to allocate
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calloc
public static VkPhysicalDeviceShaderFloat16Int8Features.Buffer calloc(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloat16Int8Features.Buffer
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.- Parameters:
capacity
- the buffer capacitystack
- the stack from which to allocate
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nsType
public static int nsType(long struct) Unsafe version ofsType()
. -
npNext
public static long npNext(long struct) Unsafe version ofpNext()
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nshaderFloat16
public static int nshaderFloat16(long struct) Unsafe version ofshaderFloat16()
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nshaderInt8
public static int nshaderInt8(long struct) Unsafe version ofshaderInt8()
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nsType
public static void nsType(long struct, int value) Unsafe version ofsType
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npNext
public static void npNext(long struct, long value) Unsafe version ofpNext
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nshaderFloat16
public static void nshaderFloat16(long struct, int value) Unsafe version ofshaderFloat16
. -
nshaderInt8
public static void nshaderInt8(long struct, int value) Unsafe version ofshaderInt8
.
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