Package org.lwjgl.vulkan
Class VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV>
org.lwjgl.vulkan.VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
- All Implemented Interfaces:
AutoCloseable,NativeResource,Pointer
public class VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
extends Struct<VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV>
implements NativeResource
struct VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV {
VkStructureType sType;
void * pNext;
VkBool32 shaderFloat16VectorAtomics;
}-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic classAn array ofVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNVstructs.Nested classes/interfaces inherited from class org.lwjgl.system.Struct
Struct.StructValidationNested classes/interfaces inherited from interface org.lwjgl.system.Pointer
Pointer.Default -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intThe struct alignment in bytes.static final intThe struct member offsets.static final intThe struct member offsets.static final intThe struct size in bytes.static final intThe struct member offsets.Fields inherited from interface org.lwjgl.system.Pointer
BITS32, BITS64, CLONG_SHIFT, CLONG_SIZE, POINTER_SHIFT, POINTER_SIZE -
Constructor Summary
ConstructorsConstructorDescriptionCreates aVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNVinstance at the current position of the specifiedByteBuffercontainer. -
Method Summary
Modifier and TypeMethodDescriptioncalloc()Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNVinstance allocated withmemCalloc.calloc(int capacity) Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Bufferinstance allocated withmemCalloc.calloc(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Bufferinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.calloc(MemoryStack stack) Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNVinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.create()Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNVinstance allocated withBufferUtils.create(int capacity) Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Bufferinstance allocated withBufferUtils.create(long address) Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNVinstance for the specified memory address.create(long address, int capacity) Create aVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Bufferinstance at the specified memory.static @Nullable VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNVcreateSafe(long address) static @Nullable VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.BuffercreateSafe(long address, int capacity) malloc()Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNVinstance allocated withmemAlloc.malloc(int capacity) Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Bufferinstance allocated withmemAlloc.malloc(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Bufferinstance allocated on the specifiedMemoryStack.malloc(MemoryStack stack) Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNVinstance allocated on the specifiedMemoryStack.static longnpNext(long struct) Unsafe version ofpNext().static voidnpNext(long struct, long value) Unsafe version ofpNext.static intnshaderFloat16VectorAtomics(long struct) Unsafe version ofshaderFloat16VectorAtomics().static voidnshaderFloat16VectorAtomics(long struct, int value) Unsafe version ofshaderFloat16VectorAtomics.static intnsType(long struct) Unsafe version ofsType().static voidnsType(long struct, int value) Unsafe version ofsType.longpNext()pNext(long value) Sets the specified value to thepNextfield.set(int sType, long pNext, boolean shaderFloat16VectorAtomics) Initializes this struct with the specified values.Copies the specified struct data to this struct.booleanshaderFloat16VectorAtomics(boolean value) Sets the specified value to theshaderFloat16VectorAtomicsfield.intsizeof()Returnssizeof(struct).intsType()sType(int value) Sets the specified value to thesTypefield.Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT16_VECTOR_FEATURES_NVvalue to thesTypefield.Methods inherited from class org.lwjgl.system.Pointer.Default
address, equals, hashCode, toStringMethods inherited from interface org.lwjgl.system.NativeResource
close, free
-
Field Details
-
SIZEOF
public static final int SIZEOFThe struct size in bytes. -
ALIGNOF
public static final int ALIGNOFThe struct alignment in bytes. -
STYPE
public static final int STYPEThe struct member offsets. -
PNEXT
public static final int PNEXTThe struct member offsets. -
SHADERFLOAT16VECTORATOMICS
public static final int SHADERFLOAT16VECTORATOMICSThe struct member offsets.
-
-
Constructor Details
-
VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
Creates aVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNVinstance at the current position of the specifiedByteBuffercontainer. Changes to the buffer's content will be visible to the struct instance and vice versa.The created instance holds a strong reference to the container object.
-
-
Method Details
-
sizeof
public int sizeof()Description copied from class:StructReturnssizeof(struct).- Specified by:
sizeofin classStruct<VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV>
-
sType
public int sType()- Returns:
- the value of the
sTypefield.
-
pNext
public long pNext()- Returns:
- the value of the
pNextfield.
-
shaderFloat16VectorAtomics
public boolean shaderFloat16VectorAtomics()- Returns:
- the value of the
shaderFloat16VectorAtomicsfield.
-
sType
Sets the specified value to thesTypefield. -
sType$Default
Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT16_VECTOR_FEATURES_NVvalue to thesTypefield. -
pNext
Sets the specified value to thepNextfield. -
shaderFloat16VectorAtomics
public VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV shaderFloat16VectorAtomics(boolean value) Sets the specified value to theshaderFloat16VectorAtomicsfield. -
set
public VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV set(int sType, long pNext, boolean shaderFloat16VectorAtomics) Initializes this struct with the specified values. -
set
public VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV set(VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV src) Copies the specified struct data to this struct.- Parameters:
src- the source struct- Returns:
- this struct
-
malloc
Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNVinstance allocated withmemAlloc. The instance must be explicitly freed. -
calloc
Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNVinstance allocated withmemCalloc. The instance must be explicitly freed. -
create
Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNVinstance allocated withBufferUtils. -
create
Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNVinstance for the specified memory address. -
createSafe
public static @Nullable VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV createSafe(long address) -
malloc
Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Bufferinstance allocated withmemAlloc. The instance must be explicitly freed.- Parameters:
capacity- the buffer capacity
-
calloc
Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Bufferinstance allocated withmemCalloc. The instance must be explicitly freed.- Parameters:
capacity- the buffer capacity
-
create
Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Bufferinstance allocated withBufferUtils.- Parameters:
capacity- the buffer capacity
-
create
public static VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer create(long address, int capacity) Create aVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Bufferinstance at the specified memory.- Parameters:
address- the memory addresscapacity- the buffer capacity
-
createSafe
public static @Nullable VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer createSafe(long address, int capacity) -
malloc
Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNVinstance allocated on the specifiedMemoryStack.- Parameters:
stack- the stack from which to allocate
-
calloc
Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNVinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.- Parameters:
stack- the stack from which to allocate
-
malloc
public static VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer malloc(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Bufferinstance allocated on the specifiedMemoryStack.- Parameters:
capacity- the buffer capacitystack- the stack from which to allocate
-
calloc
public static VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer calloc(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Bufferinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.- Parameters:
capacity- the buffer capacitystack- the stack from which to allocate
-
nsType
public static int nsType(long struct) Unsafe version ofsType(). -
npNext
public static long npNext(long struct) Unsafe version ofpNext(). -
nshaderFloat16VectorAtomics
public static int nshaderFloat16VectorAtomics(long struct) Unsafe version ofshaderFloat16VectorAtomics(). -
nsType
public static void nsType(long struct, int value) Unsafe version ofsType. -
npNext
public static void npNext(long struct, long value) Unsafe version ofpNext. -
nshaderFloat16VectorAtomics
public static void nshaderFloat16VectorAtomics(long struct, int value) Unsafe version ofshaderFloat16VectorAtomics.
-