Package org.lwjgl.vulkan
Class VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV>
org.lwjgl.vulkan.VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
- All Implemented Interfaces:
AutoCloseable
,NativeResource
,Pointer
public class VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
extends Struct<VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV>
implements NativeResource
struct VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV {
VkStructureType sType;
void * pNext;
VkBool32 shaderFloat16VectorAtomics;
}
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic class
An array ofVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
structs.Nested classes/interfaces inherited from class org.lwjgl.system.Struct
Struct.StructValidation
Nested classes/interfaces inherited from interface org.lwjgl.system.Pointer
Pointer.Default
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final int
The struct alignment in bytes.static final int
The struct member offsets.static final int
The struct member offsets.static final int
The struct size in bytes.static final int
The struct member offsets.Fields inherited from interface org.lwjgl.system.Pointer
BITS32, BITS64, CLONG_SHIFT, CLONG_SIZE, POINTER_SHIFT, POINTER_SIZE
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Constructor Summary
ConstructorsConstructorDescriptionCreates aVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
instance at the current position of the specifiedByteBuffer
container. -
Method Summary
Modifier and TypeMethodDescriptioncalloc()
Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
instance allocated withmemCalloc
.calloc
(int capacity) Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer
instance allocated withmemCalloc
.calloc
(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.calloc
(MemoryStack stack) Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.create()
Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
instance allocated withBufferUtils
.create
(int capacity) Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer
instance allocated withBufferUtils
.create
(long address) Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
instance for the specified memory address.create
(long address, int capacity) Create aVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer
instance at the specified memory.static @Nullable VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
createSafe
(long address) static @Nullable VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer
createSafe
(long address, int capacity) malloc()
Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
instance allocated withmemAlloc
.malloc
(int capacity) Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer
instance allocated withmemAlloc
.malloc
(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer
instance allocated on the specifiedMemoryStack
.malloc
(MemoryStack stack) Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
instance allocated on the specifiedMemoryStack
.static long
npNext
(long struct) Unsafe version ofpNext()
.static void
npNext
(long struct, long value) Unsafe version ofpNext
.static int
nshaderFloat16VectorAtomics
(long struct) Unsafe version ofshaderFloat16VectorAtomics()
.static void
nshaderFloat16VectorAtomics
(long struct, int value) Unsafe version ofshaderFloat16VectorAtomics
.static int
nsType
(long struct) Unsafe version ofsType()
.static void
nsType
(long struct, int value) Unsafe version ofsType
.long
pNext()
pNext
(long value) Sets the specified value to thepNext
field.set
(int sType, long pNext, boolean shaderFloat16VectorAtomics) Initializes this struct with the specified values.Copies the specified struct data to this struct.boolean
shaderFloat16VectorAtomics
(boolean value) Sets the specified value to theshaderFloat16VectorAtomics
field.int
sizeof()
Returnssizeof(struct)
.int
sType()
sType
(int value) Sets the specified value to thesType
field.Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT16_VECTOR_FEATURES_NV
value to thesType
field.Methods inherited from class org.lwjgl.system.Pointer.Default
address, equals, hashCode, toString
Methods inherited from interface org.lwjgl.system.NativeResource
close, free
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Field Details
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SIZEOF
public static final int SIZEOFThe struct size in bytes. -
ALIGNOF
public static final int ALIGNOFThe struct alignment in bytes. -
STYPE
public static final int STYPEThe struct member offsets. -
PNEXT
public static final int PNEXTThe struct member offsets. -
SHADERFLOAT16VECTORATOMICS
public static final int SHADERFLOAT16VECTORATOMICSThe struct member offsets.
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Constructor Details
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VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
Creates aVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
instance at the current position of the specifiedByteBuffer
container. Changes to the buffer's content will be visible to the struct instance and vice versa.The created instance holds a strong reference to the container object.
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Method Details
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sizeof
public int sizeof()Description copied from class:Struct
Returnssizeof(struct)
.- Specified by:
sizeof
in classStruct<VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV>
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sType
public int sType()- Returns:
- the value of the
sType
field.
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pNext
public long pNext()- Returns:
- the value of the
pNext
field.
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shaderFloat16VectorAtomics
public boolean shaderFloat16VectorAtomics()- Returns:
- the value of the
shaderFloat16VectorAtomics
field.
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sType
Sets the specified value to thesType
field. -
sType$Default
Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT16_VECTOR_FEATURES_NV
value to thesType
field. -
pNext
Sets the specified value to thepNext
field. -
shaderFloat16VectorAtomics
public VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV shaderFloat16VectorAtomics(boolean value) Sets the specified value to theshaderFloat16VectorAtomics
field. -
set
public VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV set(int sType, long pNext, boolean shaderFloat16VectorAtomics) Initializes this struct with the specified values. -
set
public VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV set(VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV src) Copies the specified struct data to this struct.- Parameters:
src
- the source struct- Returns:
- this struct
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malloc
Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
instance allocated withmemAlloc
. The instance must be explicitly freed. -
calloc
Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
instance allocated withmemCalloc
. The instance must be explicitly freed. -
create
Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
instance allocated withBufferUtils
. -
create
Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
instance for the specified memory address. -
createSafe
public static @Nullable VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV createSafe(long address) -
malloc
Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer
instance allocated withmemAlloc
. The instance must be explicitly freed.- Parameters:
capacity
- the buffer capacity
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calloc
Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer
instance allocated withmemCalloc
. The instance must be explicitly freed.- Parameters:
capacity
- the buffer capacity
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create
Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer
instance allocated withBufferUtils
.- Parameters:
capacity
- the buffer capacity
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create
public static VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer create(long address, int capacity) Create aVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer
instance at the specified memory.- Parameters:
address
- the memory addresscapacity
- the buffer capacity
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createSafe
public static @Nullable VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer createSafe(long address, int capacity) -
malloc
Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
instance allocated on the specifiedMemoryStack
.- Parameters:
stack
- the stack from which to allocate
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calloc
Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.- Parameters:
stack
- the stack from which to allocate
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malloc
public static VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer malloc(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer
instance allocated on the specifiedMemoryStack
.- Parameters:
capacity
- the buffer capacitystack
- the stack from which to allocate
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calloc
public static VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer calloc(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.- Parameters:
capacity
- the buffer capacitystack
- the stack from which to allocate
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nsType
public static int nsType(long struct) Unsafe version ofsType()
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npNext
public static long npNext(long struct) Unsafe version ofpNext()
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nshaderFloat16VectorAtomics
public static int nshaderFloat16VectorAtomics(long struct) Unsafe version ofshaderFloat16VectorAtomics()
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nsType
public static void nsType(long struct, int value) Unsafe version ofsType
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npNext
public static void npNext(long struct, long value) Unsafe version ofpNext
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nshaderFloat16VectorAtomics
public static void nshaderFloat16VectorAtomics(long struct, int value) Unsafe version ofshaderFloat16VectorAtomics
.
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