Package org.lwjgl.vulkan
Class VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer
java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.CustomBuffer<VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer>
org.lwjgl.system.StructBuffer<VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV,VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer>
org.lwjgl.vulkan.VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer
- All Implemented Interfaces:
AutoCloseable
,Iterable<VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV>
,NativeResource
,Pointer
- Enclosing class:
VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
public static class VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer
extends StructBuffer<VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV,VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer>
implements NativeResource
An array of
VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV
structs.-
Nested Class Summary
Nested classes/interfaces inherited from interface org.lwjgl.system.Pointer
Pointer.Default
-
Field Summary
Fields inherited from interface org.lwjgl.system.Pointer
BITS32, BITS64, CLONG_SHIFT, CLONG_SIZE, POINTER_SHIFT, POINTER_SIZE
-
Constructor Summary
ConstructorsConstructorDescriptionBuffer
(long address, int cap) Buffer
(ByteBuffer container) Creates a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer
instance backed by the specified container. -
Method Summary
Modifier and TypeMethodDescriptionlong
pNext()
pNext
(long value) Sets the specified value to thepNext
field.boolean
shaderFloat16VectorAtomics
(boolean value) Sets the specified value to theshaderFloat16VectorAtomics
field.int
sType()
sType
(int value) Sets the specified value to thesType
field.Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT16_VECTOR_FEATURES_NV
value to thesType
field.Methods inherited from class org.lwjgl.system.StructBuffer
apply, apply, forEach, get, get, get, get, iterator, parallelStream, put, put, sizeof, spliterator, stream
Methods inherited from class org.lwjgl.system.CustomBuffer
address, address, address0, capacity, clear, compact, duplicate, flip, free, hasRemaining, limit, limit, mark, position, position, put, remaining, reset, rewind, slice, slice, toString
Methods inherited from class org.lwjgl.system.Pointer.Default
equals, hashCode
Methods inherited from interface org.lwjgl.system.NativeResource
close, free
-
Constructor Details
-
Buffer
Creates a newVkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer
instance backed by the specified container.Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by
VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.SIZEOF
, and its mark will be undefined.The created buffer instance holds a strong reference to the container object.
-
Buffer
public Buffer(long address, int cap)
-
-
Method Details
-
sType
public int sType()- Returns:
- the value of the
sType
field.
-
pNext
public long pNext()- Returns:
- the value of the
pNext
field.
-
shaderFloat16VectorAtomics
public boolean shaderFloat16VectorAtomics()- Returns:
- the value of the
shaderFloat16VectorAtomics
field.
-
sType
Sets the specified value to thesType
field. -
sType$Default
Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT16_VECTOR_FEATURES_NV
value to thesType
field. -
pNext
Sets the specified value to thepNext
field. -
shaderFloat16VectorAtomics
public VkPhysicalDeviceShaderAtomicFloat16VectorFeaturesNV.Buffer shaderFloat16VectorAtomics(boolean value) Sets the specified value to theshaderFloat16VectorAtomics
field.
-