Package org.lwjgl.vulkan
Class VkPhysicalDeviceMeshShaderFeaturesNV
java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkPhysicalDeviceMeshShaderFeaturesNV>
org.lwjgl.vulkan.VkPhysicalDeviceMeshShaderFeaturesNV
- All Implemented Interfaces:
AutoCloseable
,NativeResource
,Pointer
public class VkPhysicalDeviceMeshShaderFeaturesNV
extends Struct<VkPhysicalDeviceMeshShaderFeaturesNV>
implements NativeResource
Structure describing mesh shading features that can be supported by an implementation.
Description
If the VkPhysicalDeviceMeshShaderFeaturesNV
structure is included in the pNext
chain of the VkPhysicalDeviceFeatures2
structure passed to GetPhysicalDeviceFeatures2
, it is filled in to indicate whether each corresponding feature is supported. VkPhysicalDeviceMeshShaderFeaturesNV
can also be used in the pNext
chain of VkDeviceCreateInfo
to selectively enable these features.
Valid Usage (Implicit)
sType
must beSTRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_NV
Layout
struct VkPhysicalDeviceMeshShaderFeaturesNV {
VkStructureType sType()
;
void * pNext()
;
VkBool32 taskShader()
;
VkBool32 meshShader()
;
}
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Nested Class Summary
Modifier and TypeClassDescriptionstatic class
An array ofVkPhysicalDeviceMeshShaderFeaturesNV
structs.Nested classes/interfaces inherited from class org.lwjgl.system.Struct
Struct.StructValidation
Nested classes/interfaces inherited from interface org.lwjgl.system.Pointer
Pointer.Default
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Field Summary
Modifier and TypeFieldDescriptionstatic final int
The struct alignment in bytes.static final int
The struct member offsets.static final int
The struct member offsets.static final int
The struct size in bytes.static final int
The struct member offsets.static final int
The struct member offsets.Fields inherited from interface org.lwjgl.system.Pointer
BITS32, BITS64, CLONG_SHIFT, CLONG_SIZE, POINTER_SHIFT, POINTER_SIZE
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Constructor Summary
ConstructorDescriptionVkPhysicalDeviceMeshShaderFeaturesNV
(ByteBuffer container) Creates aVkPhysicalDeviceMeshShaderFeaturesNV
instance at the current position of the specifiedByteBuffer
container. -
Method Summary
Modifier and TypeMethodDescriptioncalloc()
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated withmemCalloc
.calloc
(int capacity) Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated withmemCalloc
.calloc
(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.calloc
(MemoryStack stack) Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.Deprecated.callocStack
(int capacity) Deprecated.callocStack
(int capacity, MemoryStack stack) Deprecated.callocStack
(MemoryStack stack) Deprecated.create()
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated withBufferUtils
.create
(int capacity) Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated withBufferUtils
.create
(long address) Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance for the specified memory address.create
(long address, int capacity) Create aVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance at the specified memory.createSafe
(long address) createSafe
(long address, int capacity) malloc()
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated withmemAlloc
.malloc
(int capacity) Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated withmemAlloc
.malloc
(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated on the specifiedMemoryStack
.malloc
(MemoryStack stack) Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated on the specifiedMemoryStack
.Deprecated.mallocStack
(int capacity) Deprecated.mallocStack
(int capacity, MemoryStack stack) Deprecated.mallocStack
(MemoryStack stack) Deprecated.boolean
specifies whether mesh shaders are supported.meshShader
(boolean value) Sets the specified value to themeshShader()
field.static int
nmeshShader
(long struct) Unsafe version ofmeshShader()
.static void
nmeshShader
(long struct, int value) Unsafe version ofmeshShader
.static long
npNext
(long struct) Unsafe version ofpNext()
.static void
npNext
(long struct, long value) Unsafe version ofpNext
.static int
nsType
(long struct) Unsafe version ofsType()
.static void
nsType
(long struct, int value) Unsafe version ofsType
.static int
ntaskShader
(long struct) Unsafe version oftaskShader()
.static void
ntaskShader
(long struct, int value) Unsafe version oftaskShader
.long
pNext()
NULL
or a pointer to a structure extending this structure.pNext
(long value) Sets the specified value to thepNext()
field.set
(int sType, long pNext, boolean taskShader, boolean meshShader) Initializes this struct with the specified values.Copies the specified struct data to this struct.int
sizeof()
Returnssizeof(struct)
.int
sType()
aVkStructureType
value identifying this structure.sType
(int value) Sets the specified value to thesType()
field.Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_NV
value to thesType()
field.boolean
specifies whether task shaders are supported.taskShader
(boolean value) Sets the specified value to thetaskShader()
field.Methods inherited from class org.lwjgl.system.Pointer.Default
address, equals, hashCode, toString
Methods inherited from interface org.lwjgl.system.NativeResource
close, free
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Field Details
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SIZEOF
public static final int SIZEOFThe struct size in bytes. -
ALIGNOF
public static final int ALIGNOFThe struct alignment in bytes. -
STYPE
public static final int STYPEThe struct member offsets. -
PNEXT
public static final int PNEXTThe struct member offsets. -
TASKSHADER
public static final int TASKSHADERThe struct member offsets. -
MESHSHADER
public static final int MESHSHADERThe struct member offsets.
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Constructor Details
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VkPhysicalDeviceMeshShaderFeaturesNV
Creates aVkPhysicalDeviceMeshShaderFeaturesNV
instance at the current position of the specifiedByteBuffer
container. Changes to the buffer's content will be visible to the struct instance and vice versa.The created instance holds a strong reference to the container object.
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Method Details
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sizeof
public int sizeof()Description copied from class:Struct
Returnssizeof(struct)
.- Specified by:
sizeof
in classStruct<VkPhysicalDeviceMeshShaderFeaturesNV>
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sType
public int sType()aVkStructureType
value identifying this structure. -
pNext
public long pNext()NULL
or a pointer to a structure extending this structure. -
taskShader
public boolean taskShader()specifies whether task shaders are supported. If this feature is not enabled, theSHADER_STAGE_TASK_BIT_NV
andPIPELINE_STAGE_TASK_SHADER_BIT_NV
enum values must not be used. -
meshShader
public boolean meshShader()specifies whether mesh shaders are supported. If this feature is not enabled, theSHADER_STAGE_MESH_BIT_NV
andPIPELINE_STAGE_MESH_SHADER_BIT_NV
enum values must not be used. -
sType
Sets the specified value to thesType()
field. -
sType$Default
Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_NV
value to thesType()
field. -
pNext
Sets the specified value to thepNext()
field. -
taskShader
Sets the specified value to thetaskShader()
field. -
meshShader
Sets the specified value to themeshShader()
field. -
set
public VkPhysicalDeviceMeshShaderFeaturesNV set(int sType, long pNext, boolean taskShader, boolean meshShader) Initializes this struct with the specified values. -
set
Copies the specified struct data to this struct.- Parameters:
src
- the source struct- Returns:
- this struct
-
malloc
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated withmemAlloc
. The instance must be explicitly freed. -
calloc
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated withmemCalloc
. The instance must be explicitly freed. -
create
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated withBufferUtils
. -
create
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance for the specified memory address. -
createSafe
-
malloc
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated withmemAlloc
. The instance must be explicitly freed.- Parameters:
capacity
- the buffer capacity
-
calloc
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated withmemCalloc
. The instance must be explicitly freed.- Parameters:
capacity
- the buffer capacity
-
create
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated withBufferUtils
.- Parameters:
capacity
- the buffer capacity
-
create
Create aVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance at the specified memory.- Parameters:
address
- the memory addresscapacity
- the buffer capacity
-
createSafe
@Nullable public static VkPhysicalDeviceMeshShaderFeaturesNV.Buffer createSafe(long address, int capacity) -
mallocStack
Deprecated.Deprecated for removal in 3.4.0. Usemalloc(MemoryStack)
instead. -
callocStack
Deprecated.Deprecated for removal in 3.4.0. Usecalloc(MemoryStack)
instead. -
mallocStack
Deprecated.Deprecated for removal in 3.4.0. Usemalloc(MemoryStack)
instead. -
callocStack
Deprecated.Deprecated for removal in 3.4.0. Usecalloc(MemoryStack)
instead. -
mallocStack
Deprecated.Deprecated for removal in 3.4.0. Usemalloc(int, MemoryStack)
instead. -
callocStack
Deprecated.Deprecated for removal in 3.4.0. Usecalloc(int, MemoryStack)
instead. -
mallocStack
@Deprecated public static VkPhysicalDeviceMeshShaderFeaturesNV.Buffer mallocStack(int capacity, MemoryStack stack) Deprecated.Deprecated for removal in 3.4.0. Usemalloc(int, MemoryStack)
instead. -
callocStack
@Deprecated public static VkPhysicalDeviceMeshShaderFeaturesNV.Buffer callocStack(int capacity, MemoryStack stack) Deprecated.Deprecated for removal in 3.4.0. Usecalloc(int, MemoryStack)
instead. -
malloc
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated on the specifiedMemoryStack
.- Parameters:
stack
- the stack from which to allocate
-
calloc
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.- Parameters:
stack
- the stack from which to allocate
-
malloc
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated on the specifiedMemoryStack
.- Parameters:
capacity
- the buffer capacitystack
- the stack from which to allocate
-
calloc
Returns a newVkPhysicalDeviceMeshShaderFeaturesNV.Buffer
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.- Parameters:
capacity
- the buffer capacitystack
- the stack from which to allocate
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nsType
public static int nsType(long struct) Unsafe version ofsType()
. -
npNext
public static long npNext(long struct) Unsafe version ofpNext()
. -
ntaskShader
public static int ntaskShader(long struct) Unsafe version oftaskShader()
. -
nmeshShader
public static int nmeshShader(long struct) Unsafe version ofmeshShader()
. -
nsType
public static void nsType(long struct, int value) Unsafe version ofsType
. -
npNext
public static void npNext(long struct, long value) Unsafe version ofpNext
. -
ntaskShader
public static void ntaskShader(long struct, int value) Unsafe version oftaskShader
. -
nmeshShader
public static void nmeshShader(long struct, int value) Unsafe version ofmeshShader
.
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