Package org.lwjgl.vulkan
Class VkPhysicalDeviceFloatControlsProperties.Buffer
java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.CustomBuffer<VkPhysicalDeviceFloatControlsProperties.Buffer>
org.lwjgl.system.StructBuffer<VkPhysicalDeviceFloatControlsProperties,VkPhysicalDeviceFloatControlsProperties.Buffer>
org.lwjgl.vulkan.VkPhysicalDeviceFloatControlsProperties.Buffer
- All Implemented Interfaces:
AutoCloseable
,Iterable<VkPhysicalDeviceFloatControlsProperties>
,NativeResource
,Pointer
- Direct Known Subclasses:
VkPhysicalDeviceFloatControlsPropertiesKHR.Buffer
- Enclosing class:
VkPhysicalDeviceFloatControlsProperties
public static class VkPhysicalDeviceFloatControlsProperties.Buffer
extends StructBuffer<VkPhysicalDeviceFloatControlsProperties,VkPhysicalDeviceFloatControlsProperties.Buffer>
implements NativeResource
An array of
VkPhysicalDeviceFloatControlsProperties
structs.-
Nested Class Summary
Nested classes/interfaces inherited from interface org.lwjgl.system.Pointer
Pointer.Default
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Field Summary
Fields inherited from interface org.lwjgl.system.Pointer
BITS32, BITS64, CLONG_SHIFT, CLONG_SIZE, POINTER_SHIFT, POINTER_SIZE
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Constructor Summary
ConstructorsConstructorDescriptionBuffer
(long address, int cap) Buffer
(ByteBuffer container) Creates a newVkPhysicalDeviceFloatControlsProperties.Buffer
instance backed by the specified container. -
Method Summary
Modifier and TypeMethodDescriptionint
long
pNext()
pNext
(long value) Sets the specified value to thepNext
field.int
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
boolean
int
sType()
sType
(int value) Sets the specified value to thesType
field.Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES
value to thesType
field.Methods inherited from class org.lwjgl.system.StructBuffer
apply, apply, forEach, get, get, get, get, iterator, parallelStream, put, put, sizeof, spliterator, stream
Methods inherited from class org.lwjgl.system.CustomBuffer
address, address, address0, capacity, clear, compact, duplicate, flip, free, hasRemaining, limit, limit, mark, position, position, put, remaining, reset, rewind, slice, slice, toString
Methods inherited from class org.lwjgl.system.Pointer.Default
equals, hashCode
Methods inherited from interface org.lwjgl.system.NativeResource
close, free
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Constructor Details
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Buffer
Creates a newVkPhysicalDeviceFloatControlsProperties.Buffer
instance backed by the specified container.Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by
VkPhysicalDeviceFloatControlsProperties.SIZEOF
, and its mark will be undefined.The created buffer instance holds a strong reference to the container object.
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Buffer
public Buffer(long address, int cap)
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Method Details
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sType
public int sType()- Returns:
- the value of the
sType
field.
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pNext
public long pNext()- Returns:
- the value of the
pNext
field.
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denormBehaviorIndependence
public int denormBehaviorIndependence()- Returns:
- the value of the
denormBehaviorIndependence
field.
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roundingModeIndependence
public int roundingModeIndependence()- Returns:
- the value of the
roundingModeIndependence
field.
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shaderSignedZeroInfNanPreserveFloat16
public boolean shaderSignedZeroInfNanPreserveFloat16()- Returns:
- the value of the
shaderSignedZeroInfNanPreserveFloat16
field.
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shaderSignedZeroInfNanPreserveFloat32
public boolean shaderSignedZeroInfNanPreserveFloat32()- Returns:
- the value of the
shaderSignedZeroInfNanPreserveFloat32
field.
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shaderSignedZeroInfNanPreserveFloat64
public boolean shaderSignedZeroInfNanPreserveFloat64()- Returns:
- the value of the
shaderSignedZeroInfNanPreserveFloat64
field.
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shaderDenormPreserveFloat16
public boolean shaderDenormPreserveFloat16()- Returns:
- the value of the
shaderDenormPreserveFloat16
field.
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shaderDenormPreserveFloat32
public boolean shaderDenormPreserveFloat32()- Returns:
- the value of the
shaderDenormPreserveFloat32
field.
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shaderDenormPreserveFloat64
public boolean shaderDenormPreserveFloat64()- Returns:
- the value of the
shaderDenormPreserveFloat64
field.
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shaderDenormFlushToZeroFloat16
public boolean shaderDenormFlushToZeroFloat16()- Returns:
- the value of the
shaderDenormFlushToZeroFloat16
field.
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shaderDenormFlushToZeroFloat32
public boolean shaderDenormFlushToZeroFloat32()- Returns:
- the value of the
shaderDenormFlushToZeroFloat32
field.
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shaderDenormFlushToZeroFloat64
public boolean shaderDenormFlushToZeroFloat64()- Returns:
- the value of the
shaderDenormFlushToZeroFloat64
field.
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shaderRoundingModeRTEFloat16
public boolean shaderRoundingModeRTEFloat16()- Returns:
- the value of the
shaderRoundingModeRTEFloat16
field.
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shaderRoundingModeRTEFloat32
public boolean shaderRoundingModeRTEFloat32()- Returns:
- the value of the
shaderRoundingModeRTEFloat32
field.
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shaderRoundingModeRTEFloat64
public boolean shaderRoundingModeRTEFloat64()- Returns:
- the value of the
shaderRoundingModeRTEFloat64
field.
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shaderRoundingModeRTZFloat16
public boolean shaderRoundingModeRTZFloat16()- Returns:
- the value of the
shaderRoundingModeRTZFloat16
field.
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shaderRoundingModeRTZFloat32
public boolean shaderRoundingModeRTZFloat32()- Returns:
- the value of the
shaderRoundingModeRTZFloat32
field.
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shaderRoundingModeRTZFloat64
public boolean shaderRoundingModeRTZFloat64()- Returns:
- the value of the
shaderRoundingModeRTZFloat64
field.
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sType
Sets the specified value to thesType
field. -
sType$Default
Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES
value to thesType
field. -
pNext
Sets the specified value to thepNext
field.
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