Package org.lwjgl.sdl

Class SDL_Palette

All Implemented Interfaces:
AutoCloseable, NativeResource, Pointer

public class SDL_Palette extends Struct<SDL_Palette> implements NativeResource

 struct SDL_Palette {
     int ncolors;
     {@link SDL_Color SDL_Color} * colors;
     Uint32 version;
     int refcount;
 }
  • Field Details

    • SIZEOF

      public static final int SIZEOF
      The struct size in bytes.
    • ALIGNOF

      public static final int ALIGNOF
      The struct alignment in bytes.
    • NCOLORS

      public static final int NCOLORS
      The struct member offsets.
    • COLORS

      public static final int COLORS
      The struct member offsets.
    • VERSION

      public static final int VERSION
      The struct member offsets.
    • REFCOUNT

      public static final int REFCOUNT
      The struct member offsets.
  • Constructor Details

    • SDL_Palette

      public SDL_Palette(ByteBuffer container)
      Creates a SDL_Palette instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

      The created instance holds a strong reference to the container object.

  • Method Details

    • sizeof

      public int sizeof()
      Description copied from class: Struct
      Returns sizeof(struct).
      Specified by:
      sizeof in class Struct<SDL_Palette>
    • ncolors

      public int ncolors()
      Returns:
      the value of the ncolors field.
    • colors

      public SDL_Color.Buffer colors()
      Returns:
      a SDL_Color.Buffer view of the struct array pointed to by the colors field.
    • malloc

      public static SDL_Palette malloc()
      Returns a new SDL_Palette instance allocated with memAlloc. The instance must be explicitly freed.
    • calloc

      public static SDL_Palette calloc()
      Returns a new SDL_Palette instance allocated with memCalloc. The instance must be explicitly freed.
    • create

      public static SDL_Palette create()
      Returns a new SDL_Palette instance allocated with BufferUtils.
    • create

      public static SDL_Palette create(long address)
      Returns a new SDL_Palette instance for the specified memory address.
    • createSafe

      public static @Nullable SDL_Palette createSafe(long address)
      Like create, but returns null if address is NULL.
    • malloc

      public static SDL_Palette.Buffer malloc(int capacity)
      Returns a new SDL_Palette.Buffer instance allocated with memAlloc. The instance must be explicitly freed.
      Parameters:
      capacity - the buffer capacity
    • calloc

      public static SDL_Palette.Buffer calloc(int capacity)
      Returns a new SDL_Palette.Buffer instance allocated with memCalloc. The instance must be explicitly freed.
      Parameters:
      capacity - the buffer capacity
    • create

      public static SDL_Palette.Buffer create(int capacity)
      Returns a new SDL_Palette.Buffer instance allocated with BufferUtils.
      Parameters:
      capacity - the buffer capacity
    • create

      public static SDL_Palette.Buffer create(long address, int capacity)
      Create a SDL_Palette.Buffer instance at the specified memory.
      Parameters:
      address - the memory address
      capacity - the buffer capacity
    • createSafe

      public static @Nullable SDL_Palette.Buffer createSafe(long address, int capacity)
      Like create, but returns null if address is NULL.
    • malloc

      public static SDL_Palette malloc(MemoryStack stack)
      Returns a new SDL_Palette instance allocated on the specified MemoryStack.
      Parameters:
      stack - the stack from which to allocate
    • calloc

      public static SDL_Palette calloc(MemoryStack stack)
      Returns a new SDL_Palette instance allocated on the specified MemoryStack and initializes all its bits to zero.
      Parameters:
      stack - the stack from which to allocate
    • malloc

      public static SDL_Palette.Buffer malloc(int capacity, MemoryStack stack)
      Returns a new SDL_Palette.Buffer instance allocated on the specified MemoryStack.
      Parameters:
      capacity - the buffer capacity
      stack - the stack from which to allocate
    • calloc

      public static SDL_Palette.Buffer calloc(int capacity, MemoryStack stack)
      Returns a new SDL_Palette.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.
      Parameters:
      capacity - the buffer capacity
      stack - the stack from which to allocate
    • nncolors

      public static int nncolors(long struct)
      Unsafe version of ncolors().
    • ncolors

      public static SDL_Color.Buffer ncolors(long struct)
      Unsafe version of colors().
    • nversion

      public static int nversion(long struct)
    • nrefcount

      public static int nrefcount(long struct)