Package org.lwjgl.sdl

Class SDL_Color

All Implemented Interfaces:
AutoCloseable, NativeResource, Pointer

public class SDL_Color extends Struct<SDL_Color> implements NativeResource

 struct SDL_Color {
     Uint8 r;
     Uint8 g;
     Uint8 b;
     Uint8 a;
 }
  • Field Details

    • SIZEOF

      public static final int SIZEOF
      The struct size in bytes.
    • ALIGNOF

      public static final int ALIGNOF
      The struct alignment in bytes.
    • R

      public static final int R
      The struct member offsets.
    • G

      public static final int G
      The struct member offsets.
    • B

      public static final int B
      The struct member offsets.
    • A

      public static final int A
      The struct member offsets.
  • Constructor Details

    • SDL_Color

      public SDL_Color(ByteBuffer container)
      Creates a SDL_Color instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

      The created instance holds a strong reference to the container object.

  • Method Details

    • sizeof

      public int sizeof()
      Description copied from class: Struct
      Returns sizeof(struct).
      Specified by:
      sizeof in class Struct<SDL_Color>
    • r

      public byte r()
      Returns:
      the value of the r field.
    • g

      public byte g()
      Returns:
      the value of the g field.
    • b

      public byte b()
      Returns:
      the value of the b field.
    • a

      public byte a()
      Returns:
      the value of the a field.
    • r

      public SDL_Color r(byte value)
      Sets the specified value to the r field.
    • g

      public SDL_Color g(byte value)
      Sets the specified value to the g field.
    • b

      public SDL_Color b(byte value)
      Sets the specified value to the b field.
    • a

      public SDL_Color a(byte value)
      Sets the specified value to the a field.
    • set

      public SDL_Color set(byte r, byte g, byte b, byte a)
      Initializes this struct with the specified values.
    • set

      public SDL_Color set(SDL_Color src)
      Copies the specified struct data to this struct.
      Parameters:
      src - the source struct
      Returns:
      this struct
    • malloc

      public static SDL_Color malloc()
      Returns a new SDL_Color instance allocated with memAlloc. The instance must be explicitly freed.
    • calloc

      public static SDL_Color calloc()
      Returns a new SDL_Color instance allocated with memCalloc. The instance must be explicitly freed.
    • create

      public static SDL_Color create()
      Returns a new SDL_Color instance allocated with BufferUtils.
    • create

      public static SDL_Color create(long address)
      Returns a new SDL_Color instance for the specified memory address.
    • createSafe

      public static @Nullable SDL_Color createSafe(long address)
      Like create, but returns null if address is NULL.
    • malloc

      public static SDL_Color.Buffer malloc(int capacity)
      Returns a new SDL_Color.Buffer instance allocated with memAlloc. The instance must be explicitly freed.
      Parameters:
      capacity - the buffer capacity
    • calloc

      public static SDL_Color.Buffer calloc(int capacity)
      Returns a new SDL_Color.Buffer instance allocated with memCalloc. The instance must be explicitly freed.
      Parameters:
      capacity - the buffer capacity
    • create

      public static SDL_Color.Buffer create(int capacity)
      Returns a new SDL_Color.Buffer instance allocated with BufferUtils.
      Parameters:
      capacity - the buffer capacity
    • create

      public static SDL_Color.Buffer create(long address, int capacity)
      Create a SDL_Color.Buffer instance at the specified memory.
      Parameters:
      address - the memory address
      capacity - the buffer capacity
    • createSafe

      public static @Nullable SDL_Color.Buffer createSafe(long address, int capacity)
      Like create, but returns null if address is NULL.
    • malloc

      public static SDL_Color malloc(MemoryStack stack)
      Returns a new SDL_Color instance allocated on the specified MemoryStack.
      Parameters:
      stack - the stack from which to allocate
    • calloc

      public static SDL_Color calloc(MemoryStack stack)
      Returns a new SDL_Color instance allocated on the specified MemoryStack and initializes all its bits to zero.
      Parameters:
      stack - the stack from which to allocate
    • malloc

      public static SDL_Color.Buffer malloc(int capacity, MemoryStack stack)
      Returns a new SDL_Color.Buffer instance allocated on the specified MemoryStack.
      Parameters:
      capacity - the buffer capacity
      stack - the stack from which to allocate
    • calloc

      public static SDL_Color.Buffer calloc(int capacity, MemoryStack stack)
      Returns a new SDL_Color.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.
      Parameters:
      capacity - the buffer capacity
      stack - the stack from which to allocate
    • nr

      public static byte nr(long struct)
      Unsafe version of r().
    • ng

      public static byte ng(long struct)
      Unsafe version of g().
    • nb

      public static byte nb(long struct)
      Unsafe version of b().
    • na

      public static byte na(long struct)
      Unsafe version of a().
    • nr

      public static void nr(long struct, byte value)
      Unsafe version of r.
    • ng

      public static void ng(long struct, byte value)
      Unsafe version of g.
    • nb

      public static void nb(long struct, byte value)
      Unsafe version of b.
    • na

      public static void na(long struct, byte value)
      Unsafe version of a.