Package org.lwjgl.sdl
Class SDL_GamepadButtonEvent
- All Implemented Interfaces:
AutoCloseable,NativeResource,Pointer
public class SDL_GamepadButtonEvent
extends Struct<SDL_GamepadButtonEvent>
implements NativeResource
struct SDL_GamepadButtonEvent {
SDL_EventType type;
Uint32 reserved;
Uint64 timestamp;
SDL_JoystickID which;
Uint8 button;
bool down;
Uint8 padding1;
Uint8 padding2;
}-
Nested Class Summary
Nested ClassesNested classes/interfaces inherited from class org.lwjgl.system.Struct
Struct.StructValidationNested classes/interfaces inherited from interface org.lwjgl.system.Pointer
Pointer.Default -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intThe struct alignment in bytes.static final intThe struct member offsets.static final intThe struct member offsets.static final intThe struct member offsets.static final intThe struct member offsets.static final intThe struct member offsets.static final intThe struct size in bytes.static final intThe struct member offsets.static final intThe struct member offsets.static final intThe struct member offsets.Fields inherited from interface org.lwjgl.system.Pointer
BITS32, BITS64, CLONG_SHIFT, CLONG_SIZE, POINTER_SHIFT, POINTER_SIZE -
Constructor Summary
ConstructorsConstructorDescriptionSDL_GamepadButtonEvent(ByteBuffer container) Creates aSDL_GamepadButtonEventinstance at the current position of the specifiedByteBuffercontainer. -
Method Summary
Modifier and TypeMethodDescriptionbytebutton()button(byte value) Sets the specified value to thebuttonfield.static SDL_GamepadButtonEventcalloc()Returns a newSDL_GamepadButtonEventinstance allocated withmemCalloc.calloc(int capacity) Returns a newSDL_GamepadButtonEvent.Bufferinstance allocated withmemCalloc.calloc(int capacity, MemoryStack stack) Returns a newSDL_GamepadButtonEvent.Bufferinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.static SDL_GamepadButtonEventcalloc(MemoryStack stack) Returns a newSDL_GamepadButtonEventinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.static SDL_GamepadButtonEventcreate()Returns a newSDL_GamepadButtonEventinstance allocated withBufferUtils.create(int capacity) Returns a newSDL_GamepadButtonEvent.Bufferinstance allocated withBufferUtils.static SDL_GamepadButtonEventcreate(long address) Returns a newSDL_GamepadButtonEventinstance for the specified memory address.create(long address, int capacity) Create aSDL_GamepadButtonEvent.Bufferinstance at the specified memory.static @Nullable SDL_GamepadButtonEventcreateSafe(long address) static @Nullable SDL_GamepadButtonEvent.BuffercreateSafe(long address, int capacity) booleandown()down(boolean value) Sets the specified value to thedownfield.static SDL_GamepadButtonEventmalloc()Returns a newSDL_GamepadButtonEventinstance allocated withmemAlloc.malloc(int capacity) Returns a newSDL_GamepadButtonEvent.Bufferinstance allocated withmemAlloc.malloc(int capacity, MemoryStack stack) Returns a newSDL_GamepadButtonEvent.Bufferinstance allocated on the specifiedMemoryStack.static SDL_GamepadButtonEventmalloc(MemoryStack stack) Returns a newSDL_GamepadButtonEventinstance allocated on the specifiedMemoryStack.static bytenbutton(long struct) Unsafe version ofbutton().static voidnbutton(long struct, byte value) Unsafe version ofbutton.static booleanndown(long struct) Unsafe version ofdown().static voidndown(long struct, boolean value) Unsafe version ofdown.static bytenpadding1(long struct) static voidnpadding1(long struct, byte value) static bytenpadding2(long struct) static voidnpadding2(long struct, byte value) static intnreserved(long struct) static voidnreserved(long struct, int value) static longntimestamp(long struct) Unsafe version oftimestamp().static voidntimestamp(long struct, long value) Unsafe version oftimestamp.static intntype(long struct) Unsafe version oftype().static voidntype(long struct, int value) Unsafe version oftype.static intnwhich(long struct) Unsafe version ofwhich().static voidnwhich(long struct, int value) Unsafe version ofwhich.set(int type, long timestamp, int which, byte button, boolean down) Initializes this struct with the specified values.Copies the specified struct data to this struct.intsizeof()Returnssizeof(struct).longtimestamp(long value) Sets the specified value to thetimestampfield.inttype()type(int value) Sets the specified value to thetypefield.intwhich()which(int value) Sets the specified value to thewhichfield.Methods inherited from class org.lwjgl.system.Pointer.Default
address, equals, hashCode, toStringMethods inherited from interface org.lwjgl.system.NativeResource
close, free
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Field Details
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SIZEOF
public static final int SIZEOFThe struct size in bytes. -
ALIGNOF
public static final int ALIGNOFThe struct alignment in bytes. -
TYPE
public static final int TYPEThe struct member offsets. -
RESERVED
public static final int RESERVEDThe struct member offsets. -
TIMESTAMP
public static final int TIMESTAMPThe struct member offsets. -
WHICH
public static final int WHICHThe struct member offsets. -
BUTTON
public static final int BUTTONThe struct member offsets. -
DOWN
public static final int DOWNThe struct member offsets. -
PADDING1
public static final int PADDING1The struct member offsets. -
PADDING2
public static final int PADDING2The struct member offsets.
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Constructor Details
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SDL_GamepadButtonEvent
Creates aSDL_GamepadButtonEventinstance at the current position of the specifiedByteBuffercontainer. Changes to the buffer's content will be visible to the struct instance and vice versa.The created instance holds a strong reference to the container object.
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Method Details
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sizeof
public int sizeof()Description copied from class:StructReturnssizeof(struct).- Specified by:
sizeofin classStruct<SDL_GamepadButtonEvent>
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type
public int type()- Returns:
- the value of the
typefield.
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timestamp
public long timestamp()- Returns:
- the value of the
timestampfield.
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which
public int which()- Returns:
- the value of the
whichfield.
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button
public byte button()- Returns:
- the value of the
buttonfield.
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down
public boolean down()- Returns:
- the value of the
downfield.
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type
Sets the specified value to thetypefield. -
timestamp
Sets the specified value to thetimestampfield. -
which
Sets the specified value to thewhichfield. -
button
Sets the specified value to thebuttonfield. -
down
Sets the specified value to thedownfield. -
set
Initializes this struct with the specified values. -
set
Copies the specified struct data to this struct.- Parameters:
src- the source struct- Returns:
- this struct
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malloc
Returns a newSDL_GamepadButtonEventinstance allocated withmemAlloc. The instance must be explicitly freed. -
calloc
Returns a newSDL_GamepadButtonEventinstance allocated withmemCalloc. The instance must be explicitly freed. -
create
Returns a newSDL_GamepadButtonEventinstance allocated withBufferUtils. -
create
Returns a newSDL_GamepadButtonEventinstance for the specified memory address. -
createSafe
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malloc
Returns a newSDL_GamepadButtonEvent.Bufferinstance allocated withmemAlloc. The instance must be explicitly freed.- Parameters:
capacity- the buffer capacity
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calloc
Returns a newSDL_GamepadButtonEvent.Bufferinstance allocated withmemCalloc. The instance must be explicitly freed.- Parameters:
capacity- the buffer capacity
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create
Returns a newSDL_GamepadButtonEvent.Bufferinstance allocated withBufferUtils.- Parameters:
capacity- the buffer capacity
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create
Create aSDL_GamepadButtonEvent.Bufferinstance at the specified memory.- Parameters:
address- the memory addresscapacity- the buffer capacity
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createSafe
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malloc
Returns a newSDL_GamepadButtonEventinstance allocated on the specifiedMemoryStack.- Parameters:
stack- the stack from which to allocate
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calloc
Returns a newSDL_GamepadButtonEventinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.- Parameters:
stack- the stack from which to allocate
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malloc
Returns a newSDL_GamepadButtonEvent.Bufferinstance allocated on the specifiedMemoryStack.- Parameters:
capacity- the buffer capacitystack- the stack from which to allocate
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calloc
Returns a newSDL_GamepadButtonEvent.Bufferinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.- Parameters:
capacity- the buffer capacitystack- the stack from which to allocate
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ntype
public static int ntype(long struct) Unsafe version oftype(). -
nreserved
public static int nreserved(long struct) -
ntimestamp
public static long ntimestamp(long struct) Unsafe version oftimestamp(). -
nwhich
public static int nwhich(long struct) Unsafe version ofwhich(). -
nbutton
public static byte nbutton(long struct) Unsafe version ofbutton(). -
ndown
public static boolean ndown(long struct) Unsafe version ofdown(). -
npadding1
public static byte npadding1(long struct) -
npadding2
public static byte npadding2(long struct) -
ntype
public static void ntype(long struct, int value) Unsafe version oftype. -
nreserved
public static void nreserved(long struct, int value) -
ntimestamp
public static void ntimestamp(long struct, long value) Unsafe version oftimestamp. -
nwhich
public static void nwhich(long struct, int value) Unsafe version ofwhich. -
nbutton
public static void nbutton(long struct, byte value) Unsafe version ofbutton. -
ndown
public static void ndown(long struct, boolean value) Unsafe version ofdown. -
npadding1
public static void npadding1(long struct, byte value) -
npadding2
public static void npadding2(long struct, byte value)
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