Package org.lwjgl.sdl
Class SDL_GPUViewport.Buffer
java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.CustomBuffer<SDL_GPUViewport.Buffer>
org.lwjgl.system.StructBuffer<SDL_GPUViewport,SDL_GPUViewport.Buffer>
org.lwjgl.sdl.SDL_GPUViewport.Buffer
- All Implemented Interfaces:
AutoCloseable
,Iterable<SDL_GPUViewport>
,NativeResource
,Pointer
- Enclosing class:
SDL_GPUViewport
public static class SDL_GPUViewport.Buffer
extends StructBuffer<SDL_GPUViewport,SDL_GPUViewport.Buffer>
implements NativeResource
An array of
SDL_GPUViewport
structs.-
Nested Class Summary
Nested classes/interfaces inherited from interface org.lwjgl.system.Pointer
Pointer.Default
-
Field Summary
Fields inherited from interface org.lwjgl.system.Pointer
BITS32, BITS64, CLONG_SHIFT, CLONG_SIZE, POINTER_SHIFT, POINTER_SIZE
-
Constructor Summary
ConstructorsConstructorDescriptionBuffer
(long address, int cap) Buffer
(ByteBuffer container) Creates a newSDL_GPUViewport.Buffer
instance backed by the specified container. -
Method Summary
Modifier and TypeMethodDescriptionfloat
h()
h
(float value) Sets the specified value to theh
field.float
max_depth
(float value) Sets the specified value to themax_depth
field.float
min_depth
(float value) Sets the specified value to themin_depth
field.float
w()
w
(float value) Sets the specified value to thew
field.float
x()
x
(float value) Sets the specified value to thex
field.float
y()
y
(float value) Sets the specified value to they
field.Methods inherited from class org.lwjgl.system.StructBuffer
apply, apply, forEach, get, get, get, get, iterator, parallelStream, put, put, sizeof, spliterator, stream
Methods inherited from class org.lwjgl.system.CustomBuffer
address, address, address0, capacity, clear, compact, duplicate, flip, free, hasRemaining, limit, limit, mark, position, position, put, remaining, reset, rewind, slice, slice, toString
Methods inherited from class org.lwjgl.system.Pointer.Default
equals, hashCode
Methods inherited from interface org.lwjgl.system.NativeResource
close, free
-
Constructor Details
-
Buffer
Creates a newSDL_GPUViewport.Buffer
instance backed by the specified container.Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by
SDL_GPUViewport.SIZEOF
, and its mark will be undefined.The created buffer instance holds a strong reference to the container object.
-
Buffer
public Buffer(long address, int cap)
-
-
Method Details
-
x
public float x()- Returns:
- the value of the
x
field.
-
y
public float y()- Returns:
- the value of the
y
field.
-
w
public float w()- Returns:
- the value of the
w
field.
-
h
public float h()- Returns:
- the value of the
h
field.
-
min_depth
public float min_depth()- Returns:
- the value of the
min_depth
field.
-
max_depth
public float max_depth()- Returns:
- the value of the
max_depth
field.
-
x
Sets the specified value to thex
field. -
y
Sets the specified value to they
field. -
w
Sets the specified value to thew
field. -
h
Sets the specified value to theh
field. -
min_depth
Sets the specified value to themin_depth
field. -
max_depth
Sets the specified value to themax_depth
field.
-