Package org.lwjgl.sdl
Class SDL_GPUViewport.Buffer
java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.CustomBuffer<SDL_GPUViewport.Buffer>
org.lwjgl.system.StructBuffer<SDL_GPUViewport,SDL_GPUViewport.Buffer>
org.lwjgl.sdl.SDL_GPUViewport.Buffer
- All Implemented Interfaces:
AutoCloseable,Iterable<SDL_GPUViewport>,NativeResource,Pointer
- Enclosing class:
SDL_GPUViewport
public static class SDL_GPUViewport.Buffer
extends StructBuffer<SDL_GPUViewport,SDL_GPUViewport.Buffer>
implements NativeResource
An array of
SDL_GPUViewport structs.-
Nested Class Summary
Nested classes/interfaces inherited from interface org.lwjgl.system.Pointer
Pointer.Default -
Field Summary
Fields inherited from interface org.lwjgl.system.Pointer
BITS32, BITS64, CLONG_SHIFT, CLONG_SIZE, POINTER_SHIFT, POINTER_SIZE -
Constructor Summary
ConstructorsConstructorDescriptionBuffer(long address, int cap) Buffer(ByteBuffer container) Creates a newSDL_GPUViewport.Bufferinstance backed by the specified container. -
Method Summary
Modifier and TypeMethodDescriptionfloath()h(float value) Sets the specified value to thehfield.floatmax_depth(float value) Sets the specified value to themax_depthfield.floatmin_depth(float value) Sets the specified value to themin_depthfield.floatw()w(float value) Sets the specified value to thewfield.floatx()x(float value) Sets the specified value to thexfield.floaty()y(float value) Sets the specified value to theyfield.Methods inherited from class org.lwjgl.system.StructBuffer
apply, apply, forEach, get, get, get, get, iterator, parallelStream, put, put, sizeof, spliterator, streamMethods inherited from class org.lwjgl.system.CustomBuffer
address, address, address0, capacity, clear, compact, duplicate, flip, free, hasRemaining, limit, limit, mark, position, position, put, remaining, reset, rewind, slice, slice, toStringMethods inherited from class org.lwjgl.system.Pointer.Default
equals, hashCodeMethods inherited from interface org.lwjgl.system.NativeResource
close, free
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Constructor Details
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Buffer
Creates a newSDL_GPUViewport.Bufferinstance backed by the specified container.Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by
SDL_GPUViewport.SIZEOF, and its mark will be undefined.The created buffer instance holds a strong reference to the container object.
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Buffer
public Buffer(long address, int cap)
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Method Details
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x
public float x()- Returns:
- the value of the
xfield.
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y
public float y()- Returns:
- the value of the
yfield.
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w
public float w()- Returns:
- the value of the
wfield.
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h
public float h()- Returns:
- the value of the
hfield.
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min_depth
public float min_depth()- Returns:
- the value of the
min_depthfield.
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max_depth
public float max_depth()- Returns:
- the value of the
max_depthfield.
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x
Sets the specified value to thexfield. -
y
Sets the specified value to theyfield. -
w
Sets the specified value to thewfield. -
h
Sets the specified value to thehfield. -
min_depth
Sets the specified value to themin_depthfield. -
max_depth
Sets the specified value to themax_depthfield.
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