Package org.lwjgl.sdl

Class SDL_GPUVertexAttribute.Buffer

All Implemented Interfaces:
AutoCloseable, Iterable<SDL_GPUVertexAttribute>, NativeResource, Pointer
Enclosing class:
SDL_GPUVertexAttribute

public static class SDL_GPUVertexAttribute.Buffer extends StructBuffer<SDL_GPUVertexAttribute,SDL_GPUVertexAttribute.Buffer> implements NativeResource
An array of SDL_GPUVertexAttribute structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new SDL_GPUVertexAttribute.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by SDL_GPUVertexAttribute.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • location

      public int location()
      Returns:
      the value of the location field.
    • buffer_slot

      public int buffer_slot()
      Returns:
      the value of the buffer_slot field.
    • format

      public int format()
      Returns:
      the value of the format field.
    • offset

      public int offset()
      Returns:
      the value of the offset field.
    • location

      public SDL_GPUVertexAttribute.Buffer location(int value)
      Sets the specified value to the location field.
    • buffer_slot

      public SDL_GPUVertexAttribute.Buffer buffer_slot(int value)
      Sets the specified value to the buffer_slot field.
    • format

      public SDL_GPUVertexAttribute.Buffer format(int value)
      Sets the specified value to the format field.
    • offset

      public SDL_GPUVertexAttribute.Buffer offset(int value)
      Sets the specified value to the offset field.