Class SDL_GPUGraphicsPipelineCreateInfo

All Implemented Interfaces:
AutoCloseable, NativeResource, Pointer

public class SDL_GPUGraphicsPipelineCreateInfo extends Struct<SDL_GPUGraphicsPipelineCreateInfo> implements NativeResource
struct SDL_GPUGraphicsPipelineCreateInfo {
    SDL_GPUShader * vertex_shader;
    SDL_GPUShader * fragment_shader;
    SDL_GPUVertexInputState vertex_input_state;
    SDL_GPUPrimitiveType primitive_type;
    SDL_GPURasterizerState rasterizer_state;
    SDL_GPUMultisampleState multisample_state;
    SDL_GPUDepthStencilState depth_stencil_state;
    SDL_GPUGraphicsPipelineTargetInfo target_info;
    SDL_PropertiesID props;
}