Class GLFWGamepadState.Buffer

All Implemented Interfaces:
AutoCloseable, Iterable<GLFWGamepadState>, NativeResource, Pointer
Enclosing class:
GLFWGamepadState

public static class GLFWGamepadState.Buffer extends StructBuffer<GLFWGamepadState,GLFWGamepadState.Buffer> implements NativeResource
An array of GLFWGamepadState structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new GLFWGamepadState.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by GLFWGamepadState.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • buttons

      public ByteBuffer buttons()
      Returns:
      a ByteBuffer view of the buttons field.
    • buttons

      public byte buttons(int index)
      Returns:
      the value at the specified index of the buttons field.
    • axes

      public FloatBuffer axes()
      Returns:
      a FloatBuffer view of the axes field.
    • axes

      public float axes(int index)
      Returns:
      the value at the specified index of the axes field.
    • buttons

      public GLFWGamepadState.Buffer buttons(ByteBuffer value)
      Copies the specified ByteBuffer to the buttons field.
    • buttons

      public GLFWGamepadState.Buffer buttons(int index, byte value)
      Sets the specified value at the specified index of the buttons field.
    • axes

      public GLFWGamepadState.Buffer axes(FloatBuffer value)
      Copies the specified FloatBuffer to the axes field.
    • axes

      public GLFWGamepadState.Buffer axes(int index, float value)
      Sets the specified value at the specified index of the axes field.