Class AIMatrix3x3

All Implemented Interfaces:
AutoCloseable, NativeResource, Pointer

public class AIMatrix3x3 extends Struct<AIMatrix3x3> implements NativeResource
Represents a row-major 3x3 matrix.

Layout


 struct aiMatrix3x3 {
     float a1;
     float a2;
     float a3;
     float b1;
     float b2;
     float b3;
     float c1;
     float c2;
     float c3;
 }
  • Field Details

    • SIZEOF

      public static final int SIZEOF
      The struct size in bytes.
    • ALIGNOF

      public static final int ALIGNOF
      The struct alignment in bytes.
    • A1

      public static final int A1
      The struct member offsets.
    • A2

      public static final int A2
      The struct member offsets.
    • A3

      public static final int A3
      The struct member offsets.
    • B1

      public static final int B1
      The struct member offsets.
    • B2

      public static final int B2
      The struct member offsets.
    • B3

      public static final int B3
      The struct member offsets.
    • C1

      public static final int C1
      The struct member offsets.
    • C2

      public static final int C2
      The struct member offsets.
    • C3

      public static final int C3
      The struct member offsets.
  • Constructor Details

    • AIMatrix3x3

      public AIMatrix3x3(ByteBuffer container)
      Creates a AIMatrix3x3 instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

      The created instance holds a strong reference to the container object.

  • Method Details

    • sizeof

      public int sizeof()
      Description copied from class: Struct
      Returns sizeof(struct).
      Specified by:
      sizeof in class Struct<AIMatrix3x3>
    • a1

      public float a1()
      Returns:
      the value of the a1 field.
    • a2

      public float a2()
      Returns:
      the value of the a2 field.
    • a3

      public float a3()
      Returns:
      the value of the a3 field.
    • b1

      public float b1()
      Returns:
      the value of the b1 field.
    • b2

      public float b2()
      Returns:
      the value of the b2 field.
    • b3

      public float b3()
      Returns:
      the value of the b3 field.
    • c1

      public float c1()
      Returns:
      the value of the c1 field.
    • c2

      public float c2()
      Returns:
      the value of the c2 field.
    • c3

      public float c3()
      Returns:
      the value of the c3 field.
    • a1

      public AIMatrix3x3 a1(float value)
      Sets the specified value to the a1 field.
    • a2

      public AIMatrix3x3 a2(float value)
      Sets the specified value to the a2 field.
    • a3

      public AIMatrix3x3 a3(float value)
      Sets the specified value to the a3 field.
    • b1

      public AIMatrix3x3 b1(float value)
      Sets the specified value to the b1 field.
    • b2

      public AIMatrix3x3 b2(float value)
      Sets the specified value to the b2 field.
    • b3

      public AIMatrix3x3 b3(float value)
      Sets the specified value to the b3 field.
    • c1

      public AIMatrix3x3 c1(float value)
      Sets the specified value to the c1 field.
    • c2

      public AIMatrix3x3 c2(float value)
      Sets the specified value to the c2 field.
    • c3

      public AIMatrix3x3 c3(float value)
      Sets the specified value to the c3 field.
    • set

      public AIMatrix3x3 set(float a1, float a2, float a3, float b1, float b2, float b3, float c1, float c2, float c3)
      Initializes this struct with the specified values.
    • set

      public AIMatrix3x3 set(AIMatrix3x3 src)
      Copies the specified struct data to this struct.
      Parameters:
      src - the source struct
      Returns:
      this struct
    • malloc

      public static AIMatrix3x3 malloc()
      Returns a new AIMatrix3x3 instance allocated with memAlloc. The instance must be explicitly freed.
    • calloc

      public static AIMatrix3x3 calloc()
      Returns a new AIMatrix3x3 instance allocated with memCalloc. The instance must be explicitly freed.
    • create

      public static AIMatrix3x3 create()
      Returns a new AIMatrix3x3 instance allocated with BufferUtils.
    • create

      public static AIMatrix3x3 create(long address)
      Returns a new AIMatrix3x3 instance for the specified memory address.
    • createSafe

      @Nullable public static AIMatrix3x3 createSafe(long address)
      Like create, but returns null if address is NULL.
    • malloc

      public static AIMatrix3x3.Buffer malloc(int capacity)
      Returns a new AIMatrix3x3.Buffer instance allocated with memAlloc. The instance must be explicitly freed.
      Parameters:
      capacity - the buffer capacity
    • calloc

      public static AIMatrix3x3.Buffer calloc(int capacity)
      Returns a new AIMatrix3x3.Buffer instance allocated with memCalloc. The instance must be explicitly freed.
      Parameters:
      capacity - the buffer capacity
    • create

      public static AIMatrix3x3.Buffer create(int capacity)
      Returns a new AIMatrix3x3.Buffer instance allocated with BufferUtils.
      Parameters:
      capacity - the buffer capacity
    • create

      public static AIMatrix3x3.Buffer create(long address, int capacity)
      Create a AIMatrix3x3.Buffer instance at the specified memory.
      Parameters:
      address - the memory address
      capacity - the buffer capacity
    • createSafe

      @Nullable public static AIMatrix3x3.Buffer createSafe(long address, int capacity)
      Like create, but returns null if address is NULL.
    • mallocStack

      @Deprecated public static AIMatrix3x3 mallocStack()
      Deprecated.
      Deprecated for removal in 3.4.0. Use malloc(MemoryStack) instead.
    • callocStack

      @Deprecated public static AIMatrix3x3 callocStack()
      Deprecated.
      Deprecated for removal in 3.4.0. Use calloc(MemoryStack) instead.
    • mallocStack

      @Deprecated public static AIMatrix3x3 mallocStack(MemoryStack stack)
      Deprecated.
      Deprecated for removal in 3.4.0. Use malloc(MemoryStack) instead.
    • callocStack

      @Deprecated public static AIMatrix3x3 callocStack(MemoryStack stack)
      Deprecated.
      Deprecated for removal in 3.4.0. Use calloc(MemoryStack) instead.
    • mallocStack

      @Deprecated public static AIMatrix3x3.Buffer mallocStack(int capacity)
      Deprecated.
      Deprecated for removal in 3.4.0. Use malloc(int, MemoryStack) instead.
    • callocStack

      @Deprecated public static AIMatrix3x3.Buffer callocStack(int capacity)
      Deprecated.
      Deprecated for removal in 3.4.0. Use calloc(int, MemoryStack) instead.
    • mallocStack

      @Deprecated public static AIMatrix3x3.Buffer mallocStack(int capacity, MemoryStack stack)
      Deprecated.
      Deprecated for removal in 3.4.0. Use malloc(int, MemoryStack) instead.
    • callocStack

      @Deprecated public static AIMatrix3x3.Buffer callocStack(int capacity, MemoryStack stack)
      Deprecated.
      Deprecated for removal in 3.4.0. Use calloc(int, MemoryStack) instead.
    • malloc

      public static AIMatrix3x3 malloc(MemoryStack stack)
      Returns a new AIMatrix3x3 instance allocated on the specified MemoryStack.
      Parameters:
      stack - the stack from which to allocate
    • calloc

      public static AIMatrix3x3 calloc(MemoryStack stack)
      Returns a new AIMatrix3x3 instance allocated on the specified MemoryStack and initializes all its bits to zero.
      Parameters:
      stack - the stack from which to allocate
    • malloc

      public static AIMatrix3x3.Buffer malloc(int capacity, MemoryStack stack)
      Returns a new AIMatrix3x3.Buffer instance allocated on the specified MemoryStack.
      Parameters:
      capacity - the buffer capacity
      stack - the stack from which to allocate
    • calloc

      public static AIMatrix3x3.Buffer calloc(int capacity, MemoryStack stack)
      Returns a new AIMatrix3x3.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.
      Parameters:
      capacity - the buffer capacity
      stack - the stack from which to allocate
    • na1

      public static float na1(long struct)
      Unsafe version of a1().
    • na2

      public static float na2(long struct)
      Unsafe version of a2().
    • na3

      public static float na3(long struct)
      Unsafe version of a3().
    • nb1

      public static float nb1(long struct)
      Unsafe version of b1().
    • nb2

      public static float nb2(long struct)
      Unsafe version of b2().
    • nb3

      public static float nb3(long struct)
      Unsafe version of b3().
    • nc1

      public static float nc1(long struct)
      Unsafe version of c1().
    • nc2

      public static float nc2(long struct)
      Unsafe version of c2().
    • nc3

      public static float nc3(long struct)
      Unsafe version of c3().
    • na1

      public static void na1(long struct, float value)
      Unsafe version of a1.
    • na2

      public static void na2(long struct, float value)
      Unsafe version of a2.
    • na3

      public static void na3(long struct, float value)
      Unsafe version of a3.
    • nb1

      public static void nb1(long struct, float value)
      Unsafe version of b1.
    • nb2

      public static void nb2(long struct, float value)
      Unsafe version of b2.
    • nb3

      public static void nb3(long struct, float value)
      Unsafe version of b3.
    • nc1

      public static void nc1(long struct, float value)
      Unsafe version of c1.
    • nc2

      public static void nc2(long struct, float value)
      Unsafe version of c2.
    • nc3

      public static void nc3(long struct, float value)
      Unsafe version of c3.