Class AIAnimation.Buffer

    • Constructor Detail

      • Buffer

        public Buffer​(java.nio.ByteBuffer container)
        Creates a new AIAnimation.Buffer instance backed by the specified container. Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by AIAnimation.SIZEOF, and its mark will be undefined.

        The created buffer instance holds a strong reference to the container object.

      • Buffer

        public Buffer​(long address,
                      int cap)
    • Method Detail

      • mName

        public AIAnimation.Buffer mName​(java.util.function.Consumer<AIString> consumer)
        Passes the mName field to the specified Consumer.
      • mDuration

        public double mDuration()
        Returns the value of the mDuration field.
      • mTicksPerSecond

        public double mTicksPerSecond()
        Returns the value of the mTicksPerSecond field.
      • mNumChannels

        public int mNumChannels()
        Returns the value of the mNumChannels field.
      • mNumMeshChannels

        public int mNumMeshChannels()
        Returns the value of the mNumMeshChannels field.
      • mMeshChannels

        public PointerBuffer mMeshChannels()
        Returns a PointerBuffer view of the data pointed to by the mMeshChannels field.
      • mDuration

        public AIAnimation.Buffer mDuration​(double value)
        Sets the specified value to the mDuration field.
      • mTicksPerSecond

        public AIAnimation.Buffer mTicksPerSecond​(double value)
        Sets the specified value to the mTicksPerSecond field.