Class VkShaderResourceUsageAMD.Buffer

All Implemented Interfaces:
Iterable<VkShaderResourceUsageAMD>, Pointer
Enclosing class:
VkShaderResourceUsageAMD

public static class VkShaderResourceUsageAMD.Buffer extends StructBuffer<VkShaderResourceUsageAMD,VkShaderResourceUsageAMD.Buffer>
An array of VkShaderResourceUsageAMD structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new VkShaderResourceUsageAMD.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by VkShaderResourceUsageAMD.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • numUsedVgprs

      public int numUsedVgprs()
      Returns:
      the value of the numUsedVgprs field.
    • numUsedSgprs

      public int numUsedSgprs()
      Returns:
      the value of the numUsedSgprs field.
    • ldsSizePerLocalWorkGroup

      public int ldsSizePerLocalWorkGroup()
      Returns:
      the value of the ldsSizePerLocalWorkGroup field.
    • ldsUsageSizeInBytes

      public long ldsUsageSizeInBytes()
      Returns:
      the value of the ldsUsageSizeInBytes field.
    • scratchMemUsageInBytes

      public long scratchMemUsageInBytes()
      Returns:
      the value of the scratchMemUsageInBytes field.