Class VkPhysicalDeviceShaderInstrumentationFeaturesARM
java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkPhysicalDeviceShaderInstrumentationFeaturesARM>
org.lwjgl.vulkan.VkPhysicalDeviceShaderInstrumentationFeaturesARM
- All Implemented Interfaces:
AutoCloseable, NativeResource, Pointer
public class VkPhysicalDeviceShaderInstrumentationFeaturesARM
extends Struct<VkPhysicalDeviceShaderInstrumentationFeaturesARM>
implements NativeResource
struct VkPhysicalDeviceShaderInstrumentationFeaturesARM {
VkStructureType sType;
void * pNext;
VkBool32 shaderInstrumentation;
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic classAn array ofVkPhysicalDeviceShaderInstrumentationFeaturesARMstructs.Nested classes/interfaces inherited from class Struct
Struct.StructValidationNested classes/interfaces inherited from interface Pointer
Pointer.Default -
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intThe struct alignment in bytes.static final intThe struct member offsets.static final intThe struct member offsets.static final intThe struct size in bytes.static final intThe struct member offsets.Fields inherited from interface Pointer
BITS32, BITS64, CLONG_SHIFT, CLONG_SIZE, POINTER_SHIFT, POINTER_SIZE -
Constructor Summary
ConstructorsConstructorDescriptionCreates aVkPhysicalDeviceShaderInstrumentationFeaturesARMinstance at the current position of the specifiedByteBuffercontainer. -
Method Summary
Modifier and TypeMethodDescriptioncalloc()Returns a newVkPhysicalDeviceShaderInstrumentationFeaturesARMinstance allocated withmemCalloc.calloc(int capacity) Returns a newVkPhysicalDeviceShaderInstrumentationFeaturesARM.Bufferinstance allocated withmemCalloc.calloc(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderInstrumentationFeaturesARM.Bufferinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.calloc(MemoryStack stack) Returns a newVkPhysicalDeviceShaderInstrumentationFeaturesARMinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.create()Returns a newVkPhysicalDeviceShaderInstrumentationFeaturesARMinstance allocated withBufferUtils.create(int capacity) Returns a newVkPhysicalDeviceShaderInstrumentationFeaturesARM.Bufferinstance allocated withBufferUtils.create(long address) Returns a newVkPhysicalDeviceShaderInstrumentationFeaturesARMinstance for the specified memory address.create(long address, int capacity) Create aVkPhysicalDeviceShaderInstrumentationFeaturesARM.Bufferinstance at the specified memory.static @Nullable VkPhysicalDeviceShaderInstrumentationFeaturesARMcreateSafe(long address) static @Nullable VkPhysicalDeviceShaderInstrumentationFeaturesARM.BuffercreateSafe(long address, int capacity) malloc()Returns a newVkPhysicalDeviceShaderInstrumentationFeaturesARMinstance allocated withmemAlloc.malloc(int capacity) Returns a newVkPhysicalDeviceShaderInstrumentationFeaturesARM.Bufferinstance allocated withmemAlloc.malloc(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderInstrumentationFeaturesARM.Bufferinstance allocated on the specifiedMemoryStack.malloc(MemoryStack stack) Returns a newVkPhysicalDeviceShaderInstrumentationFeaturesARMinstance allocated on the specifiedMemoryStack.static longnpNext(long struct) Unsafe version ofpNext().static voidnpNext(long struct, long value) Unsafe version ofpNext.static intnshaderInstrumentation(long struct) Unsafe version ofshaderInstrumentation().static voidnshaderInstrumentation(long struct, int value) Unsafe version ofshaderInstrumentation.static intnsType(long struct) Unsafe version ofsType().static voidnsType(long struct, int value) Unsafe version ofsType.longpNext()pNext(long value) Sets the specified value to thepNextfield.set(int sType, long pNext, boolean shaderInstrumentation) Initializes this struct with the specified values.Copies the specified struct data to this struct.booleanshaderInstrumentation(boolean value) Sets the specified value to theshaderInstrumentationfield.intsizeof()Returnssizeof(struct).intsType()sType(int value) Sets the specified value to thesTypefield.Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INSTRUMENTATION_FEATURES_ARMvalue to thesTypefield.Methods inherited from class Pointer.Default
address, equals, hashCode, toStringMethods inherited from interface NativeResource
close, free
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Field Details
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SIZEOF
public static final int SIZEOFThe struct size in bytes. -
ALIGNOF
public static final int ALIGNOFThe struct alignment in bytes. -
STYPE
public static final int STYPEThe struct member offsets. -
PNEXT
public static final int PNEXTThe struct member offsets. -
SHADERINSTRUMENTATION
public static final int SHADERINSTRUMENTATIONThe struct member offsets.
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Constructor Details
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VkPhysicalDeviceShaderInstrumentationFeaturesARM
Creates aVkPhysicalDeviceShaderInstrumentationFeaturesARMinstance at the current position of the specifiedByteBuffercontainer. Changes to the buffer's content will be visible to the struct instance and vice versa.The created instance holds a strong reference to the container object.
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Method Details
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sizeof
public int sizeof()Description copied from class:StructReturnssizeof(struct).- Specified by:
sizeofin classStruct<VkPhysicalDeviceShaderInstrumentationFeaturesARM>
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sType
- Returns:
- the value of the
sTypefield.
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pNext
- Returns:
- the value of the
pNextfield.
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shaderInstrumentation
- Returns:
- the value of the
shaderInstrumentationfield.
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sType
public VkPhysicalDeviceShaderInstrumentationFeaturesARM sType(@NativeType("VkStructureType") int value) Sets the specified value to thesTypefield. -
sType$Default
Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INSTRUMENTATION_FEATURES_ARMvalue to thesTypefield. -
pNext
Sets the specified value to thepNextfield. -
shaderInstrumentation
public VkPhysicalDeviceShaderInstrumentationFeaturesARM shaderInstrumentation(@NativeType("VkBool32") boolean value) Sets the specified value to theshaderInstrumentationfield. -
set
public VkPhysicalDeviceShaderInstrumentationFeaturesARM set(int sType, long pNext, boolean shaderInstrumentation) Initializes this struct with the specified values. -
set
public VkPhysicalDeviceShaderInstrumentationFeaturesARM set(VkPhysicalDeviceShaderInstrumentationFeaturesARM src) Copies the specified struct data to this struct.- Parameters:
src- the source struct- Returns:
- this struct
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malloc
Returns a newVkPhysicalDeviceShaderInstrumentationFeaturesARMinstance allocated withmemAlloc. The instance must be explicitly freed. -
calloc
Returns a newVkPhysicalDeviceShaderInstrumentationFeaturesARMinstance allocated withmemCalloc. The instance must be explicitly freed. -
create
Returns a newVkPhysicalDeviceShaderInstrumentationFeaturesARMinstance allocated withBufferUtils. -
create
Returns a newVkPhysicalDeviceShaderInstrumentationFeaturesARMinstance for the specified memory address. -
createSafe
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malloc
Returns a newVkPhysicalDeviceShaderInstrumentationFeaturesARM.Bufferinstance allocated withmemAlloc. The instance must be explicitly freed.- Parameters:
capacity- the buffer capacity
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calloc
Returns a newVkPhysicalDeviceShaderInstrumentationFeaturesARM.Bufferinstance allocated withmemCalloc. The instance must be explicitly freed.- Parameters:
capacity- the buffer capacity
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create
Returns a newVkPhysicalDeviceShaderInstrumentationFeaturesARM.Bufferinstance allocated withBufferUtils.- Parameters:
capacity- the buffer capacity
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create
public static VkPhysicalDeviceShaderInstrumentationFeaturesARM.Buffer create(long address, int capacity) Create aVkPhysicalDeviceShaderInstrumentationFeaturesARM.Bufferinstance at the specified memory.- Parameters:
address- the memory addresscapacity- the buffer capacity
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createSafe
public static @Nullable VkPhysicalDeviceShaderInstrumentationFeaturesARM.Buffer createSafe(long address, int capacity) -
malloc
Returns a newVkPhysicalDeviceShaderInstrumentationFeaturesARMinstance allocated on the specifiedMemoryStack.- Parameters:
stack- the stack from which to allocate
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calloc
Returns a newVkPhysicalDeviceShaderInstrumentationFeaturesARMinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.- Parameters:
stack- the stack from which to allocate
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malloc
public static VkPhysicalDeviceShaderInstrumentationFeaturesARM.Buffer malloc(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderInstrumentationFeaturesARM.Bufferinstance allocated on the specifiedMemoryStack.- Parameters:
capacity- the buffer capacitystack- the stack from which to allocate
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calloc
public static VkPhysicalDeviceShaderInstrumentationFeaturesARM.Buffer calloc(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderInstrumentationFeaturesARM.Bufferinstance allocated on the specifiedMemoryStackand initializes all its bits to zero.- Parameters:
capacity- the buffer capacitystack- the stack from which to allocate
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nsType
public static int nsType(long struct) Unsafe version ofsType(). -
npNext
public static long npNext(long struct) Unsafe version ofpNext(). -
nshaderInstrumentation
public static int nshaderInstrumentation(long struct) Unsafe version ofshaderInstrumentation(). -
nsType
public static void nsType(long struct, int value) Unsafe version ofsType. -
npNext
public static void npNext(long struct, long value) Unsafe version ofpNext. -
nshaderInstrumentation
public static void nshaderInstrumentation(long struct, int value) Unsafe version ofshaderInstrumentation.
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