Class VkPhysicalDeviceShaderFmaFeaturesKHR.Buffer
java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.CustomBuffer<VkPhysicalDeviceShaderFmaFeaturesKHR.Buffer>
org.lwjgl.system.StructBuffer<VkPhysicalDeviceShaderFmaFeaturesKHR, VkPhysicalDeviceShaderFmaFeaturesKHR.Buffer>
org.lwjgl.vulkan.VkPhysicalDeviceShaderFmaFeaturesKHR.Buffer
- All Implemented Interfaces:
AutoCloseable, Iterable<VkPhysicalDeviceShaderFmaFeaturesKHR>, NativeResource, Pointer
- Enclosing class:
VkPhysicalDeviceShaderFmaFeaturesKHR
public static class VkPhysicalDeviceShaderFmaFeaturesKHR.Buffer
extends StructBuffer<VkPhysicalDeviceShaderFmaFeaturesKHR, VkPhysicalDeviceShaderFmaFeaturesKHR.Buffer>
implements NativeResource
An array of
VkPhysicalDeviceShaderFmaFeaturesKHR structs.-
Nested Class Summary
Nested classes/interfaces inherited from interface Pointer
Pointer.Default -
Field Summary
Fields inherited from interface Pointer
BITS32, BITS64, CLONG_SHIFT, CLONG_SIZE, POINTER_SHIFT, POINTER_SIZE -
Constructor Summary
ConstructorsConstructorDescriptionBuffer(long address, int cap) Buffer(ByteBuffer container) Creates a newVkPhysicalDeviceShaderFmaFeaturesKHR.Bufferinstance backed by the specified container. -
Method Summary
Modifier and TypeMethodDescriptionlongpNext()pNext(long value) Sets the specified value to thepNextfield.booleanshaderFmaFloat16(boolean value) Sets the specified value to theshaderFmaFloat16field.booleanshaderFmaFloat32(boolean value) Sets the specified value to theshaderFmaFloat32field.booleanshaderFmaFloat64(boolean value) Sets the specified value to theshaderFmaFloat64field.intsType()sType(int value) Sets the specified value to thesTypefield.Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FMA_FEATURES_KHRvalue to thesTypefield.Methods inherited from class StructBuffer
apply, apply, forEach, get, get, get, get, iterator, parallelStream, put, put, sizeof, spliterator, streamMethods inherited from class CustomBuffer
address, address, address0, capacity, clear, compact, duplicate, flip, free, hasRemaining, limit, limit, mark, position, position, put, remaining, reset, rewind, slice, slice, toStringMethods inherited from class Pointer.Default
equals, hashCodeMethods inherited from interface NativeResource
close, free
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Constructor Details
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Buffer
Creates a newVkPhysicalDeviceShaderFmaFeaturesKHR.Bufferinstance backed by the specified container.Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by
VkPhysicalDeviceShaderFmaFeaturesKHR.SIZEOF, and its mark will be undefined.The created buffer instance holds a strong reference to the container object.
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Buffer
public Buffer(long address, int cap)
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Method Details
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sType
- Returns:
- the value of the
sTypefield.
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pNext
- Returns:
- the value of the
pNextfield.
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shaderFmaFloat16
- Returns:
- the value of the
shaderFmaFloat16field.
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shaderFmaFloat32
- Returns:
- the value of the
shaderFmaFloat32field.
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shaderFmaFloat64
- Returns:
- the value of the
shaderFmaFloat64field.
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sType
Sets the specified value to thesTypefield. -
sType$Default
Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FMA_FEATURES_KHRvalue to thesTypefield. -
pNext
Sets the specified value to thepNextfield. -
shaderFmaFloat16
public VkPhysicalDeviceShaderFmaFeaturesKHR.Buffer shaderFmaFloat16(@NativeType("VkBool32") boolean value) Sets the specified value to theshaderFmaFloat16field. -
shaderFmaFloat32
public VkPhysicalDeviceShaderFmaFeaturesKHR.Buffer shaderFmaFloat32(@NativeType("VkBool32") boolean value) Sets the specified value to theshaderFmaFloat32field. -
shaderFmaFloat64
public VkPhysicalDeviceShaderFmaFeaturesKHR.Buffer shaderFmaFloat64(@NativeType("VkBool32") boolean value) Sets the specified value to theshaderFmaFloat64field.
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