Package org.lwjgl.vulkan
Class VkPhysicalDeviceShaderFloat8FeaturesEXT
java.lang.Object
org.lwjgl.system.Pointer.Default
org.lwjgl.system.Struct<VkPhysicalDeviceShaderFloat8FeaturesEXT>
org.lwjgl.vulkan.VkPhysicalDeviceShaderFloat8FeaturesEXT
- All Implemented Interfaces:
AutoCloseable
,NativeResource
,Pointer
public class VkPhysicalDeviceShaderFloat8FeaturesEXT
extends Struct<VkPhysicalDeviceShaderFloat8FeaturesEXT>
implements NativeResource
struct VkPhysicalDeviceShaderFloat8FeaturesEXT {
VkStructureType sType;
void * pNext;
VkBool32 shaderFloat8;
VkBool32 shaderFloat8CooperativeMatrix;
}
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Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic class
An array ofVkPhysicalDeviceShaderFloat8FeaturesEXT
structs.Nested classes/interfaces inherited from class org.lwjgl.system.Struct
Struct.StructValidation
Nested classes/interfaces inherited from interface org.lwjgl.system.Pointer
Pointer.Default
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic final int
The struct alignment in bytes.static final int
The struct member offsets.static final int
The struct member offsets.static final int
The struct member offsets.static final int
The struct size in bytes.static final int
The struct member offsets.Fields inherited from interface org.lwjgl.system.Pointer
BITS32, BITS64, CLONG_SHIFT, CLONG_SIZE, POINTER_SHIFT, POINTER_SIZE
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Constructor Summary
ConstructorsConstructorDescriptionCreates aVkPhysicalDeviceShaderFloat8FeaturesEXT
instance at the current position of the specifiedByteBuffer
container. -
Method Summary
Modifier and TypeMethodDescriptioncalloc()
Returns a newVkPhysicalDeviceShaderFloat8FeaturesEXT
instance allocated withmemCalloc
.calloc
(int capacity) Returns a newVkPhysicalDeviceShaderFloat8FeaturesEXT.Buffer
instance allocated withmemCalloc
.calloc
(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloat8FeaturesEXT.Buffer
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.calloc
(MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloat8FeaturesEXT
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.create()
Returns a newVkPhysicalDeviceShaderFloat8FeaturesEXT
instance allocated withBufferUtils
.create
(int capacity) Returns a newVkPhysicalDeviceShaderFloat8FeaturesEXT.Buffer
instance allocated withBufferUtils
.create
(long address) Returns a newVkPhysicalDeviceShaderFloat8FeaturesEXT
instance for the specified memory address.create
(long address, int capacity) Create aVkPhysicalDeviceShaderFloat8FeaturesEXT.Buffer
instance at the specified memory.static @Nullable VkPhysicalDeviceShaderFloat8FeaturesEXT
createSafe
(long address) static @Nullable VkPhysicalDeviceShaderFloat8FeaturesEXT.Buffer
createSafe
(long address, int capacity) malloc()
Returns a newVkPhysicalDeviceShaderFloat8FeaturesEXT
instance allocated withmemAlloc
.malloc
(int capacity) Returns a newVkPhysicalDeviceShaderFloat8FeaturesEXT.Buffer
instance allocated withmemAlloc
.malloc
(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloat8FeaturesEXT.Buffer
instance allocated on the specifiedMemoryStack
.malloc
(MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloat8FeaturesEXT
instance allocated on the specifiedMemoryStack
.static long
npNext
(long struct) Unsafe version ofpNext()
.static void
npNext
(long struct, long value) Unsafe version ofpNext
.static int
nshaderFloat8
(long struct) Unsafe version ofshaderFloat8()
.static void
nshaderFloat8
(long struct, int value) Unsafe version ofshaderFloat8
.static int
nshaderFloat8CooperativeMatrix
(long struct) Unsafe version ofshaderFloat8CooperativeMatrix()
.static void
nshaderFloat8CooperativeMatrix
(long struct, int value) Unsafe version ofshaderFloat8CooperativeMatrix
.static int
nsType
(long struct) Unsafe version ofsType()
.static void
nsType
(long struct, int value) Unsafe version ofsType
.long
pNext()
pNext
(long value) Sets the specified value to thepNext
field.set
(int sType, long pNext, boolean shaderFloat8, boolean shaderFloat8CooperativeMatrix) Initializes this struct with the specified values.Copies the specified struct data to this struct.boolean
shaderFloat8
(boolean value) Sets the specified value to theshaderFloat8
field.boolean
shaderFloat8CooperativeMatrix
(boolean value) Sets the specified value to theshaderFloat8CooperativeMatrix
field.int
sizeof()
Returnssizeof(struct)
.int
sType()
sType
(int value) Sets the specified value to thesType
field.Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT8_FEATURES_EXT
value to thesType
field.Methods inherited from class org.lwjgl.system.Pointer.Default
address, equals, hashCode, toString
Methods inherited from interface org.lwjgl.system.NativeResource
close, free
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Field Details
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SIZEOF
public static final int SIZEOFThe struct size in bytes. -
ALIGNOF
public static final int ALIGNOFThe struct alignment in bytes. -
STYPE
public static final int STYPEThe struct member offsets. -
PNEXT
public static final int PNEXTThe struct member offsets. -
SHADERFLOAT8
public static final int SHADERFLOAT8The struct member offsets. -
SHADERFLOAT8COOPERATIVEMATRIX
public static final int SHADERFLOAT8COOPERATIVEMATRIXThe struct member offsets.
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Constructor Details
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VkPhysicalDeviceShaderFloat8FeaturesEXT
Creates aVkPhysicalDeviceShaderFloat8FeaturesEXT
instance at the current position of the specifiedByteBuffer
container. Changes to the buffer's content will be visible to the struct instance and vice versa.The created instance holds a strong reference to the container object.
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Method Details
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sizeof
public int sizeof()Description copied from class:Struct
Returnssizeof(struct)
.- Specified by:
sizeof
in classStruct<VkPhysicalDeviceShaderFloat8FeaturesEXT>
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sType
public int sType()- Returns:
- the value of the
sType
field.
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pNext
public long pNext()- Returns:
- the value of the
pNext
field.
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shaderFloat8
public boolean shaderFloat8()- Returns:
- the value of the
shaderFloat8
field.
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shaderFloat8CooperativeMatrix
public boolean shaderFloat8CooperativeMatrix()- Returns:
- the value of the
shaderFloat8CooperativeMatrix
field.
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sType
Sets the specified value to thesType
field. -
sType$Default
Sets theSTRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_FLOAT8_FEATURES_EXT
value to thesType
field. -
pNext
Sets the specified value to thepNext
field. -
shaderFloat8
Sets the specified value to theshaderFloat8
field. -
shaderFloat8CooperativeMatrix
Sets the specified value to theshaderFloat8CooperativeMatrix
field. -
set
public VkPhysicalDeviceShaderFloat8FeaturesEXT set(int sType, long pNext, boolean shaderFloat8, boolean shaderFloat8CooperativeMatrix) Initializes this struct with the specified values. -
set
Copies the specified struct data to this struct.- Parameters:
src
- the source struct- Returns:
- this struct
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malloc
Returns a newVkPhysicalDeviceShaderFloat8FeaturesEXT
instance allocated withmemAlloc
. The instance must be explicitly freed. -
calloc
Returns a newVkPhysicalDeviceShaderFloat8FeaturesEXT
instance allocated withmemCalloc
. The instance must be explicitly freed. -
create
Returns a newVkPhysicalDeviceShaderFloat8FeaturesEXT
instance allocated withBufferUtils
. -
create
Returns a newVkPhysicalDeviceShaderFloat8FeaturesEXT
instance for the specified memory address. -
createSafe
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malloc
Returns a newVkPhysicalDeviceShaderFloat8FeaturesEXT.Buffer
instance allocated withmemAlloc
. The instance must be explicitly freed.- Parameters:
capacity
- the buffer capacity
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calloc
Returns a newVkPhysicalDeviceShaderFloat8FeaturesEXT.Buffer
instance allocated withmemCalloc
. The instance must be explicitly freed.- Parameters:
capacity
- the buffer capacity
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create
Returns a newVkPhysicalDeviceShaderFloat8FeaturesEXT.Buffer
instance allocated withBufferUtils
.- Parameters:
capacity
- the buffer capacity
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create
Create aVkPhysicalDeviceShaderFloat8FeaturesEXT.Buffer
instance at the specified memory.- Parameters:
address
- the memory addresscapacity
- the buffer capacity
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createSafe
public static @Nullable VkPhysicalDeviceShaderFloat8FeaturesEXT.Buffer createSafe(long address, int capacity) -
malloc
Returns a newVkPhysicalDeviceShaderFloat8FeaturesEXT
instance allocated on the specifiedMemoryStack
.- Parameters:
stack
- the stack from which to allocate
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calloc
Returns a newVkPhysicalDeviceShaderFloat8FeaturesEXT
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.- Parameters:
stack
- the stack from which to allocate
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malloc
public static VkPhysicalDeviceShaderFloat8FeaturesEXT.Buffer malloc(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloat8FeaturesEXT.Buffer
instance allocated on the specifiedMemoryStack
.- Parameters:
capacity
- the buffer capacitystack
- the stack from which to allocate
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calloc
public static VkPhysicalDeviceShaderFloat8FeaturesEXT.Buffer calloc(int capacity, MemoryStack stack) Returns a newVkPhysicalDeviceShaderFloat8FeaturesEXT.Buffer
instance allocated on the specifiedMemoryStack
and initializes all its bits to zero.- Parameters:
capacity
- the buffer capacitystack
- the stack from which to allocate
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nsType
public static int nsType(long struct) Unsafe version ofsType()
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npNext
public static long npNext(long struct) Unsafe version ofpNext()
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nshaderFloat8
public static int nshaderFloat8(long struct) Unsafe version ofshaderFloat8()
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nshaderFloat8CooperativeMatrix
public static int nshaderFloat8CooperativeMatrix(long struct) Unsafe version ofshaderFloat8CooperativeMatrix()
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nsType
public static void nsType(long struct, int value) Unsafe version ofsType
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npNext
public static void npNext(long struct, long value) Unsafe version ofpNext
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nshaderFloat8
public static void nshaderFloat8(long struct, int value) Unsafe version ofshaderFloat8
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nshaderFloat8CooperativeMatrix
public static void nshaderFloat8CooperativeMatrix(long struct, int value) Unsafe version ofshaderFloat8CooperativeMatrix
.
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