Class VkPhysicalDeviceRayTracingPropertiesNV

All Implemented Interfaces:
AutoCloseable, NativeResource, Pointer

public class VkPhysicalDeviceRayTracingPropertiesNV extends Struct<VkPhysicalDeviceRayTracingPropertiesNV> implements NativeResource

 struct VkPhysicalDeviceRayTracingPropertiesNV {
     VkStructureType sType;
     void * pNext;
     uint32_t shaderGroupHandleSize;
     uint32_t maxRecursionDepth;
     uint32_t maxShaderGroupStride;
     uint32_t shaderGroupBaseAlignment;
     uint64_t maxGeometryCount;
     uint64_t maxInstanceCount;
     uint64_t maxTriangleCount;
     uint32_t maxDescriptorSetAccelerationStructures;
 }
  • Field Details

    • SIZEOF

      public static final int SIZEOF
      The struct size in bytes.
    • ALIGNOF

      public static final int ALIGNOF
      The struct alignment in bytes.
    • STYPE

      public static final int STYPE
      The struct member offsets.
    • PNEXT

      public static final int PNEXT
      The struct member offsets.
    • SHADERGROUPHANDLESIZE

      public static final int SHADERGROUPHANDLESIZE
      The struct member offsets.
    • MAXRECURSIONDEPTH

      public static final int MAXRECURSIONDEPTH
      The struct member offsets.
    • MAXSHADERGROUPSTRIDE

      public static final int MAXSHADERGROUPSTRIDE
      The struct member offsets.
    • SHADERGROUPBASEALIGNMENT

      public static final int SHADERGROUPBASEALIGNMENT
      The struct member offsets.
    • MAXGEOMETRYCOUNT

      public static final int MAXGEOMETRYCOUNT
      The struct member offsets.
    • MAXINSTANCECOUNT

      public static final int MAXINSTANCECOUNT
      The struct member offsets.
    • MAXTRIANGLECOUNT

      public static final int MAXTRIANGLECOUNT
      The struct member offsets.
    • MAXDESCRIPTORSETACCELERATIONSTRUCTURES

      public static final int MAXDESCRIPTORSETACCELERATIONSTRUCTURES
      The struct member offsets.
  • Constructor Details

    • VkPhysicalDeviceRayTracingPropertiesNV

      public VkPhysicalDeviceRayTracingPropertiesNV(ByteBuffer container)
      Creates a VkPhysicalDeviceRayTracingPropertiesNV instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

      The created instance holds a strong reference to the container object.

  • Method Details