Class VkExtent3D.Buffer

All Implemented Interfaces:
AutoCloseable, Iterable<VkExtent3D>, NativeResource, Pointer
Enclosing class:
VkExtent3D

public static class VkExtent3D.Buffer extends StructBuffer<VkExtent3D,VkExtent3D.Buffer> implements NativeResource
An array of VkExtent3D structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new VkExtent3D.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by VkExtent3D.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • width

      public int width()
      Returns:
      the value of the width field.
    • height

      public int height()
      Returns:
      the value of the height field.
    • depth

      public int depth()
      Returns:
      the value of the depth field.
    • width

      public VkExtent3D.Buffer width(int value)
      Sets the specified value to the width field.
    • height

      public VkExtent3D.Buffer height(int value)
      Sets the specified value to the height field.
    • depth

      public VkExtent3D.Buffer depth(int value)
      Sets the specified value to the depth field.