Class VkDispatchParametersARM

All Implemented Interfaces:
AutoCloseable, NativeResource, Pointer

public class VkDispatchParametersARM extends Struct<VkDispatchParametersARM> implements NativeResource
struct VkDispatchParametersARM {
    VkStructureType sType;
    void * pNext;
    uint32_t workGroupBatchSize;
    uint32_t maxQueuedWorkGroupBatches;
    uint32_t maxWarpsPerShaderCore;
}
  • Field Details

    • SIZEOF

      public static final int SIZEOF
      The struct size in bytes.
    • ALIGNOF

      public static final int ALIGNOF
      The struct alignment in bytes.
    • STYPE

      public static final int STYPE
      The struct member offsets.
    • PNEXT

      public static final int PNEXT
      The struct member offsets.
    • WORKGROUPBATCHSIZE

      public static final int WORKGROUPBATCHSIZE
      The struct member offsets.
    • MAXQUEUEDWORKGROUPBATCHES

      public static final int MAXQUEUEDWORKGROUPBATCHES
      The struct member offsets.
    • MAXWARPSPERSHADERCORE

      public static final int MAXWARPSPERSHADERCORE
      The struct member offsets.
  • Constructor Details

    • VkDispatchParametersARM

      public VkDispatchParametersARM(ByteBuffer container)
      Creates a VkDispatchParametersARM instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

      The created instance holds a strong reference to the container object.

  • Method Details