Class VkD3D12FenceSubmitInfoKHR.Buffer

All Implemented Interfaces:
AutoCloseable, Iterable<VkD3D12FenceSubmitInfoKHR>, NativeResource, Pointer
Enclosing class:
VkD3D12FenceSubmitInfoKHR

public static class VkD3D12FenceSubmitInfoKHR.Buffer extends StructBuffer<VkD3D12FenceSubmitInfoKHR,VkD3D12FenceSubmitInfoKHR.Buffer> implements NativeResource
An array of VkD3D12FenceSubmitInfoKHR structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new VkD3D12FenceSubmitInfoKHR.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by VkD3D12FenceSubmitInfoKHR.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • sType

      public int sType()
      Returns:
      the value of the sType field.
    • pNext

      public long pNext()
      Returns:
      the value of the pNext field.
    • waitSemaphoreValuesCount

      public int waitSemaphoreValuesCount()
      Returns:
      the value of the waitSemaphoreValuesCount field.
    • pWaitSemaphoreValues

      public @Nullable LongBuffer pWaitSemaphoreValues()
      Returns:
      a LongBuffer view of the data pointed to by the pWaitSemaphoreValues field.
    • signalSemaphoreValuesCount

      public int signalSemaphoreValuesCount()
      Returns:
      the value of the signalSemaphoreValuesCount field.
    • pSignalSemaphoreValues

      public @Nullable LongBuffer pSignalSemaphoreValues()
      Returns:
      a LongBuffer view of the data pointed to by the pSignalSemaphoreValues field.
    • sType

      public VkD3D12FenceSubmitInfoKHR.Buffer sType(int value)
      Sets the specified value to the sType field.
    • sType$Default

      public VkD3D12FenceSubmitInfoKHR.Buffer sType$Default()
      Sets the STRUCTURE_TYPE_D3D12_FENCE_SUBMIT_INFO_KHR value to the sType field.
    • pNext

      public VkD3D12FenceSubmitInfoKHR.Buffer pNext(long value)
      Sets the specified value to the pNext field.
    • waitSemaphoreValuesCount

      public VkD3D12FenceSubmitInfoKHR.Buffer waitSemaphoreValuesCount(int value)
      Sets the specified value to the waitSemaphoreValuesCount field.
    • pWaitSemaphoreValues

      public VkD3D12FenceSubmitInfoKHR.Buffer pWaitSemaphoreValues(@Nullable LongBuffer value)
      Sets the address of the specified LongBuffer to the pWaitSemaphoreValues field.
    • signalSemaphoreValuesCount

      public VkD3D12FenceSubmitInfoKHR.Buffer signalSemaphoreValuesCount(int value)
      Sets the specified value to the signalSemaphoreValuesCount field.
    • pSignalSemaphoreValues

      public VkD3D12FenceSubmitInfoKHR.Buffer pSignalSemaphoreValues(@Nullable LongBuffer value)
      Sets the address of the specified LongBuffer to the pSignalSemaphoreValues field.