Class VkClearDepthStencilValue.Buffer

All Implemented Interfaces:
AutoCloseable, Iterable<VkClearDepthStencilValue>, NativeResource, Pointer
Enclosing class:
VkClearDepthStencilValue

public static class VkClearDepthStencilValue.Buffer extends StructBuffer<VkClearDepthStencilValue,VkClearDepthStencilValue.Buffer> implements NativeResource
An array of VkClearDepthStencilValue structs.
  • Constructor Details Link icon

    • Buffer Link icon

      public Buffer(ByteBuffer container)
      Creates a new VkClearDepthStencilValue.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by VkClearDepthStencilValue.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer Link icon

      public Buffer(long address, int cap)
  • Method Details Link icon

    • depth Link icon

      public float depth()
      Returns:
      the value of the depth field.
    • stencil Link icon

      public int stencil()
      Returns:
      the value of the stencil field.
    • depth Link icon

      public VkClearDepthStencilValue.Buffer depth(float value)
      Sets the specified value to the depth field.
    • stencil Link icon

      public VkClearDepthStencilValue.Buffer stencil(int value)
      Sets the specified value to the stencil field.