Class ZSTDSequence.Buffer

All Implemented Interfaces:
AutoCloseable, Iterable<ZSTDSequence>, NativeResource, Pointer
Enclosing class:
ZSTDSequence

public static class ZSTDSequence.Buffer extends StructBuffer<ZSTDSequence,ZSTDSequence.Buffer> implements NativeResource
An array of ZSTDSequence structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new ZSTDSequence.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by ZSTDSequence.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • offset

      public int offset()
      Returns:
      the value of the offset field.
    • litLength

      public int litLength()
      Returns:
      the value of the litLength field.
    • matchLength

      public int matchLength()
      Returns:
      the value of the matchLength field.
    • rep

      public int rep()
      Returns:
      the value of the rep field.