Class ZSTDFrameProgression.Buffer

All Implemented Interfaces:
AutoCloseable, Iterable<ZSTDFrameProgression>, NativeResource, Pointer
Enclosing class:
ZSTDFrameProgression

public static class ZSTDFrameProgression.Buffer extends StructBuffer<ZSTDFrameProgression,ZSTDFrameProgression.Buffer> implements NativeResource
An array of ZSTDFrameProgression structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new ZSTDFrameProgression.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by ZSTDFrameProgression.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • ingested

      public long ingested()
      Returns:
      the value of the ingested field.
    • consumed

      public long consumed()
      Returns:
      the value of the consumed field.
    • produced

      public long produced()
      Returns:
      the value of the produced field.
    • flushed

      public long flushed()
      Returns:
      the value of the flushed field.
    • currentJobID

      public int currentJobID()
      Returns:
      the value of the currentJobID field.
    • nbActiveWorkers

      public int nbActiveWorkers()
      Returns:
      the value of the nbActiveWorkers field.