Class spng_phys.Buffer

All Implemented Interfaces:
AutoCloseable, Iterable<spng_phys>, NativeResource, Pointer
Enclosing class:
spng_phys

public static class spng_phys.Buffer extends StructBuffer<spng_phys,spng_phys.Buffer> implements NativeResource
An array of spng_phys structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new spng_phys.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by spng_phys.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • ppu_x

      public int ppu_x()
      Returns:
      the value of the ppu_x field.
    • ppu_y

      public int ppu_y()
      Returns:
      the value of the ppu_y field.
    • unit_specifier

      public byte unit_specifier()
      Returns:
      the value of the unit_specifier field.
    • ppu_x

      public spng_phys.Buffer ppu_x(int value)
      Sets the specified value to the ppu_x field.
    • ppu_y

      public spng_phys.Buffer ppu_y(int value)
      Sets the specified value to the ppu_y field.
    • unit_specifier

      public spng_phys.Buffer unit_specifier(byte value)
      Sets the specified value to the unit_specifier field.