Class ParShapesMesh.Buffer

All Implemented Interfaces:
Iterable<ParShapesMesh>, Pointer
Enclosing class:
ParShapesMesh

public static class ParShapesMesh.Buffer extends StructBuffer<ParShapesMesh,ParShapesMesh.Buffer>
An array of ParShapesMesh structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new ParShapesMesh.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by ParShapesMesh.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • points

      public FloatBuffer points(int capacity)
      Returns:
      a FloatBuffer view of the data pointed to by the points field.
    • npoints

      public int npoints()
      Returns:
      the value of the npoints field.
    • triangles

      public IntBuffer triangles(int capacity)
      Returns:
      a IntBuffer view of the data pointed to by the triangles field.
    • ntriangles

      public int ntriangles()
      Returns:
      the value of the ntriangles field.
    • normals

      public @Nullable FloatBuffer normals(int capacity)
      Returns:
      a FloatBuffer view of the data pointed to by the normals field.
    • tcoords

      public @Nullable FloatBuffer tcoords(int capacity)
      Returns:
      a FloatBuffer view of the data pointed to by the tcoords field.