Class ParSLMesh.Buffer

All Implemented Interfaces:
Iterable<ParSLMesh>, Pointer
Enclosing class:
ParSLMesh

public static class ParSLMesh.Buffer extends StructBuffer<ParSLMesh,ParSLMesh.Buffer>
An array of ParSLMesh structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new ParSLMesh.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by ParSLMesh.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • num_vertices

      public int num_vertices()
      Returns:
      the value of the num_vertices field.
    • num_triangles

      public int num_triangles()
      Returns:
      the value of the num_triangles field.
    • triangle_indices

      public IntBuffer triangle_indices(int capacity)
      Returns:
      a IntBuffer view of the data pointed to by the triangle_indices field.
    • positions

      public ParSLPosition.Buffer positions()
      Returns:
      a ParSLPosition.Buffer view of the struct array pointed to by the positions field.
    • annotations

      public @Nullable ParSLAnnotation.Buffer annotations()
      Returns:
      a ParSLAnnotation.Buffer view of the struct array pointed to by the annotations field.
    • spine_lengths

      public @Nullable FloatBuffer spine_lengths()
      Returns:
      a FloatBuffer view of the data pointed to by the spine_lengths field.
    • random_offsets

      public @Nullable FloatBuffer random_offsets()
      Returns:
      a FloatBuffer view of the data pointed to by the random_offsets field.