Class CGPoint.Buffer

All Implemented Interfaces:
AutoCloseable, Iterable<CGPoint>, NativeResource, Pointer
Enclosing class:
CGPoint

public static class CGPoint.Buffer extends StructBuffer<CGPoint,CGPoint.Buffer> implements NativeResource
An array of CGPoint structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new CGPoint.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by CGPoint.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • x

      public double x()
      Returns:
      the value of the x field.
    • y

      public double y()
      Returns:
      the value of the y field.
    • x

      public CGPoint.Buffer x(double value)
      Sets the specified value to the x field.
    • y

      public CGPoint.Buffer y(double value)
      Sets the specified value to the y field.