Package org.lwjgl.sdl

Class SDL_UserEvent.Buffer

All Implemented Interfaces:
AutoCloseable, Iterable<SDL_UserEvent>, NativeResource, Pointer
Enclosing class:
SDL_UserEvent

public static class SDL_UserEvent.Buffer extends StructBuffer<SDL_UserEvent,SDL_UserEvent.Buffer> implements NativeResource
An array of SDL_UserEvent structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new SDL_UserEvent.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by SDL_UserEvent.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • type

      public int type()
      Returns:
      the value of the type field.
    • timestamp

      public long timestamp()
      Returns:
      the value of the timestamp field.
    • windowID

      public int windowID()
      Returns:
      the value of the windowID field.
    • code

      public int code()
      Returns:
      the value of the code field.
    • data1

      public long data1()
      Returns:
      the value of the data1 field.
    • data2

      public long data2()
      Returns:
      the value of the data2 field.
    • type

      public SDL_UserEvent.Buffer type(int value)
      Sets the specified value to the type field.
    • timestamp

      public SDL_UserEvent.Buffer timestamp(long value)
      Sets the specified value to the timestamp field.
    • windowID

      public SDL_UserEvent.Buffer windowID(int value)
      Sets the specified value to the windowID field.
    • code

      public SDL_UserEvent.Buffer code(int value)
      Sets the specified value to the code field.
    • data1

      public SDL_UserEvent.Buffer data1(long value)
      Sets the specified value to the data1 field.
    • data2

      public SDL_UserEvent.Buffer data2(long value)
      Sets the specified value to the data2 field.