Package org.lwjgl.sdl

Class SDL_TextInputEvent.Buffer

All Implemented Interfaces:
AutoCloseable, Iterable<SDL_TextInputEvent>, NativeResource, Pointer
Enclosing class:
SDL_TextInputEvent

public static class SDL_TextInputEvent.Buffer extends StructBuffer<SDL_TextInputEvent,SDL_TextInputEvent.Buffer> implements NativeResource
An array of SDL_TextInputEvent structs.
  • Constructor Details

    • Buffer

      public Buffer(ByteBuffer container)
      Creates a new SDL_TextInputEvent.Buffer instance backed by the specified container.

      Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by SDL_TextInputEvent.SIZEOF, and its mark will be undefined.

      The created buffer instance holds a strong reference to the container object.

    • Buffer

      public Buffer(long address, int cap)
  • Method Details

    • type

      public int type()
      Returns:
      the value of the type field.
    • timestamp

      public long timestamp()
      Returns:
      the value of the timestamp field.
    • windowID

      public int windowID()
      Returns:
      the value of the windowID field.
    • text

      public @Nullable ByteBuffer text()
      Returns:
      a ByteBuffer view of the null-terminated string pointed to by the text field.
    • textString

      public @Nullable String textString()
      Returns:
      the null-terminated string pointed to by the text field.
    • type

      public SDL_TextInputEvent.Buffer type(int value)
      Sets the specified value to the type field.
    • timestamp

      public SDL_TextInputEvent.Buffer timestamp(long value)
      Sets the specified value to the timestamp field.
    • windowID

      public SDL_TextInputEvent.Buffer windowID(int value)
      Sets the specified value to the windowID field.
    • text

      public SDL_TextInputEvent.Buffer text(@Nullable ByteBuffer value)
      Sets the address of the specified encoded string to the text field.